diff --git a/cmake/cef_variables.cmake.in b/cmake/cef_variables.cmake.in index 648dc1d4e..17b6e37de 100644 --- a/cmake/cef_variables.cmake.in +++ b/cmake/cef_variables.cmake.in @@ -383,12 +383,6 @@ if(OS_WINDOWS) natives_blob.bin snapshot_blob.bin ) - if(PROJECT_ARCH STREQUAL "x86") - # Only used on 32-bit platforms. - list(APPEND CEF_BINARY_FILES - wow_helper.exe - ) - endif() # List of CEF resource files. set(CEF_RESOURCE_FILES diff --git a/tools/distrib/win/README.redistrib.txt b/tools/distrib/win/README.redistrib.txt index bc99af50a..6d3454214 100644 --- a/tools/distrib/win/README.redistrib.txt +++ b/tools/distrib/win/README.redistrib.txt @@ -62,8 +62,3 @@ run but any related functionality may become broken or disabled. * libGLESv2.dll Without these files HTML5 accelerated content like 2D canvas, 3D CSS and WebGL will not function. - -* Windows Vista 64-bit sandbox support (32-bit distributions only) - * wow_helper.exe - Without this file the 32-bit build of CEF will not run on 64-bit Vista - machines with the sandbox enabled. diff --git a/tools/make_distrib.py b/tools/make_distrib.py index 599ff2c68..ffe114cba 100644 --- a/tools/make_distrib.py +++ b/tools/make_distrib.py @@ -486,8 +486,6 @@ if platform == 'windows': 'snapshot_blob.bin', 'widevinecdmadapter.dll', ] - if not options.x64build: - binaries.append('wow_helper.exe') out_dir = os.path.join(src_dir, 'out') libcef_dll_file = 'libcef.dll.lib'