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- Factor platform-specific code out of CefBrowserHostImpl (issue #1749).
- Introduce native/ and osr/ folders for native (non-platform-agnostic) and osr (windowless) code respectively. - Introduce CefBrowserPlatformDelegate for abstracting platform-specific implementations of browser host functionality. - Move dialog and menu code to separate manager and platform-specific runner implementations exposed via CefBrowserPlatformDelegate. - Standardize focus-handling behavior between windowed and windowless implementations. CefFocusHandler::OnSetFocus() will now also be called for osr focus changes. - Support multiple simultaneous popups (issue #1289).
This commit is contained in:
114
libcef/browser/osr/software_output_device_osr.cc
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114
libcef/browser/osr/software_output_device_osr.cc
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// Copyright (c) 2014 The Chromium Embedded Framework Authors.
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// Portions copyright (c) 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "libcef/browser/osr/software_output_device_osr.h"
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#include "libcef/browser/browser_host_impl.h"
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#include "libcef/browser/osr/render_widget_host_view_osr.h"
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#include "libcef/browser/thread_util.h"
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#include "third_party/skia/include/core/SkDevice.h"
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#include "ui/compositor/compositor.h"
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#include "ui/gfx/skia_util.h"
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CefSoftwareOutputDeviceOSR::CefSoftwareOutputDeviceOSR(
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ui::Compositor* compositor,
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bool transparent,
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const OnPaintCallback& callback)
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: transparent_(transparent),
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callback_(callback),
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active_(false) {
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CEF_REQUIRE_UIT();
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DCHECK(!callback_.is_null());
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}
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CefSoftwareOutputDeviceOSR::~CefSoftwareOutputDeviceOSR() {
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CEF_REQUIRE_UIT();
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}
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void CefSoftwareOutputDeviceOSR::Resize(const gfx::Size& viewport_pixel_size,
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float scale_factor) {
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CEF_REQUIRE_UIT();
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scale_factor_ = scale_factor;
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if (viewport_pixel_size_ == viewport_pixel_size)
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return;
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viewport_pixel_size_ = viewport_pixel_size;
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canvas_.reset(NULL);
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bitmap_.reset(new SkBitmap);
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bitmap_->allocN32Pixels(viewport_pixel_size.width(),
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viewport_pixel_size.height(),
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!transparent_);
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if (bitmap_->drawsNothing()) {
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NOTREACHED();
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bitmap_.reset(NULL);
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return;
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}
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if (transparent_)
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bitmap_->eraseARGB(0, 0, 0, 0);
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canvas_.reset(new SkCanvas(*bitmap_.get()));
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}
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SkCanvas* CefSoftwareOutputDeviceOSR::BeginPaint(const gfx::Rect& damage_rect) {
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CEF_REQUIRE_UIT();
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DCHECK(canvas_.get());
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DCHECK(bitmap_.get());
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damage_rect_ = damage_rect;
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return canvas_.get();
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}
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void CefSoftwareOutputDeviceOSR::EndPaint() {
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CEF_REQUIRE_UIT();
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DCHECK(canvas_.get());
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DCHECK(bitmap_.get());
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if (!bitmap_.get())
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return;
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cc::SoftwareOutputDevice::EndPaint();
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if (active_)
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OnPaint(damage_rect_);
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}
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void CefSoftwareOutputDeviceOSR::SetActive(bool active) {
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if (active == active_)
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return;
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active_ = active;
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// Call OnPaint immediately if deactivated while a damage rect is pending.
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if (!active_ && !pending_damage_rect_.IsEmpty())
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OnPaint(pending_damage_rect_);
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}
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void CefSoftwareOutputDeviceOSR::Invalidate(const gfx::Rect& damage_rect) {
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if (pending_damage_rect_.IsEmpty())
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pending_damage_rect_ = damage_rect;
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else
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pending_damage_rect_.Union(damage_rect);
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}
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void CefSoftwareOutputDeviceOSR::OnPaint(const gfx::Rect& damage_rect) {
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gfx::Rect rect = damage_rect;
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if (!pending_damage_rect_.IsEmpty()) {
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rect.Union(pending_damage_rect_);
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pending_damage_rect_.SetRect(0, 0, 0, 0);
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}
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rect.Intersect(gfx::Rect(viewport_pixel_size_));
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if (rect.IsEmpty())
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return;
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SkAutoLockPixels bitmap_pixels_lock(*bitmap_.get());
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callback_.Run(rect, bitmap_->width(), bitmap_->height(),
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bitmap_->getPixels());
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}
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