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Remove old approach for debugging leaked wrapper object references (issue #2593)
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@@ -6,7 +6,6 @@
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#define CEF_LIBCEF_DLL_CTOCPP_CTOCPP_REF_COUNTED_H_
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#pragma once
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#include "include/base/cef_atomic_ref_count.h"
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#include "include/base/cef_logging.h"
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#include "include/base/cef_macros.h"
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#include "include/capi/cef_base_capi.h"
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@@ -37,23 +36,9 @@ class CefCToCppRefCounted : public BaseName {
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bool HasOneRef() const { return UnderlyingHasOneRef(); }
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bool HasAtLeastOneRef() const { return UnderlyingHasAtLeastOneRef(); }
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#if DCHECK_IS_ON()
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// Simple tracking of allocated objects.
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static base::AtomicRefCount DebugObjCt;
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#endif
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protected:
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CefCToCppRefCounted() {
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#if DCHECK_IS_ON()
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base::AtomicRefCountInc(&DebugObjCt);
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#endif
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}
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virtual ~CefCToCppRefCounted() {
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#if DCHECK_IS_ON()
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base::AtomicRefCountDec(&DebugObjCt);
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#endif
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}
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CefCToCppRefCounted() {}
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virtual ~CefCToCppRefCounted() {}
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// If returning the structure across the DLL boundary use Unwrap() instead.
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StructName* GetStruct() const {
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