Update to Chromium revision d483fb77 (#474934)

- CefLifeSpanHandler::OnBeforePopup is now called on the UI thread.
- Remove CefBrowserSettings.javascript_open_windows which is no
  longer supported.
This commit is contained in:
Marshall Greenblatt
2017-05-31 17:33:30 +02:00
parent 12150b43d2
commit 5c79944b31
141 changed files with 2174 additions and 1364 deletions

View File

@@ -12,6 +12,7 @@
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "content/public/browser/ax_event_notification_details.h"
#include "ui/accessibility/ax_enums.h"
#include "ui/accessibility/ax_text_utils.h"
#include "ui/accessibility/ax_tree_update.h"
#include "ui/gfx/transform.h"
@@ -36,27 +37,11 @@ CefRefPtr<CefListValue> ToCefValue<int>(const std::vector<int>& vecData) {
CefRefPtr<CefListValue> ToCefValue(uint32_t state) {
CefRefPtr<CefListValue> value = CefListValue::Create();
static ui::AXState state_arr[] = {
ui::AX_STATE_NONE, ui::AX_STATE_BUSY,
ui::AX_STATE_CHECKED, ui::AX_STATE_COLLAPSED,
ui::AX_STATE_DEFAULT, ui::AX_STATE_DISABLED,
ui::AX_STATE_EDITABLE, ui::AX_STATE_EXPANDED,
ui::AX_STATE_FOCUSABLE, ui::AX_STATE_HASPOPUP,
ui::AX_STATE_HORIZONTAL, ui::AX_STATE_HOVERED,
ui::AX_STATE_INVISIBLE, ui::AX_STATE_LINKED,
ui::AX_STATE_MULTILINE, ui::AX_STATE_MULTISELECTABLE,
ui::AX_STATE_OFFSCREEN, ui::AX_STATE_PRESSED,
ui::AX_STATE_PROTECTED, ui::AX_STATE_READ_ONLY,
ui::AX_STATE_REQUIRED, ui::AX_STATE_RICHLY_EDITABLE,
ui::AX_STATE_SELECTABLE, ui::AX_STATE_SELECTED,
ui::AX_STATE_VERTICAL, ui::AX_STATE_VISITED,
ui::AX_STATE_LAST};
int index = 0;
// Iterate and find which states are set.
for (unsigned i = 0; i < arraysize(state_arr); i++) {
if (state & (1 << state_arr[i]))
value->SetString(index++, ToString(state_arr[i]));
for (unsigned i = ui::AX_STATE_NONE; i <= ui::AX_STATE_LAST; i++) {
if (state & (1 << i))
value->SetString(index++, ToString(static_cast<ui::AXState>(i)));
}
return value;
}
@@ -96,10 +81,10 @@ struct PopulateAxNodeAttributes {
case ui::AX_ATTR_HIERARCHICAL_LEVEL:
case ui::AX_ATTR_TEXT_SEL_START:
case ui::AX_ATTR_TEXT_SEL_END:
case ui::AX_ATTR_ARIA_COL_COUNT:
case ui::AX_ATTR_ARIA_COL_INDEX:
case ui::AX_ATTR_ARIA_COLUMN_COUNT:
case ui::AX_ATTR_ARIA_CELL_COLUMN_INDEX:
case ui::AX_ATTR_ARIA_ROW_COUNT:
case ui::AX_ATTR_ARIA_ROW_INDEX:
case ui::AX_ATTR_ARIA_CELL_ROW_INDEX:
case ui::AX_ATTR_TABLE_ROW_COUNT:
case ui::AX_ATTR_TABLE_COLUMN_COUNT:
case ui::AX_ATTR_TABLE_CELL_COLUMN_INDEX:
@@ -122,11 +107,11 @@ struct PopulateAxNodeAttributes {
case ui::AX_ATTR_POS_IN_SET:
attributes->SetInt(ToString(attr.first), attr.second);
break;
case ui::AX_ATTR_ACTION:
case ui::AX_ATTR_DEFAULT_ACTION_VERB:
attributes->SetString(
ToString(attr.first),
ui::ActionToUnlocalizedString(
static_cast<ui::AXSupportedAction>(attr.second)));
ui::ActionVerbToUnlocalizedString(
static_cast<ui::AXDefaultActionVerb>(attr.second)));
break;
case ui::AX_ATTR_INVALID_STATE:
if (ui::AX_INVALID_STATE_NONE != attr.second) {
@@ -135,6 +120,13 @@ struct PopulateAxNodeAttributes {
ToString(static_cast<ui::AXInvalidState>(attr.second)));
}
break;
case ui::AX_ATTR_CHECKED_STATE:
if (ui::AX_CHECKED_STATE_NONE != attr.second) {
attributes->SetString(
ToString(attr.first),
ToString(static_cast<ui::AXCheckedState>(attr.second)));
}
break;
case ui::AX_ATTR_SORT_DIRECTION:
if (ui::AX_SORT_DIRECTION_NONE != attr.second) {
attributes->SetString(
@@ -265,6 +257,20 @@ CefRefPtr<CefDictionaryValue> ToCefValue(const ui::AXNodeData& node) {
if (!node.child_ids.empty())
value->SetList("child_ids", ToCefValue(node.child_ids));
CefRefPtr<CefListValue> actions_strings;
size_t actions_idx = 0;
for (int action_index = ui::AX_ACTION_NONE + 1;
action_index <= ui::AX_ACTION_LAST; ++action_index) {
auto action = static_cast<ui::AXAction>(action_index);
if (node.HasAction(action)) {
if (!actions_strings)
actions_strings = CefListValue::Create();
actions_strings->SetString(actions_idx++, ToString(action));
}
}
if (actions_strings)
value->SetList("actions", actions_strings);
CefRefPtr<CefDictionaryValue> attributes = CefDictionaryValue::Create();
PopulateAxNodeAttributes func(attributes);