Use DCHECK_IS_ON() instead of !NDEBUG for debug logic (issue #1961)

This commit is contained in:
Marshall Greenblatt
2016-09-01 14:24:30 +03:00
parent ad1619dbd7
commit 5068b50b48
278 changed files with 320 additions and 525 deletions

View File

@@ -14,6 +14,7 @@
#error Platform is not supported.
#endif
#include "include/base/cef_logging.h"
#include "include/wrapper/cef_helpers.h"
#ifndef GL_BGR
@@ -27,7 +28,7 @@
#endif
// DCHECK on gl errors.
#ifndef NDEBUG
#if DCHECK_IS_ON()
#define VERIFY_NO_ERROR { \
int _gl_error = glGetError(); \
DCHECK(_gl_error == GL_NO_ERROR) << \