Use DCHECK_IS_ON() instead of !NDEBUG for debug logic (issue #1961)

This commit is contained in:
Marshall Greenblatt
2016-09-01 14:24:30 +03:00
parent ad1619dbd7
commit 5068b50b48
278 changed files with 320 additions and 525 deletions

View File

@@ -203,7 +203,7 @@ CEF_GLOBAL void CefShutdown() {
// Execute
cef_shutdown();
#ifndef NDEBUG
#if DCHECK_IS_ON()
// Check that all wrapper objects have been destroyed
DCHECK(base::AtomicRefCountIsZero(&CefAuthCallbackCToCpp::DebugObjCt));
DCHECK(base::AtomicRefCountIsZero(
@@ -325,7 +325,7 @@ CEF_GLOBAL void CefShutdown() {
DCHECK(base::AtomicRefCountIsZero(&CefWriteHandlerCppToC::DebugObjCt));
DCHECK(base::AtomicRefCountIsZero(&CefXmlReaderCToCpp::DebugObjCt));
DCHECK(base::AtomicRefCountIsZero(&CefZipReaderCToCpp::DebugObjCt));
#endif // !NDEBUG
#endif // DCHECK_IS_ON()
}
CEF_GLOBAL void CefDoMessageLoopWork() {