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Use DCHECK_IS_ON() instead of !NDEBUG for debug logic (issue #1961)
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@@ -45,20 +45,20 @@ class CefCToCpp : public BaseName {
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bool Release() const;
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bool HasOneRef() const { return UnderlyingHasOneRef(); }
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#ifndef NDEBUG
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#if DCHECK_IS_ON()
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// Simple tracking of allocated objects.
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static base::AtomicRefCount DebugObjCt; // NOLINT(runtime/int)
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#endif
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protected:
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CefCToCpp() {
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#ifndef NDEBUG
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#if DCHECK_IS_ON()
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base::AtomicRefCountInc(&DebugObjCt);
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#endif
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}
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virtual ~CefCToCpp() {
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#ifndef NDEBUG
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#if DCHECK_IS_ON()
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base::AtomicRefCountDec(&DebugObjCt);
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#endif
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}
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