win: cmake: VS2022 is now required (fixes #3516)

This commit is contained in:
Marshall Greenblatt 2023-06-01 13:03:29 +03:00
parent 3d7ef76b75
commit 4a5500fcb9
1 changed files with 18 additions and 18 deletions

View File

@ -13,7 +13,7 @@
#
# Linux: Ninja, GCC 7.5.0+, Unix Makefiles
# MacOS: Ninja, Xcode 12.2 to 13.0
# Windows: Ninja, Visual Studio 2019+
# Windows: Ninja, Visual Studio 2022
#
# Ninja is a cross-platform open-source tool for running fast builds using
# pre-installed platform toolchains (GNU, clang, Xcode or MSVC). It can be
@ -54,9 +54,9 @@
# recommended.
#
# - Windows requirements:
# Visual Studio 2019 or newer building on Windows 10 or newer. Windows 10
# 64-bit is recommended. Newer versions will likely also work but may not have
# been tested.
# Visual Studio 2022 building on Windows 10 or newer. Windows 10/11 64-bit is
# recommended. Newer versions will likely also work but may not have been
# tested.
#
# BUILD EXAMPLES
#
@ -96,35 +96,35 @@
# > ninja cefclient cefsimple
#
# To perform a Windows build using a 32-bit CEF binary distribution:
# Using the Visual Studio 2019 IDE:
# > cmake -G "Visual Studio 16" -A Win32 ..
# Using the Visual Studio 2022 IDE:
# > cmake -G "Visual Studio 17" -A Win32 ..
# Open build\cef.sln in Visual Studio and select Build > Build Solution.
#
# Using Ninja with Visual Studio 2019 command-line tools:
# Using Ninja with Visual Studio 2022 command-line tools:
# (this path may be different depending on your Visual Studio installation)
# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars32.bat"
# > "C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Auxiliary\Build\vcvars32.bat"
# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja cefclient cefsimple
#
# To perform a Windows build using a 64-bit CEF binary distribution:
# Using the Visual Studio 2019 IDE:
# > cmake -G "Visual Studio 16" -A x64 ..
# Using the Visual Studio 2022 IDE:
# > cmake -G "Visual Studio 17" -A x64 ..
# Open build\cef.sln in Visual Studio and select Build > Build Solution.
#
# Using Ninja with Visual Studio 2019 command-line tools:
# Using Ninja with Visual Studio 2022 command-line tools:
# (this path may be different depending on your Visual Studio installation)
# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvars64.bat"
# > "C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Auxiliary\Build\vcvars64.bat"
# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja cefclient cefsimple
#
# To perform a Windows build using an ARM64 CEF binary distribution:
# Using the Visual Studio 2019 IDE:
# > cmake -G "Visual Studio 16" -A arm64 ..
# Using the Visual Studio 2022 IDE:
# > cmake -G "Visual Studio 17" -A arm64 ..
# Open build\cef.sln in Visual Studio and select Build > Build Solution.
#
# Using Ninja with Visual Studio 2019 command-line tools:
# Using Ninja with Visual Studio 2022 command-line tools:
# (this path may be different depending on your Visual Studio installation)
# > "C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Auxiliary\Build\vcvarsamd64_arm64.bat"
# > "C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Auxiliary\Build\vcvarsamd64_arm64.bat"
# > cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug ..
# > ninja cefsimple
@ -132,8 +132,8 @@
# Global setup.
#
# For VS2019 and Xcode 12+ support.
cmake_minimum_required(VERSION 3.19)
# For VS2022 and Xcode 12+ support.
cmake_minimum_required(VERSION 3.21)
# Only generate Debug and Release configuration types.
set(CMAKE_CONFIGURATION_TYPES Debug Release)