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views: Add support for absolute positioned overlay views.
To test: Run `cefclient.exe --use-views --hide-frame --hide-controls` Add `--enable-chrome-runtime` for the same behavior using the Chrome location bar instead of a text field.
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@ -41,6 +41,7 @@
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#include "include/cef_image.h"
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#include "include/cef_menu_model.h"
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#include "include/views/cef_display.h"
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#include "include/views/cef_overlay_controller.h"
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#include "include/views/cef_panel.h"
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#include "include/views/cef_window_delegate.h"
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@ -211,6 +212,40 @@ class CefWindow : public CefPanel {
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/*--cef()--*/
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virtual CefRefPtr<CefImage> GetWindowAppIcon() = 0;
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///
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// Add a View that will be overlayed on the Window contents with absolute
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// positioning and high z-order. Positioning is controlled by |docking_mode|
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// as described below. The returned CefOverlayController object is used to
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// control the overlay. Overlays are hidden by default.
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//
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// With CEF_DOCKING_MODE_CUSTOM:
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// 1. The overlay is initially hidden, sized to |view|'s preferred size, and
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// positioned in the top-left corner.
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// 2. Optionally change the overlay position and/or size by calling
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// CefOverlayController methods.
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// 3. Call CefOverlayController::SetVisible(true) to show the overlay.
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// 4. The overlay will be automatically re-sized if |view|'s layout changes.
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// Optionally change the overlay position and/or size when
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// OnLayoutChanged is called on the Window's delegate to indicate a
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// change in Window bounds.
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//
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// With other docking modes:
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// 1. The overlay is initially hidden, sized to |view|'s preferred size, and
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// positioned based on |docking_mode|.
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// 2. Call CefOverlayController::SetVisible(true) to show the overlay.
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// 3. The overlay will be automatically re-sized if |view|'s layout changes
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// and re-positioned as appropriate when the Window resizes.
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//
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// Overlays created by this method will receive a higher z-order then any
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// child Views added previously. It is therefore recommended to call this
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// method last after all other child Views have been added so that the overlay
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// displays as the top-most child of the Window.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefOverlayController> AddOverlayView(
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CefRefPtr<CefView> view,
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cef_docking_mode_t docking_mode) = 0;
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///
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// Show a menu with contents |menu_model|. |screen_point| specifies the menu
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// position in screen coordinates. |anchor_position| specifies how the menu
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