Update source files for bracket style

This commit is contained in:
Marshall Greenblatt
2023-01-02 17:59:03 -05:00
parent d84b07a5cb
commit 3af3eab3e4
366 changed files with 7275 additions and 3834 deletions

View File

@@ -50,8 +50,9 @@ class UserData : public base::SupportsUserData::Data {
static CefRefPtr<CefView> GetFor(const views::View* view) {
DCHECK(view);
UserData* data = static_cast<UserData*>(view->GetUserData(UserDataKey()));
if (data)
if (data) {
return data->view_ref_;
}
return nullptr;
}
@@ -132,18 +133,21 @@ void Register(CefRefPtr<CefView> view) {
}
CefRefPtr<CefView> GetFor(const views::View* view, bool find_known_parent) {
if (!view)
if (!view) {
return nullptr;
}
if (!find_known_parent)
if (!find_known_parent) {
return UserData::GetFor(view);
}
CefRefPtr<CefView> cef_view;
const views::View* current_view = view;
do {
cef_view = UserData::GetFor(current_view);
if (cef_view)
if (cef_view) {
break;
}
current_view = current_view->parent();
} while (current_view);
@@ -183,8 +187,9 @@ CefRefPtr<CefWindow> GetWindowFor(views::Widget* widget) {
// was created by something else let's go about this the safer way.
views::View* content_view = widget->widget_delegate()->GetContentsView();
CefRefPtr<CefView> cef_view = GetFor(content_view, false);
if (cef_view && cef_view->AsPanel())
if (cef_view && cef_view->AsPanel()) {
window = cef_view->AsPanel()->AsWindow();
}
// The Window should always exist if we created the views::Widget.
DCHECK(window);
@@ -249,8 +254,9 @@ gfx::Rect ConvertRectToPixels(const gfx::Rect& rect) {
bool ConvertPointToScreen(views::View* view,
gfx::Point* point,
bool output_pixel_coords) {
if (!view->GetWidget())
if (!view->GetWidget()) {
return false;
}
views::View::ConvertPointToScreen(view, point);
@@ -265,8 +271,9 @@ bool ConvertPointToScreen(views::View* view,
bool ConvertPointFromScreen(views::View* view,
gfx::Point* point,
bool input_pixel_coords) {
if (!view->GetWidget())
if (!view->GetWidget()) {
return false;
}
if (input_pixel_coords) {
const display::Display& display = GetDisplayNearestPoint(*point, true);
@@ -280,8 +287,9 @@ bool ConvertPointFromScreen(views::View* view,
bool ConvertPointToWindow(views::View* view, gfx::Point* point) {
views::Widget* widget = view->GetWidget();
if (!widget)
if (!widget) {
return false;
}
views::View::ConvertPointToWidget(view, point);
@@ -303,8 +311,9 @@ bool ConvertPointToWindow(views::View* view, gfx::Point* point) {
bool ConvertPointFromWindow(views::View* view, gfx::Point* point) {
views::Widget* widget = view->GetWidget();
if (!widget)
if (!widget) {
return false;
}
if (widget->non_client_view()) {
views::NonClientFrameView* non_client_frame_view =