Fix duplicate/incorrect type defines (issue #1683)
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@ -72,15 +72,16 @@ typedef int int32;
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typedef unsigned int uint32;
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#endif
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// UTF-16 character type
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#endif // !BUILDING_CEF_SHARED
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// UTF-16 character type.
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// This should be kept synchronized with base/strings/string16.h
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#ifndef char16
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#if defined(WIN32)
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#if defined(WCHAR_T_IS_UTF16)
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typedef wchar_t char16;
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#else
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#elif defined(WCHAR_T_IS_UTF32)
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typedef unsigned short char16;
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#endif
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#endif
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#endif // !BUILDING_CEF_SHARED
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#endif // CEF_INCLUDE_BASE_CEF_BASICTYPES_H_
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@ -38,26 +38,13 @@
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#include <stddef.h>
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#include "include/base/cef_build.h"
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#include "include/base/cef_basictypes.h"
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#include "include/internal/cef_export.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// CEF character type definitions. wchar_t is 2 bytes on Windows and 4 bytes on
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// most other platforms.
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#if defined(OS_WIN)
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typedef wchar_t char16;
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#else // !OS_WIN
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typedef unsigned short char16; // NOLINT (runtime/int)
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#ifndef WCHAR_T_IS_UTF32
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#define WCHAR_T_IS_UTF32
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#endif // WCHAR_T_IS_UTF32
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#endif // !OS_WIN
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// CEF string type definitions. Whomever allocates |str| is responsible for
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// providing an appropriate |dtor| implementation that will free the string in
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// the same memory space. When reusing an existing string structure make sure
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@ -32,7 +32,7 @@
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#define CEF_INCLUDE_INTERNAL_CEF_TYPES_H_
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#pragma once
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#include "include/base/cef_build.h"
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#include "include/base/cef_basictypes.h"
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#include "include/internal/cef_string.h"
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#include "include/internal/cef_string_list.h"
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#include "include/internal/cef_time.h"
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@ -46,45 +46,6 @@
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#include "include/internal/cef_types_linux.h"
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#endif
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#include <limits.h> // For UINT_MAX
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#include <stddef.h> // For size_t
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// The NSPR system headers define 64-bit as |long| when possible, except on
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// Mac OS X. In order to not have typedef mismatches, we do the same on LP64.
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//
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// On Mac OS X, |long long| is used for 64-bit types for compatibility with
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// <inttypes.h> format macros even in the LP64 model.
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#if defined(__LP64__) && !defined(OS_MACOSX) && !defined(OS_OPENBSD)
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typedef long int64; // NOLINT(runtime/int)
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typedef unsigned long uint64; // NOLINT(runtime/int)
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#else
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typedef long long int64; // NOLINT(runtime/int)
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typedef unsigned long long uint64; // NOLINT(runtime/int)
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#endif
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// TODO: Remove these type guards. These are to avoid conflicts with
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// obsolete/protypes.h in the Gecko SDK.
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#ifndef _INT32
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#define _INT32
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typedef int int32;
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#endif
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// TODO: Remove these type guards. These are to avoid conflicts with
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// obsolete/protypes.h in the Gecko SDK.
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#ifndef _UINT32
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#define _UINT32
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typedef unsigned int uint32;
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#endif
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// UTF-16 character type
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#ifndef char16
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#if defined(WIN32)
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typedef wchar_t char16;
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#else
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typedef unsigned short char16;
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#endif
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#endif
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// 32-bit ARGB color value, not premultiplied. The color components are always
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// in a known order. Equivalent to the SkColor type.
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typedef uint32 cef_color_t;
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