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Improve timing of frame attach/detach (see #3664)
- Move frame attachment from RenderFrameCreated to
DidCommitProvisionalLoad. This has a number of advantages:
- Significantly reduces the frequency of disconnects by avoiding
the GetInterface/DidCommitNavigation race condition.
- Stops connecting temporary frames (created during cross-origin
navigation), making callback behavior more consistent.
- Split frame detach and destruction notifications into separate
callbacks. OnFrameDetached now reflects a potentially recoverable
state. Add a new OnFrameDestroyed callback for the unrecoverable
destruction state.
This commit is contained in:
@@ -199,7 +199,6 @@ void CefRenderFrameObserver::AttachFrame(CefFrameImpl* frame) {
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DCHECK(frame);
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DCHECK(!frame_);
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frame_ = frame;
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frame_->OnAttached();
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}
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void CefRenderFrameObserver::OnLoadStart() {
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