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Improve timing of frame attach/detach (see #3664)
- Move frame attachment from RenderFrameCreated to DidCommitProvisionalLoad. This has a number of advantages: - Significantly reduces the frequency of disconnects by avoiding the GetInterface/DidCommitNavigation race condition. - Stops connecting temporary frames (created during cross-origin navigation), making callback behavior more consistent. - Split frame detach and destruction notifications into separate callbacks. OnFrameDetached now reflects a potentially recoverable state. Add a new OnFrameDestroyed callback for the unrecoverable destruction state.
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@ -199,7 +199,6 @@ void CefRenderFrameObserver::AttachFrame(CefFrameImpl* frame) {
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DCHECK(frame);
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DCHECK(!frame_);
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frame_ = frame;
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frame_->OnAttached();
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}
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void CefRenderFrameObserver::OnLoadStart() {
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