Improve timing of frame attach/detach (see #3664)

- Move frame attachment from RenderFrameCreated to
  DidCommitProvisionalLoad. This has a number of advantages:
  - Significantly reduces the frequency of disconnects by avoiding
    the GetInterface/DidCommitNavigation race condition.
  - Stops connecting temporary frames (created during cross-origin
    navigation), making callback behavior more consistent.
- Split frame detach and destruction notifications into separate
  callbacks. OnFrameDetached now reflects a potentially recoverable
  state. Add a new OnFrameDestroyed callback for the unrecoverable
  destruction state.
This commit is contained in:
Marshall Greenblatt
2024-11-27 17:08:42 -05:00
parent 7f253f83a2
commit 35fc888c72
16 changed files with 484 additions and 220 deletions

View File

@ -199,7 +199,6 @@ void CefRenderFrameObserver::AttachFrame(CefFrameImpl* frame) {
DCHECK(frame);
DCHECK(!frame_);
frame_ = frame;
frame_->OnAttached();
}
void CefRenderFrameObserver::OnLoadStart() {