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	Branch CEF3 files from /branches/cef3 to /trunk/cef3 (issue #564).
git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@571 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
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// Copyright (c) 2009 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#ifndef CEF_LIBCEF_DLL_CTOCPP_CTOCPP_H_
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#define CEF_LIBCEF_DLL_CTOCPP_CTOCPP_H_
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#pragma once
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#include "include/cef_base.h"
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#include "include/capi/cef_base_capi.h"
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#include "libcef_dll/cef_logging.h"
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// Wrap a C structure with a C++ class.  This is used when the implementation
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// exists on the other side of the DLL boundary but will have methods called on
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// this side of the DLL boundary.
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template <class ClassName, class BaseName, class StructName>
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class CefCToCpp : public BaseName {
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 public:
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  // Use this method to create a wrapper class instance for a structure
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  // received from the other side.
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  static CefRefPtr<BaseName> Wrap(StructName* s) {
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    if (!s)
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      return NULL;
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    // Wrap their structure with the CefCToCpp object.
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    ClassName* wrapper = new ClassName(s);
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    // Put the wrapper object in a smart pointer.
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    CefRefPtr<BaseName> wrapperPtr(wrapper);
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    // Release the reference that was added to the CefCppToC wrapper object on
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    // the other side before their structure was passed to us.
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    wrapper->UnderlyingRelease();
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    // Return the smart pointer.
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    return wrapperPtr;
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  }
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  // Use this method to retrieve the underlying structure from a wrapper class
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  // instance for return back to the other side.
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  static StructName* Unwrap(CefRefPtr<BaseName> c) {
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    if (!c.get())
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      return NULL;
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    // Cast the object to our wrapper class type.
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    ClassName* wrapper = static_cast<ClassName*>(c.get());
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    // Add a reference to the CefCppToC wrapper object on the other side that
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    // will be released once the structure is received.
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    wrapper->UnderlyingAddRef();
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    // Return their original structure.
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    return wrapper->GetStruct();
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  }
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  explicit CefCToCpp(StructName* str)
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    : struct_(str) {
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    DCHECK(str);
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#ifndef NDEBUG
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    CefAtomicIncrement(&DebugObjCt);
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#endif
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  }
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  virtual ~CefCToCpp() {
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#ifndef NDEBUG
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    CefAtomicDecrement(&DebugObjCt);
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#endif
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  }
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  // If returning the structure across the DLL boundary you should call
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  // UnderlyingAddRef() on this wrapping CefCToCpp object.  On the other side of
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  // the DLL  boundary, call Release() on the CefCppToC object.
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  StructName* GetStruct() { return struct_; }
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  // CefBase methods increment/decrement reference counts on both this object
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  // and the underlying wrapped structure.
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  int AddRef() {
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    UnderlyingAddRef();
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    return refct_.AddRef();
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  }
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  int Release() {
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    UnderlyingRelease();
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    int retval = refct_.Release();
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    if (retval == 0)
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      delete this;
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    return retval;
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  }
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  int GetRefCt() { return refct_.GetRefCt(); }
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  // Increment/decrement reference counts on only the underlying class.
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  int UnderlyingAddRef() {
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    if (!struct_->base.add_ref)
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      return 0;
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    return struct_->base.add_ref(&struct_->base);
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  }
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  int UnderlyingRelease() {
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    if (!struct_->base.release)
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      return 0;
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    return struct_->base.release(&struct_->base);
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  }
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  int UnderlyingGetRefCt() {
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    if (!struct_->base.get_refct)
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      return 0;
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    return struct_->base.get_refct(&struct_->base);
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  }
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#ifndef NDEBUG
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  // Simple tracking of allocated objects.
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  static long DebugObjCt;  // NOLINT(runtime/int)
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#endif
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 protected:
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  CefRefCount refct_;
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  StructName* struct_;
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};
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#endif  // CEF_LIBCEF_DLL_CTOCPP_CTOCPP_H_
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