Apply clang-format to all C, C++ and ObjC files (issue #2171)

This commit is contained in:
Marshall Greenblatt
2017-05-17 11:29:28 +02:00
parent a566549e04
commit 31d9407ee2
1331 changed files with 33014 additions and 32258 deletions

View File

@@ -10,10 +10,10 @@
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/views/window/non_client_view.h"
@@ -56,8 +56,8 @@ class UserData : public base::SupportsUserData::Data {
// gain a ref-counted reference to the CefView and the CefView will keep an
// unowned reference to the views::View. Destruction of the views::View will
// release the ref-counted reference to the CefView.
static std::unique_ptr<views::View> PassOwnership(
CefRefPtr<CefView> cef_view) WARN_UNUSED_RESULT {
static std::unique_ptr<views::View> PassOwnership(CefRefPtr<CefView> cef_view)
WARN_UNUSED_RESULT {
DCHECK(cef_view->IsValid());
DCHECK(!cef_view->IsAttached());
@@ -90,8 +90,7 @@ class UserData : public base::SupportsUserData::Data {
}
private:
explicit UserData(CefRefPtr<CefView> cef_view)
: view_ref_(cef_view.get()) {
explicit UserData(CefRefPtr<CefView> cef_view) : view_ref_(cef_view.get()) {
DCHECK(view_ref_);
}
@@ -103,13 +102,9 @@ class UserData : public base::SupportsUserData::Data {
}
}
void TakeReference() {
view_ = view_ref_;
}
void TakeReference() { view_ = view_ref_; }
void ReleaseReference() {
view_ = nullptr;
}
void ReleaseReference() { view_ = nullptr; }
static void* UserDataKey() {
// We just need a unique constant. Use the address of a static that
@@ -177,7 +172,7 @@ CefRefPtr<CefWindow> GetWindowFor(views::Widget* widget) {
// The Window should always exist if we created the views::Widget.
DCHECK(window);
}
return window;
}
@@ -196,21 +191,19 @@ display::Display GetDisplayMatchingBounds(const gfx::Rect& bounds,
gfx::Rect find_bounds = bounds;
#if defined(OS_WIN)
if (input_pixel_coords) {
find_bounds = display::win::ScreenWin::ScreenToDIPRect(nullptr,
find_bounds);
find_bounds =
display::win::ScreenWin::ScreenToDIPRect(nullptr, find_bounds);
}
#endif
return display::Screen::GetScreen()->GetDisplayMatching(find_bounds);
}
void ConvertPointFromPixels(gfx::Point* point,
int device_scale_factor) {
void ConvertPointFromPixels(gfx::Point* point, int device_scale_factor) {
*point = gfx::ToFlooredPoint(
gfx::ScalePoint(gfx::PointF(*point), 1.0f / device_scale_factor));
}
void ConvertPointToPixels(gfx::Point* point,
int device_scale_factor) {
void ConvertPointToPixels(gfx::Point* point, int device_scale_factor) {
*point = gfx::ToFlooredPoint(
gfx::ScalePoint(gfx::PointF(*point), device_scale_factor));
}
@@ -247,8 +240,7 @@ bool ConvertPointFromScreen(views::View* view,
return true;
}
bool ConvertPointToWindow(views::View* view,
gfx::Point* point) {
bool ConvertPointToWindow(views::View* view, gfx::Point* point) {
views::Widget* widget = view->GetWidget();
if (!widget)
return false;
@@ -271,9 +263,7 @@ bool ConvertPointToWindow(views::View* view,
return true;
}
bool ConvertPointFromWindow(views::View* view,
gfx::Point* point) {
bool ConvertPointFromWindow(views::View* view, gfx::Point* point) {
views::Widget* widget = view->GetWidget();
if (!widget)
return false;