Apply clang-format to all C, C++ and ObjC files (issue #2171)

This commit is contained in:
Marshall Greenblatt
2017-05-17 11:29:28 +02:00
parent a566549e04
commit 31d9407ee2
1331 changed files with 33014 additions and 32258 deletions

View File

@ -65,136 +65,136 @@ class CefWindow : public CefPanel {
// Show the Window.
///
/*--cef()--*/
virtual void Show() =0;
virtual void Show() = 0;
///
// Hide the Window.
///
/*--cef()--*/
virtual void Hide() =0;
virtual void Hide() = 0;
///
// Sizes the Window to |size| and centers it in the current display.
///
/*--cef()--*/
virtual void CenterWindow(const CefSize& size) =0;
virtual void CenterWindow(const CefSize& size) = 0;
///
// Close the Window.
///
/*--cef()--*/
virtual void Close() =0;
virtual void Close() = 0;
///
// Returns true if the Window has been closed.
///
/*--cef()--*/
virtual bool IsClosed() =0;
virtual bool IsClosed() = 0;
///
// Activate the Window, assuming it already exists and is visible.
///
/*--cef()--*/
virtual void Activate() =0;
virtual void Activate() = 0;
///
// Deactivate the Window, making the next Window in the Z order the active
// Window.
///
/*--cef()--*/
virtual void Deactivate() =0;
virtual void Deactivate() = 0;
///
// Returns whether the Window is the currently active Window.
///
/*--cef()--*/
virtual bool IsActive() =0;
virtual bool IsActive() = 0;
///
// Bring this Window to the top of other Windows in the Windowing system.
///
/*--cef()--*/
virtual void BringToTop() =0;
virtual void BringToTop() = 0;
///
// Set the Window to be on top of other Windows in the Windowing system.
///
/*--cef()--*/
virtual void SetAlwaysOnTop(bool on_top) =0;
virtual void SetAlwaysOnTop(bool on_top) = 0;
///
// Returns whether the Window has been set to be on top of other Windows in
// the Windowing system.
///
/*--cef()--*/
virtual bool IsAlwaysOnTop() =0;
virtual bool IsAlwaysOnTop() = 0;
///
// Maximize the Window.
///
/*--cef()--*/
virtual void Maximize() =0;
virtual void Maximize() = 0;
///
// Minimize the Window.
///
/*--cef()--*/
virtual void Minimize() =0;
virtual void Minimize() = 0;
///
// Restore the Window.
///
/*--cef()--*/
virtual void Restore() =0;
virtual void Restore() = 0;
///
// Set fullscreen Window state.
///
/*--cef()--*/
virtual void SetFullscreen(bool fullscreen) =0;
virtual void SetFullscreen(bool fullscreen) = 0;
///
// Returns true if the Window is maximized.
///
/*--cef()--*/
virtual bool IsMaximized() =0;
virtual bool IsMaximized() = 0;
///
// Returns true if the Window is minimized.
///
/*--cef()--*/
virtual bool IsMinimized() =0;
virtual bool IsMinimized() = 0;
///
// Returns true if the Window is fullscreen.
///
/*--cef()--*/
virtual bool IsFullscreen() =0;
virtual bool IsFullscreen() = 0;
///
// Set the Window title.
///
/*--cef(optional_param=title)--*/
virtual void SetTitle(const CefString& title) =0;
virtual void SetTitle(const CefString& title) = 0;
///
// Get the Window title.
///
/*--cef()--*/
virtual CefString GetTitle() =0;
virtual CefString GetTitle() = 0;
///
// Set the Window icon. This should be a 16x16 icon suitable for use in the
// Windows's title bar.
///
/*--cef()--*/
virtual void SetWindowIcon(CefRefPtr<CefImage> image) =0;
virtual void SetWindowIcon(CefRefPtr<CefImage> image) = 0;
///
// Get the Window icon.
///
/*--cef()--*/
virtual CefRefPtr<CefImage> GetWindowIcon() =0;
virtual CefRefPtr<CefImage> GetWindowIcon() = 0;
///
// Set the Window App icon. This should be a larger icon for use in the host
@ -203,13 +203,13 @@ class CefWindow : public CefPanel {
// if no Window App icon is specified.
///
/*--cef()--*/
virtual void SetWindowAppIcon(CefRefPtr<CefImage> image) =0;
virtual void SetWindowAppIcon(CefRefPtr<CefImage> image) = 0;
///
// Get the Window App icon.
///
/*--cef()--*/
virtual CefRefPtr<CefImage> GetWindowAppIcon() =0;
virtual CefRefPtr<CefImage> GetWindowAppIcon() = 0;
///
// Show a menu with contents |menu_model|. |screen_point| specifies the menu
@ -219,27 +219,27 @@ class CefWindow : public CefPanel {
/*--cef()--*/
virtual void ShowMenu(CefRefPtr<CefMenuModel> menu_model,
const CefPoint& screen_point,
cef_menu_anchor_position_t anchor_position) =0;
cef_menu_anchor_position_t anchor_position) = 0;
///
// Cancel the menu that is currently showing, if any.
///
/*--cef()--*/
virtual void CancelMenu() =0;
virtual void CancelMenu() = 0;
///
// Returns the Display that most closely intersects the bounds of this Window.
// May return NULL if this Window is not currently displayed.
///
/*--cef()--*/
virtual CefRefPtr<CefDisplay> GetDisplay() =0;
virtual CefRefPtr<CefDisplay> GetDisplay() = 0;
///
// Returns the bounds (size and position) of this Window's client area.
// Position is in screen coordinates.
///
/*--cef()--*/
virtual CefRect GetClientAreaBoundsInScreen() =0;
virtual CefRect GetClientAreaBoundsInScreen() = 0;
///
// Set the regions where mouse events will be intercepted by this Window to
@ -249,13 +249,13 @@ class CefWindow : public CefPanel {
///
/*--cef(optional_param=regions)--*/
virtual void SetDraggableRegions(
const std::vector<CefDraggableRegion>& regions) =0;
const std::vector<CefDraggableRegion>& regions) = 0;
///
// Retrieve the platform window handle for this Window.
///
/*--cef()--*/
virtual CefWindowHandle GetWindowHandle() =0;
virtual CefWindowHandle GetWindowHandle() = 0;
///
// Simulate a key press. |key_code| is the VKEY_* value from Chromium's
@ -265,8 +265,7 @@ class CefWindow : public CefPanel {
// primarily for testing purposes.
///
/*--cef()--*/
virtual void SendKeyPress(int key_code,
uint32 event_flags) =0;
virtual void SendKeyPress(int key_code, uint32 event_flags) = 0;
///
// Simulate a mouse move. The mouse cursor will be moved to the specified
@ -274,7 +273,7 @@ class CefWindow : public CefPanel {
// purposes.
///
/*--cef()--*/
virtual void SendMouseMove(int screen_x, int screen_y) =0;
virtual void SendMouseMove(int screen_x, int screen_y) = 0;
///
// Simulate mouse down and/or mouse up events. |button| is the mouse button
@ -288,7 +287,7 @@ class CefWindow : public CefPanel {
/*--cef()--*/
virtual void SendMouseEvents(cef_mouse_button_type_t button,
bool mouse_down,
bool mouse_up) =0;
bool mouse_up) = 0;
///
// Set the keyboard accelerator for the specified |command_id|. |key_code| can
// be any virtual key or character value. CefWindowDelegate::OnAccelerator
@ -300,19 +299,19 @@ class CefWindow : public CefPanel {
int key_code,
bool shift_pressed,
bool ctrl_pressed,
bool alt_pressed) =0;
bool alt_pressed) = 0;
///
// Remove the keyboard accelerator for the specified |command_id|.
///
/*--cef()--*/
virtual void RemoveAccelerator(int command_id) =0;
virtual void RemoveAccelerator(int command_id) = 0;
///
// Remove all keyboard accelerators.
///
/*--cef()--*/
virtual void RemoveAllAccelerators() =0;
virtual void RemoveAllAccelerators() = 0;
};
#endif // CEF_INCLUDE_VIEWS_CEF_WINDOW_H_