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Apply clang-format to all C, C++ and ObjC files (issue #2171)
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@ -54,38 +54,38 @@ class CefButton : public CefView {
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// Returns this Button as a LabelButton or NULL if this is not a LabelButton.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefLabelButton> AsLabelButton() =0;
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virtual CefRefPtr<CefLabelButton> AsLabelButton() = 0;
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///
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// Sets the current display state of the Button.
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///
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/*--cef()--*/
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virtual void SetState(cef_button_state_t state) =0;
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virtual void SetState(cef_button_state_t state) = 0;
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///
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// Returns the current display state of the Button.
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///
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/*--cef(default_retval=CEF_BUTTON_STATE_NORMAL)--*/
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virtual cef_button_state_t GetState() =0;
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virtual cef_button_state_t GetState() = 0;
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///
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// Sets the Button will use an ink drop effect for displaying state changes.
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///
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/*--cef()--*/
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virtual void SetInkDropEnabled(bool enabled) =0;
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virtual void SetInkDropEnabled(bool enabled) = 0;
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///
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// Sets the tooltip text that will be displayed when the user hovers the mouse
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// cursor over the Button.
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///
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/*--cef()--*/
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virtual void SetTooltipText(const CefString& tooltip_text) =0;
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virtual void SetTooltipText(const CefString& tooltip_text) = 0;
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///
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// Sets the accessible name that will be exposed to assistive technology (AT).
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///
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/*--cef()--*/
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virtual void SetAccessibleName(const CefString& name) =0;
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virtual void SetAccessibleName(const CefString& name) = 0;
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};
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#endif // CEF_INCLUDE_VIEWS_CEF_BUTTON_H_
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