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Apply clang-format to all C, C++ and ObjC files (issue #2171)
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@ -56,14 +56,14 @@
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// Annotations are not currently supported.
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#define ANNOTATE_HAPPENS_BEFORE(obj) /* empty */
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#define ANNOTATE_HAPPENS_AFTER(obj) /* empty */
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#define ANNOTATE_HAPPENS_AFTER(obj) /* empty */
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namespace base {
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typedef subtle::Atomic32 AtomicRefCount;
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// Increment a reference count by "increment", which must exceed 0.
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inline void AtomicRefCountIncN(volatile AtomicRefCount *ptr,
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inline void AtomicRefCountIncN(volatile AtomicRefCount* ptr,
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AtomicRefCount increment) {
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subtle::NoBarrier_AtomicIncrement(ptr, increment);
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}
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@ -72,7 +72,7 @@ inline void AtomicRefCountIncN(volatile AtomicRefCount *ptr,
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// and return whether the result is non-zero.
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// Insert barriers to ensure that state written before the reference count
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// became zero will be visible to a thread that has just made the count zero.
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inline bool AtomicRefCountDecN(volatile AtomicRefCount *ptr,
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inline bool AtomicRefCountDecN(volatile AtomicRefCount* ptr,
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AtomicRefCount decrement) {
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ANNOTATE_HAPPENS_BEFORE(ptr);
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bool res = (subtle::Barrier_AtomicIncrement(ptr, -decrement) != 0);
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@ -83,14 +83,14 @@ inline bool AtomicRefCountDecN(volatile AtomicRefCount *ptr,
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}
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// Increment a reference count by 1.
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inline void AtomicRefCountInc(volatile AtomicRefCount *ptr) {
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inline void AtomicRefCountInc(volatile AtomicRefCount* ptr) {
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base::AtomicRefCountIncN(ptr, 1);
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}
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// Decrement a reference count by 1 and return whether the result is non-zero.
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// Insert barriers to ensure that state written before the reference count
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// became zero will be visible to a thread that has just made the count zero.
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inline bool AtomicRefCountDec(volatile AtomicRefCount *ptr) {
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inline bool AtomicRefCountDec(volatile AtomicRefCount* ptr) {
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return base::AtomicRefCountDecN(ptr, 1);
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}
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@ -100,7 +100,7 @@ inline bool AtomicRefCountDec(volatile AtomicRefCount *ptr) {
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// the test for a reference count of one, and performs the memory barrier
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// needed for the owning thread to act on the object, knowing that it has
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// exclusive access to the object.
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inline bool AtomicRefCountIsOne(volatile AtomicRefCount *ptr) {
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inline bool AtomicRefCountIsOne(volatile AtomicRefCount* ptr) {
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bool res = (subtle::Acquire_Load(ptr) == 1);
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if (res) {
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ANNOTATE_HAPPENS_AFTER(ptr);
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@ -111,7 +111,7 @@ inline bool AtomicRefCountIsOne(volatile AtomicRefCount *ptr) {
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// Return whether the reference count is zero. With conventional object
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// referencing counting, the object will be destroyed, so the reference count
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// should never be zero. Hence this is generally used for a debug check.
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inline bool AtomicRefCountIsZero(volatile AtomicRefCount *ptr) {
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inline bool AtomicRefCountIsZero(volatile AtomicRefCount* ptr) {
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bool res = (subtle::Acquire_Load(ptr) == 0);
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if (res) {
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ANNOTATE_HAPPENS_AFTER(ptr);
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