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https://bitbucket.org/chromiumembedded/cef
synced 2025-06-05 21:39:12 +02:00
Split UI thread shutdown into before and after stages (see #3609)
Existing UI thread shutdown tasks need to be executed before the UI thread RunLoop is terminated. Those tasks have now been moved to CefMainRunner::StartShutdownOnUIThread and FinishShutdownOnUIThread is now called after the RunLoop is terminated. This fixes a shutdown crash in ChromeProcessSingleton::DeleteInstance. DeleteInstance needs to be called on the UI thread near the end of the shutdown process (after ChromeProcessSingleton::Cleanup is called via PostMainMessageLoopRun).
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@@ -9,6 +9,7 @@
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#include "libcef/common/alloy/alloy_main_delegate.h"
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#include "libcef/renderer/alloy/alloy_content_renderer_client.h"
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#include "chrome/browser/chrome_process_singleton.h"
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#include "content/public/browser/render_process_host.h"
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#include "ui/base/resource/resource_bundle.h"
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@@ -42,13 +43,17 @@ void AlloyMainRunnerDelegate::AfterUIThreadInitialize() {
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->OnContextInitialized();
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}
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void AlloyMainRunnerDelegate::AfterUIThreadShutdown() {
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void AlloyMainRunnerDelegate::BeforeUIThreadShutdown() {
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static_cast<ChromeBrowserProcessAlloy*>(g_browser_process)
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->CleanupOnUIThread();
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ui::ResourceBundle::GetSharedInstance().CleanupOnUIThread();
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}
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void AlloyMainRunnerDelegate::AfterUIThreadShutdown() {
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ChromeProcessSingleton::DeleteInstance();
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}
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void AlloyMainRunnerDelegate::BeforeMainThreadShutdown() {
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if (content::RenderProcessHost::run_renderer_in_process()) {
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// Blocks until RenderProcess cleanup is complete.
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@@ -33,6 +33,7 @@ class AlloyMainRunnerDelegate : public CefMainRunnerDelegate {
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void BeforeMainThreadInitialize(const CefMainArgs& args) override;
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void BeforeMainThreadRun(bool multi_threaded_message_loop) override;
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void AfterUIThreadInitialize() override;
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void BeforeUIThreadShutdown() override;
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void AfterUIThreadShutdown() override;
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void BeforeMainThreadShutdown() override;
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void AfterMainThreadShutdown() override;
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@@ -12,6 +12,7 @@
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#include "base/run_loop.h"
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#include "chrome/browser/browser_process_impl.h"
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#include "chrome/browser/chrome_content_browser_client.h"
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#include "chrome/browser/chrome_process_singleton.h"
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#include "chrome/common/profiler/main_thread_stack_sampling_profiler.h"
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#include "components/keep_alive_registry/keep_alive_types.h"
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#include "components/keep_alive_registry/scoped_keep_alive.h"
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@@ -46,6 +47,8 @@ void ChromeMainRunnerDelegate::BeforeMainThreadInitialize(
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void ChromeMainRunnerDelegate::BeforeMainThreadRun(
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bool multi_threaded_message_loop) {
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if (multi_threaded_message_loop) {
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multi_threaded_message_loop_ = true;
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// Detach from the main thread so that these objects can be attached and
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// modified from the UI thread going forward.
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metrics::GlobalPersistentSystemProfile::GetInstance()
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@@ -83,7 +86,7 @@ void ChromeMainRunnerDelegate::BeforeUIThreadInitialize() {
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sampling_profiler_ = std::make_unique<MainThreadStackSamplingProfiler>();
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}
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void ChromeMainRunnerDelegate::AfterUIThreadShutdown() {
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void ChromeMainRunnerDelegate::BeforeUIThreadShutdown() {
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static_cast<ChromeContentBrowserClient*>(
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CefAppManager::Get()->GetContentClient()->browser())
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->CleanupOnUIThread();
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@@ -92,6 +95,14 @@ void ChromeMainRunnerDelegate::AfterUIThreadShutdown() {
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sampling_profiler_.reset();
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}
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void ChromeMainRunnerDelegate::AfterUIThreadShutdown() {
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if (multi_threaded_message_loop_) {
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// Don't wait for this to be called in ChromeMainDelegate::ProcessExiting.
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// It is safe to call multiple times.
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ChromeProcessSingleton::DeleteInstance();
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}
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}
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void ChromeMainRunnerDelegate::BeforeExecuteProcess(const CefMainArgs& args) {
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BeforeMainThreadInitialize(args);
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}
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@@ -37,6 +37,7 @@ class ChromeMainRunnerDelegate : public CefMainRunnerDelegate {
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void BeforeMainMessageLoopRun(base::RunLoop* run_loop) override;
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bool HandleMainMessageLoopQuit() override;
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void BeforeUIThreadInitialize() override;
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void BeforeUIThreadShutdown() override;
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void AfterUIThreadShutdown() override;
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void BeforeExecuteProcess(const CefMainArgs& args) override;
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void AfterExecuteProcess() override;
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@@ -50,6 +51,8 @@ class ChromeMainRunnerDelegate : public CefMainRunnerDelegate {
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CefMainRunnerHandler* const runner_;
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CefSettings* const settings_;
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CefRefPtr<CefApp> application_;
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bool multi_threaded_message_loop_ = false;
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};
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#endif // CEF_LIBCEF_COMMON_CHROME_CHROME_MAIN_RUNNER_DELEGATE_CEF_
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@@ -26,6 +26,7 @@ class CefMainRunnerDelegate {
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virtual bool HandleMainMessageLoopQuit() { return false; }
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virtual void BeforeUIThreadInitialize() {}
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virtual void AfterUIThreadInitialize() {}
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virtual void BeforeUIThreadShutdown() {}
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virtual void AfterUIThreadShutdown() {}
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virtual void BeforeMainThreadShutdown() {}
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virtual void AfterMainThreadShutdown() {}
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