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macOS: Fix rendering with surface synchronization (issue #2447)
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@@ -467,7 +467,7 @@ class OSRTestHandler : public RoutingTestHandler,
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EXPECT_TRUE(IsFullRepaint(dirtyRects[0], GetScaledInt(kOsrWidth),
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GetScaledInt(kOsrHeight)));
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#if defined(OS_MACOSX)
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EXPECT_EQ(0x807e0308U, *(reinterpret_cast<const uint32*>(buffer)));
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EXPECT_EQ(0x807F070EU, *(reinterpret_cast<const uint32*>(buffer)));
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#else
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EXPECT_EQ(0x80800000U, *(reinterpret_cast<const uint32*>(buffer)));
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#endif
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