Format include/base comments for Doxygen (see issue #3384)

This commit is contained in:
Marshall Greenblatt
2022-09-05 16:17:57 -04:00
parent cf7e10aacc
commit 12fc72147c
22 changed files with 1316 additions and 1061 deletions

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@ -142,68 +142,76 @@ scoped_refptr<T> WrapRefCounted(T* t) {
} // namespace base
//
// A smart pointer class for reference counted objects. Use this class instead
// of calling AddRef and Release manually on a reference counted object to
// avoid common memory leaks caused by forgetting to Release an object
// reference. Sample usage:
//
// class MyFoo : public RefCounted<MyFoo> {
// ...
// private:
// friend class RefCounted<MyFoo>; // Allow destruction by RefCounted<>.
// ~MyFoo(); // Destructor must be private/protected.
// };
//
// void some_function() {
// scoped_refptr<MyFoo> foo = MakeRefCounted<MyFoo>();
// foo->Method(param);
// // |foo| is released when this function returns
// }
//
// void some_other_function() {
// scoped_refptr<MyFoo> foo = MakeRefCounted<MyFoo>();
// ...
// foo.reset(); // explicitly releases |foo|
// ...
// if (foo)
// foo->Method(param);
// }
//
// The above examples show how scoped_refptr<T> acts like a pointer to T.
// Given two scoped_refptr<T> classes, it is also possible to exchange
// references between the two objects, like so:
//
// {
// scoped_refptr<MyFoo> a = MakeRefCounted<MyFoo>();
// scoped_refptr<MyFoo> b;
//
// b.swap(a);
// // now, |b| references the MyFoo object, and |a| references nullptr.
// }
//
// To make both |a| and |b| in the above example reference the same MyFoo
// object, simply use the assignment operator:
//
// {
// scoped_refptr<MyFoo> a = MakeRefCounted<MyFoo>();
// scoped_refptr<MyFoo> b;
//
// b = a;
// // now, |a| and |b| each own a reference to the same MyFoo object.
// }
//
// Also see Chromium's ownership and calling conventions:
// https://chromium.googlesource.com/chromium/src/+/lkgr/styleguide/c++/c++.md#object-ownership-and-calling-conventions
// Specifically:
// If the function (at least sometimes) takes a ref on a refcounted object,
// declare the param as scoped_refptr<T>. The caller can decide whether it
// wishes to transfer ownership (by calling std::move(t) when passing t) or
// retain its ref (by simply passing t directly).
// In other words, use scoped_refptr like you would a std::unique_ptr except
// in the odd case where it's required to hold on to a ref while handing one
// to another component (if a component merely needs to use t on the stack
// without keeping a ref: pass t as a raw T*).
///
/// A smart pointer class for reference counted objects. Use this class instead
/// of calling AddRef and Release manually on a reference counted object to
/// avoid common memory leaks caused by forgetting to Release an object
/// reference. Sample usage:
///
/// <pre>
/// class MyFoo : public RefCounted<MyFoo> {
/// ...
/// private:
/// friend class RefCounted<MyFoo>; // Allow destruction by RefCounted<>.
/// ~MyFoo(); // Destructor must be
/// private/protected.
/// };
///
/// void some_function() {
/// scoped_refptr<MyFoo> foo = MakeRefCounted<MyFoo>();
/// foo->Method(param);
/// // |foo| is released when this function returns
/// }
///
/// void some_other_function() {
/// scoped_refptr<MyFoo> foo = MakeRefCounted<MyFoo>();
/// ...
/// foo.reset(); // explicitly releases |foo|
/// ...
/// if (foo)
/// foo->Method(param);
/// }
/// </pre>
///
/// The above examples show how scoped_refptr<T> acts like a pointer to T.
/// Given two scoped_refptr<T> classes, it is also possible to exchange
/// references between the two objects, like so:
///
/// <pre>
/// {
/// scoped_refptr<MyFoo> a = MakeRefCounted<MyFoo>();
/// scoped_refptr<MyFoo> b;
///
/// b.swap(a);
/// // now, |b| references the MyFoo object, and |a| references nullptr.
/// }
/// </pre>
///
/// To make both |a| and |b| in the above example reference the same MyFoo
/// object, simply use the assignment operator:
///
/// <pre>
/// {
/// scoped_refptr<MyFoo> a = MakeRefCounted<MyFoo>();
/// scoped_refptr<MyFoo> b;
///
/// b = a;
/// // now, |a| and |b| each own a reference to the same MyFoo object.
/// }
/// </pre>
///
/// Also see Chromium's ownership and calling conventions:
/// https://chromium.googlesource.com/chromium/src/+/lkgr/styleguide/c++/c++.md#object-ownership-and-calling-conventions
/// Specifically:
/// If the function (at least sometimes) takes a ref on a refcounted object,
/// declare the param as scoped_refptr<T>. The caller can decide whether it
/// wishes to transfer ownership (by calling std::move(t) when passing t) or
/// retain its ref (by simply passing t directly).
/// In other words, use scoped_refptr like you would a std::unique_ptr except
/// in the odd case where it's required to hold on to a ref while handing one
/// to another component (if a component merely needs to use t on the stack
/// without keeping a ref: pass t as a raw T*).
///
template <class T>
class TRIVIAL_ABI scoped_refptr {
public: