Format include/base comments for Doxygen (see issue #3384)

This commit is contained in:
Marshall Greenblatt
2022-09-05 16:17:57 -04:00
parent cf7e10aacc
commit 12fc72147c
22 changed files with 1316 additions and 1061 deletions

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@ -28,41 +28,42 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// -----------------------------------------------------------------------------
// Usage documentation
// -----------------------------------------------------------------------------
//
// Overview:
// base::BindOnce() and base::BindRepeating() are helpers for creating
// base::OnceCallback and base::RepeatingCallback objects respectively.
//
// For a runnable object of n-arity, the base::Bind*() family allows partial
// application of the first m arguments. The remaining n - m arguments must be
// passed when invoking the callback with Run().
//
// // The first argument is bound at callback creation; the remaining
// // two must be passed when calling Run() on the callback object.
// base::OnceCallback<long(int, long)> cb = base::BindOnce(
// [](short x, int y, long z) { return x * y * z; }, 42);
//
// When binding to a method, the receiver object must also be specified at
// callback creation time. When Run() is invoked, the method will be invoked on
// the specified receiver object.
//
// class C : public base::RefCounted<C> { void F(); };
// auto instance = base::MakeRefCounted<C>();
// auto cb = base::BindOnce(&C::F, instance);
// std::move(cb).Run(); // Identical to instance->F()
//
// See //docs/callback.md for the full documentation.
//
// -----------------------------------------------------------------------------
///
/// \file
/// base::BindOnce() and base::BindRepeating() are helpers for creating
/// base::OnceCallback and base::RepeatingCallback objects respectively.
///
/// For a runnable object of n-arity, the base::Bind*() family allows partial
/// application of the first m arguments. The remaining n - m arguments must be
/// passed when invoking the callback with Run().
///
/// <pre>
/// // The first argument is bound at callback creation; the remaining
/// // two must be passed when calling Run() on the callback object.
/// base::OnceCallback<long(int, long)> cb = base::BindOnce(
/// [](short x, int y, long z) { return x * y * z; }, 42);
/// </pre>
///
/// When binding to a method, the receiver object must also be specified at
/// callback creation time. When Run() is invoked, the method will be invoked on
/// the specified receiver object.
///
/// <pre>
/// class C : public base::RefCounted<C> { void F(); };
/// auto instance = base::MakeRefCounted<C>();
/// auto cb = base::BindOnce(&C::F, instance);
/// std::move(cb).Run(); // Identical to instance->F()
/// </pre>
///
/// See https://chromium.googlesource.com/chromium/src/+/lkgr/docs/callback.md
/// for the full documentation.
///
// Implementation notes
// -----------------------------------------------------------------------------
//
// If you're reading the implementation, before proceeding further, you should
// read the top comment of base/internal/cef_bind_internal.h for a definition of
// common terms and concepts.
// read the top comment of base/internal/cef_bind_internal.h for a definition
// of common terms and concepts.
#ifndef CEF_INCLUDE_BASE_CEF_BIND_H_
#define CEF_INCLUDE_BASE_CEF_BIND_H_
@ -92,7 +93,9 @@
namespace base {
// Bind as OnceCallback.
///
/// Bind as OnceCallback.
///
template <typename Functor, typename... Args>
inline OnceCallback<internal::MakeUnboundRunType<Functor, Args...>> BindOnce(
Functor&& functor,
@ -111,7 +114,9 @@ inline OnceCallback<internal::MakeUnboundRunType<Functor, Args...>> BindOnce(
std::forward<Args>(args)...);
}
// Bind as RepeatingCallback.
///
/// Bind as RepeatingCallback.
///
template <typename Functor, typename... Args>
inline RepeatingCallback<internal::MakeUnboundRunType<Functor, Args...>>
BindRepeating(Functor&& functor, Args&&... args) {
@ -123,9 +128,11 @@ BindRepeating(Functor&& functor, Args&&... args) {
std::forward<Args>(args)...);
}
// Special cases for binding to a base::Callback without extra bound arguments.
// We CHECK() the validity of callback to guard against null pointers
// accidentally ending up in posted tasks, causing hard-to-debug crashes.
///
/// Special cases for binding to a base::Callback without extra bound arguments.
/// We CHECK() the validity of callback to guard against null pointers
/// accidentally ending up in posted tasks, causing hard-to-debug crashes.
///
template <typename Signature>
OnceCallback<Signature> BindOnce(OnceCallback<Signature> callback) {
CHECK(callback);
@ -145,44 +152,54 @@ RepeatingCallback<Signature> BindRepeating(
return callback;
}
// Unretained() allows binding a non-refcounted class, and to disable
// refcounting on arguments that are refcounted objects.
//
// EXAMPLE OF Unretained():
//
// class Foo {
// public:
// void func() { cout << "Foo:f" << endl; }
// };
//
// // In some function somewhere.
// Foo foo;
// OnceClosure foo_callback =
// BindOnce(&Foo::func, Unretained(&foo));
// std::move(foo_callback).Run(); // Prints "Foo:f".
//
// Without the Unretained() wrapper on |&foo|, the above call would fail
// to compile because Foo does not support the AddRef() and Release() methods.
///
/// Unretained() allows binding a non-refcounted class, and to disable
/// refcounting on arguments that are refcounted objects.
///
/// EXAMPLE OF Unretained():
///
/// <pre>
/// class Foo {
/// public:
/// void func() { cout << "Foo:f" << endl; }
/// };
///
/// // In some function somewhere.
/// Foo foo;
/// OnceClosure foo_callback =
/// BindOnce(&Foo::func, Unretained(&foo));
/// std::move(foo_callback).Run(); // Prints "Foo:f".
/// </pre>
///
/// Without the Unretained() wrapper on |&foo|, the above call would fail
/// to compile because Foo does not support the AddRef() and Release() methods.
///
template <typename T>
inline internal::UnretainedWrapper<T> Unretained(T* o) {
return internal::UnretainedWrapper<T>(o);
}
// RetainedRef() accepts a ref counted object and retains a reference to it.
// When the callback is called, the object is passed as a raw pointer.
//
// EXAMPLE OF RetainedRef():
//
// void foo(RefCountedBytes* bytes) {}
//
// scoped_refptr<RefCountedBytes> bytes = ...;
// OnceClosure callback = BindOnce(&foo, base::RetainedRef(bytes));
// std::move(callback).Run();
//
// Without RetainedRef, the scoped_refptr would try to implicitly convert to
// a raw pointer and fail compilation:
//
// OnceClosure callback = BindOnce(&foo, bytes); // ERROR!
///
/// RetainedRef() accepts a ref counted object and retains a reference to it.
/// When the callback is called, the object is passed as a raw pointer.
///
/// EXAMPLE OF RetainedRef():
///
/// <pre>
/// void foo(RefCountedBytes* bytes) {}
///
/// scoped_refptr<RefCountedBytes> bytes = ...;
/// OnceClosure callback = BindOnce(&foo, base::RetainedRef(bytes));
/// std::move(callback).Run();
/// </pre>
///
/// Without RetainedRef, the scoped_refptr would try to implicitly convert to
/// a raw pointer and fail compilation:
///
/// <pre>
/// OnceClosure callback = BindOnce(&foo, bytes); // ERROR!
/// </pre>
///
template <typename T>
inline internal::RetainedRefWrapper<T> RetainedRef(T* o) {
return internal::RetainedRefWrapper<T>(o);
@ -192,26 +209,30 @@ inline internal::RetainedRefWrapper<T> RetainedRef(scoped_refptr<T> o) {
return internal::RetainedRefWrapper<T>(std::move(o));
}
// Owned() transfers ownership of an object to the callback resulting from
// bind; the object will be deleted when the callback is deleted.
//
// EXAMPLE OF Owned():
//
// void foo(int* arg) { cout << *arg << endl }
//
// int* pn = new int(1);
// RepeatingClosure foo_callback = BindRepeating(&foo, Owned(pn));
//
// foo_callback.Run(); // Prints "1"
// foo_callback.Run(); // Prints "1"
// *pn = 2;
// foo_callback.Run(); // Prints "2"
//
// foo_callback.Reset(); // |pn| is deleted. Also will happen when
// // |foo_callback| goes out of scope.
//
// Without Owned(), someone would have to know to delete |pn| when the last
// reference to the callback is deleted.
///
/// Owned() transfers ownership of an object to the callback resulting from
/// bind; the object will be deleted when the callback is deleted.
///
/// EXAMPLE OF Owned():
///
/// <pre>
/// void foo(int* arg) { cout << *arg << endl }
///
/// int* pn = new int(1);
/// RepeatingClosure foo_callback = BindRepeating(&foo, Owned(pn));
///
/// foo_callback.Run(); // Prints "1"
/// foo_callback.Run(); // Prints "1"
/// *pn = 2;
/// foo_callback.Run(); // Prints "2"
///
/// foo_callback.Reset(); // |pn| is deleted. Also will happen when
/// // |foo_callback| goes out of scope.
/// </pre>
///
/// Without Owned(), someone would have to know to delete |pn| when the last
/// reference to the callback is deleted.
///
template <typename T>
inline internal::OwnedWrapper<T> Owned(T* o) {
return internal::OwnedWrapper<T>(o);
@ -223,78 +244,89 @@ inline internal::OwnedWrapper<T, Deleter> Owned(
return internal::OwnedWrapper<T, Deleter>(std::move(ptr));
}
// OwnedRef() stores an object in the callback resulting from
// bind and passes a reference to the object to the bound function.
//
// EXAMPLE OF OwnedRef():
//
// void foo(int& arg) { cout << ++arg << endl }
//
// int counter = 0;
// RepeatingClosure foo_callback = BindRepeating(&foo, OwnedRef(counter));
//
// foo_callback.Run(); // Prints "1"
// foo_callback.Run(); // Prints "2"
// foo_callback.Run(); // Prints "3"
//
// cout << counter; // Prints "0", OwnedRef creates a copy of counter.
//
// Supports OnceCallbacks as well, useful to pass placeholder arguments:
//
// void bar(int& ignore, const std::string& s) { cout << s << endl }
//
// OnceClosure bar_callback = BindOnce(&bar, OwnedRef(0), "Hello");
//
// std::move(bar_callback).Run(); // Prints "Hello"
//
// Without OwnedRef() it would not be possible to pass a mutable reference to an
// object owned by the callback.
///
/// OwnedRef() stores an object in the callback resulting from
/// bind and passes a reference to the object to the bound function.
///
/// EXAMPLE OF OwnedRef():
///
/// <pre>
/// void foo(int& arg) { cout << ++arg << endl }
///
/// int counter = 0;
/// RepeatingClosure foo_callback = BindRepeating(&foo, OwnedRef(counter));
///
/// foo_callback.Run(); // Prints "1"
/// foo_callback.Run(); // Prints "2"
/// foo_callback.Run(); // Prints "3"
///
/// cout << counter; // Prints "0", OwnedRef creates a copy of counter.
/// </pre>
///
/// Supports OnceCallbacks as well, useful to pass placeholder arguments:
///
/// <pre>
/// void bar(int& ignore, const std::string& s) { cout << s << endl }
///
/// OnceClosure bar_callback = BindOnce(&bar, OwnedRef(0), "Hello");
///
/// std::move(bar_callback).Run(); // Prints "Hello"
/// </pre>
///
/// Without OwnedRef() it would not be possible to pass a mutable reference to
/// an object owned by the callback.
///
template <typename T>
internal::OwnedRefWrapper<std::decay_t<T>> OwnedRef(T&& t) {
return internal::OwnedRefWrapper<std::decay_t<T>>(std::forward<T>(t));
}
// Passed() is for transferring movable-but-not-copyable types (eg. unique_ptr)
// through a RepeatingCallback. Logically, this signifies a destructive transfer
// of the state of the argument into the target function. Invoking
// RepeatingCallback::Run() twice on a callback that was created with a Passed()
// argument will CHECK() because the first invocation would have already
// transferred ownership to the target function.
//
// Note that Passed() is not necessary with BindOnce(), as std::move() does the
// same thing. Avoid Passed() in favor of std::move() with BindOnce().
//
// EXAMPLE OF Passed():
//
// void TakesOwnership(std::unique_ptr<Foo> arg) { }
// std::unique_ptr<Foo> CreateFoo() { return std::make_unique<Foo>();
// }
//
// auto f = std::make_unique<Foo>();
//
// // |cb| is given ownership of Foo(). |f| is now NULL.
// // You can use std::move(f) in place of &f, but it's more verbose.
// RepeatingClosure cb = BindRepeating(&TakesOwnership, Passed(&f));
//
// // Run was never called so |cb| still owns Foo() and deletes
// // it on Reset().
// cb.Reset();
//
// // |cb| is given a new Foo created by CreateFoo().
// cb = BindRepeating(&TakesOwnership, Passed(CreateFoo()));
//
// // |arg| in TakesOwnership() is given ownership of Foo(). |cb|
// // no longer owns Foo() and, if reset, would not delete Foo().
// cb.Run(); // Foo() is now transferred to |arg| and deleted.
// cb.Run(); // This CHECK()s since Foo() already been used once.
//
// We offer 2 syntaxes for calling Passed(). The first takes an rvalue and is
// best suited for use with the return value of a function or other temporary
// rvalues. The second takes a pointer to the scoper and is just syntactic sugar
// to avoid having to write Passed(std::move(scoper)).
//
// Both versions of Passed() prevent T from being an lvalue reference. The first
// via use of enable_if, and the second takes a T* which will not bind to T&.
///
/// Passed() is for transferring movable-but-not-copyable types (eg. unique_ptr)
/// through a RepeatingCallback. Logically, this signifies a destructive
/// transfer of the state of the argument into the target function. Invoking
/// RepeatingCallback::Run() twice on a callback that was created with a
/// Passed() argument will CHECK() because the first invocation would have
/// already transferred ownership to the target function.
///
/// Note that Passed() is not necessary with BindOnce(), as std::move() does the
/// same thing. Avoid Passed() in favor of std::move() with BindOnce().
///
/// EXAMPLE OF Passed():
///
/// <pre>
/// void TakesOwnership(std::unique_ptr<Foo> arg) { }
/// std::unique_ptr<Foo> CreateFoo() { return std::make_unique<Foo>();
/// }
///
/// auto f = std::make_unique<Foo>();
///
/// // |cb| is given ownership of Foo(). |f| is now NULL.
/// // You can use std::move(f) in place of &f, but it's more verbose.
/// RepeatingClosure cb = BindRepeating(&TakesOwnership, Passed(&f));
///
/// // Run was never called so |cb| still owns Foo() and deletes
/// // it on Reset().
/// cb.Reset();
///
/// // |cb| is given a new Foo created by CreateFoo().
/// cb = BindRepeating(&TakesOwnership, Passed(CreateFoo()));
///
/// // |arg| in TakesOwnership() is given ownership of Foo(). |cb|
/// // no longer owns Foo() and, if reset, would not delete Foo().
/// cb.Run(); // Foo() is now transferred to |arg| and deleted.
/// cb.Run(); // This CHECK()s since Foo() already been used once.
/// </pre>
///
/// We offer 2 syntaxes for calling Passed(). The first takes an rvalue and is
/// best suited for use with the return value of a function or other temporary
/// rvalues. The second takes a pointer to the scoper and is just syntactic
/// sugar to avoid having to write Passed(std::move(scoper)).
///
/// Both versions of Passed() prevent T from being an lvalue reference. The
/// first via use of enable_if, and the second takes a T* which will not bind to
/// T&.
///
template <typename T,
std::enable_if_t<!std::is_lvalue_reference<T>::value>* = nullptr>
inline internal::PassedWrapper<T> Passed(T&& scoper) {
@ -305,21 +337,25 @@ inline internal::PassedWrapper<T> Passed(T* scoper) {
return internal::PassedWrapper<T>(std::move(*scoper));
}
// IgnoreResult() is used to adapt a function or callback with a return type to
// one with a void return. This is most useful if you have a function with,
// say, a pesky ignorable bool return that you want to use with PostTask or
// something else that expect a callback with a void return.
//
// EXAMPLE OF IgnoreResult():
//
// int DoSomething(int arg) { cout << arg << endl; }
//
// // Assign to a callback with a void return type.
// OnceCallback<void(int)> cb = BindOnce(IgnoreResult(&DoSomething));
// std::move(cb).Run(1); // Prints "1".
//
// // Prints "2" on |ml|.
// ml->PostTask(FROM_HERE, BindOnce(IgnoreResult(&DoSomething), 2);
///
/// IgnoreResult() is used to adapt a function or callback with a return type to
/// one with a void return. This is most useful if you have a function with,
/// say, a pesky ignorable bool return that you want to use with PostTask or
/// something else that expect a callback with a void return.
///
/// EXAMPLE OF IgnoreResult():
///
/// <pre>
/// int DoSomething(int arg) { cout << arg << endl; }
///
/// // Assign to a callback with a void return type.
/// OnceCallback<void(int)> cb = BindOnce(IgnoreResult(&DoSomething));
/// std::move(cb).Run(1); // Prints "1".
///
/// // Prints "2" on |ml|.
/// ml->PostTask(FROM_HERE, BindOnce(IgnoreResult(&DoSomething), 2);
/// </pre>
///
template <typename T>
inline internal::IgnoreResultHelper<T> IgnoreResult(T data) {
return internal::IgnoreResultHelper<T>(std::move(data));
@ -327,16 +363,20 @@ inline internal::IgnoreResultHelper<T> IgnoreResult(T data) {
#if defined(OS_APPLE) && !HAS_FEATURE(objc_arc)
// RetainBlock() is used to adapt an Objective-C block when Automated Reference
// Counting (ARC) is disabled. This is unnecessary when ARC is enabled, as the
// BindOnce and BindRepeating already support blocks then.
//
// EXAMPLE OF RetainBlock():
//
// // Wrap the block and bind it to a callback.
// OnceCallback<void(int)> cb =
// BindOnce(RetainBlock(^(int n) { NSLog(@"%d", n); }));
// std::move(cb).Run(1); // Logs "1".
///
/// RetainBlock() is used to adapt an Objective-C block when Automated Reference
/// Counting (ARC) is disabled. This is unnecessary when ARC is enabled, as the
/// BindOnce and BindRepeating already support blocks then.
///
/// EXAMPLE OF RetainBlock():
///
/// <pre>
/// // Wrap the block and bind it to a callback.
/// OnceCallback<void(int)> cb =
/// BindOnce(RetainBlock(^(int n) { NSLog(@"%d", n); }));
/// std::move(cb).Run(1); // Logs "1".
/// </pre>
///
template <typename R, typename... Args>
base::mac::ScopedBlock<R (^)(Args...)> RetainBlock(R (^block)(Args...)) {
return base::mac::ScopedBlock<R (^)(Args...)>(block,