cef/libcef/browser/simple_menu_model_impl.h

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// Copyright (c) 2021 The Chromium Embedded Framework Authors.
// Portions copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CEF_LIBCEF_BROWSER_SIMPLE_MENU_MODEL_IMPL_H_
#define CEF_LIBCEF_BROWSER_SIMPLE_MENU_MODEL_IMPL_H_
#pragma once
#include <vector>
#include "include/cef_menu_model.h"
#include "base/threading/platform_thread.h"
#include "ui/base/models/simple_menu_model.h"
// Implementation of CefMenuModel that wraps an existing ui::SimpleMenuModel.
class CefSimpleMenuModelImpl : public CefMenuModel {
public:
// Interface for setting state using CefMenuModel methods that will later be
// retrieved via the ui::SimpleMenuModel::Delegate implementation.
class StateDelegate {
public:
virtual void SetChecked(int command_id, bool checked) = 0;
virtual void SetAccelerator(int command_id,
base::Optional<ui::Accelerator> accel) = 0;
protected:
virtual ~StateDelegate() {}
};
// |delegate| should be the same that was used to create |model|.
// If |is_owned| is true then |model| will be deleted on Detach().
CefSimpleMenuModelImpl(ui::SimpleMenuModel* model,
ui::SimpleMenuModel::Delegate* delegate,
StateDelegate* state_delegate,
bool is_owned,
bool is_submenu);
~CefSimpleMenuModelImpl() override;
// Must be called before the object is deleted.
void Detach();
// CefMenuModel methods.
bool IsSubMenu() override;
bool Clear() override;
int GetCount() override;
bool AddSeparator() override;
bool AddItem(int command_id, const CefString& label) override;
bool AddCheckItem(int command_id, const CefString& label) override;
bool AddRadioItem(int command_id,
const CefString& label,
int group_id) override;
CefRefPtr<CefMenuModel> AddSubMenu(int command_id,
const CefString& label) override;
bool InsertSeparatorAt(int index) override;
bool InsertItemAt(int index, int command_id, const CefString& label) override;
bool InsertCheckItemAt(int index,
int command_id,
const CefString& label) override;
bool InsertRadioItemAt(int index,
int command_id,
const CefString& label,
int group_id) override;
CefRefPtr<CefMenuModel> InsertSubMenuAt(int index,
int command_id,
const CefString& label) override;
bool Remove(int command_id) override;
bool RemoveAt(int index) override;
int GetIndexOf(int command_id) override;
int GetCommandIdAt(int index) override;
bool SetCommandIdAt(int index, int command_id) override;
CefString GetLabel(int command_id) override;
CefString GetLabelAt(int index) override;
bool SetLabel(int command_id, const CefString& label) override;
bool SetLabelAt(int index, const CefString& label) override;
MenuItemType GetType(int command_id) override;
MenuItemType GetTypeAt(int index) override;
int GetGroupId(int command_id) override;
int GetGroupIdAt(int index) override;
bool SetGroupId(int command_id, int group_id) override;
bool SetGroupIdAt(int index, int group_id) override;
CefRefPtr<CefMenuModel> GetSubMenu(int command_id) override;
CefRefPtr<CefMenuModel> GetSubMenuAt(int index) override;
bool IsVisible(int command_id) override;
bool IsVisibleAt(int index) override;
bool SetVisible(int command_id, bool visible) override;
bool SetVisibleAt(int index, bool visible) override;
bool IsEnabled(int command_id) override;
bool IsEnabledAt(int index) override;
bool SetEnabled(int command_id, bool enabled) override;
bool SetEnabledAt(int index, bool enabled) override;
bool IsChecked(int command_id) override;
bool IsCheckedAt(int index) override;
bool SetChecked(int command_id, bool checked) override;
bool SetCheckedAt(int index, bool checked) override;
bool HasAccelerator(int command_id) override;
bool HasAcceleratorAt(int index) override;
bool SetAccelerator(int command_id,
int key_code,
bool shift_pressed,
bool ctrl_pressed,
bool alt_pressed) override;
bool SetAcceleratorAt(int index,
int key_code,
bool shift_pressed,
bool ctrl_pressed,
bool alt_pressed) override;
bool RemoveAccelerator(int command_id) override;
bool RemoveAcceleratorAt(int index) override;
bool GetAccelerator(int command_id,
int& key_code,
bool& shift_pressed,
bool& ctrl_pressed,
bool& alt_pressed) override;
bool GetAcceleratorAt(int index,
int& key_code,
bool& shift_pressed,
bool& ctrl_pressed,
bool& alt_pressed) override;
bool SetColor(int command_id,
cef_menu_color_type_t color_type,
cef_color_t color) override;
bool SetColorAt(int index,
cef_menu_color_type_t color_type,
cef_color_t color) override;
bool GetColor(int command_id,
cef_menu_color_type_t color_type,
cef_color_t& color) override;
bool GetColorAt(int index,
cef_menu_color_type_t color_type,
cef_color_t& color) override;
bool SetFontList(int command_id, const CefString& font_list) override;
bool SetFontListAt(int index, const CefString& font_list) override;
ui::SimpleMenuModel* model() const { return model_; }
private:
// Verify that the object is attached and being accessed from the correct
// thread.
bool VerifyContext();
// Returns true if |index| is valid.
bool ValidIndex(int index);
CefRefPtr<CefSimpleMenuModelImpl> CreateNewSubMenu(
ui::SimpleMenuModel* model);
base::PlatformThreadId supported_thread_id_;
ui::SimpleMenuModel* model_;
ui::SimpleMenuModel::Delegate* const delegate_;
StateDelegate* const state_delegate_;
const bool is_owned_;
const bool is_submenu_;
// Keep the submenus alive until they're removed, or we're destroyed.
using SubMenuMap =
std::map<ui::SimpleMenuModel*, CefRefPtr<CefSimpleMenuModelImpl>>;
SubMenuMap submenumap_;
IMPLEMENT_REFCOUNTING(CefSimpleMenuModelImpl);
DISALLOW_COPY_AND_ASSIGN(CefSimpleMenuModelImpl);
};
#endif // CEF_LIBCEF_BROWSER_SIMPLE_MENU_MODEL_IMPL_H_