cef/libcef/v8_impl.h

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// Copyright (c) 2011 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#ifndef _V8_IMPL_H
#define _V8_IMPL_H
#include "include/cef.h"
#include "v8/include/v8.h"
class CefTrackObject;
namespace WebKit {
class WebFrame;
};
// Template for V8 Handle types. This class is used to ensure that V8 objects
// are only released on the UI thread.
template <class v8class>
class CefReleaseV8HandleOnUIThread:
public base::RefCountedThreadSafe<CefReleaseV8HandleOnUIThread<v8class>,
CefThread::DeleteOnUIThread>
{
public:
typedef v8::Handle<v8class> handleType;
typedef v8::Persistent<v8class> persistentType;
typedef CefReleaseV8HandleOnUIThread<v8class> superType;
CefReleaseV8HandleOnUIThread(handleType v)
{
v8_handle_ = persistentType::New(v);
}
virtual ~CefReleaseV8HandleOnUIThread()
{
}
handleType GetHandle()
{
return v8_handle_;
}
persistentType v8_handle_;
};
// Special class for a v8::Context to ensure that it is deleted from the UI
// thread.
class CefV8ContextHandle : public CefReleaseV8HandleOnUIThread<v8::Context>
{
public:
CefV8ContextHandle(handleType context): superType(context)
{
}
// Context handles are disposed rather than makeweak.
~CefV8ContextHandle()
{
v8_handle_.Dispose();
v8_handle_.Clear();
}
};
class CefV8ContextImpl : public CefV8Context
{
public:
CefV8ContextImpl(v8::Handle<v8::Context> context);
virtual ~CefV8ContextImpl();
virtual CefRefPtr<CefBrowser> GetBrowser() OVERRIDE;
virtual CefRefPtr<CefFrame> GetFrame() OVERRIDE;
virtual CefRefPtr<CefV8Value> GetGlobal() OVERRIDE;
virtual bool Enter() OVERRIDE;
virtual bool Exit() OVERRIDE;
virtual bool IsSame(CefRefPtr<CefV8Context> that) OVERRIDE;
v8::Local<v8::Context> GetContext();
WebKit::WebFrame* GetWebFrame();
protected:
scoped_refptr<CefV8ContextHandle> v8_context_;
#ifndef NDEBUG
// Used in debug builds to catch missing Exits in destructor.
int enter_count_;
#endif
IMPLEMENT_REFCOUNTING(CefV8ContextImpl);
};
// Special class for a v8::Value to ensure that it is deleted from the UI
// thread.
class CefV8ValueHandle: public CefReleaseV8HandleOnUIThread<v8::Value>
{
public:
CefV8ValueHandle(handleType value, CefTrackObject* tracker)
: superType(value), tracker_(tracker)
{
}
// Destructor implementation is provided in v8_impl.cc.
~CefV8ValueHandle();
private:
// For Object and Function types, we need to hold on to a reference to their
// internal data or function handler objects that are reference counted.
CefTrackObject *tracker_;
};
class CefV8ValueImpl : public CefV8Value
{
public:
CefV8ValueImpl(v8::Handle<v8::Value> value, CefTrackObject* tracker = NULL);
virtual ~CefV8ValueImpl();
virtual bool IsUndefined() OVERRIDE;
virtual bool IsNull() OVERRIDE;
virtual bool IsBool() OVERRIDE;
virtual bool IsInt() OVERRIDE;
virtual bool IsDouble() OVERRIDE;
virtual bool IsDate() OVERRIDE;
virtual bool IsString() OVERRIDE;
virtual bool IsObject() OVERRIDE;
virtual bool IsArray() OVERRIDE;
virtual bool IsFunction() OVERRIDE;
virtual bool IsSame(CefRefPtr<CefV8Value> value) OVERRIDE;
virtual bool GetBoolValue() OVERRIDE;
virtual int GetIntValue() OVERRIDE;
virtual double GetDoubleValue() OVERRIDE;
virtual CefTime GetDateValue() OVERRIDE;
virtual CefString GetStringValue() OVERRIDE;
virtual bool HasValue(const CefString& key) OVERRIDE;
virtual bool HasValue(int index) OVERRIDE;
virtual bool DeleteValue(const CefString& key) OVERRIDE;
virtual bool DeleteValue(int index) OVERRIDE;
virtual CefRefPtr<CefV8Value> GetValue(const CefString& key) OVERRIDE;
virtual CefRefPtr<CefV8Value> GetValue(int index) OVERRIDE;
virtual bool SetValue(const CefString& key, CefRefPtr<CefV8Value> value,
PropertyAttribute attribute) OVERRIDE;
virtual bool SetValue(int index, CefRefPtr<CefV8Value> value) OVERRIDE;
virtual bool SetValue(const CefString& key, AccessControl settings,
PropertyAttribute attribute) OVERRIDE;
virtual bool GetKeys(std::vector<CefString>& keys) OVERRIDE;
virtual CefRefPtr<CefBase> GetUserData() OVERRIDE;
virtual int GetArrayLength() OVERRIDE;
virtual CefString GetFunctionName() OVERRIDE;
virtual CefRefPtr<CefV8Handler> GetFunctionHandler() OVERRIDE;
virtual bool ExecuteFunction(CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments,
CefRefPtr<CefV8Value>& retval,
CefRefPtr<CefV8Exception>& exception,
bool rethrow_exception) OVERRIDE;
virtual bool ExecuteFunctionWithContext(
CefRefPtr<CefV8Context> context,
CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments,
CefRefPtr<CefV8Value>& retval,
CefRefPtr<CefV8Exception>& exception,
bool rethrow_exception) OVERRIDE;
inline v8::Handle<v8::Value> GetHandle()
{
DCHECK(v8_value_.get());
return v8_value_->GetHandle();
}
// Returns the accessor assigned for the specified object, if any.
static CefV8Accessor* GetAccessor(v8::Handle<v8::Object> object);
protected:
scoped_refptr<CefV8ValueHandle> v8_value_;
IMPLEMENT_REFCOUNTING(CefV8ValueImpl);
};
#endif //_V8_IMPL_H