cef/include/capi/views/cef_window_capi.h

287 lines
9.3 KiB
C
Raw Normal View History

// Copyright (c) 2017 Marshall A. Greenblatt. All rights reserved.
Implement Views framework on Windows and Linux (issue #1749). - Add Views header files in a new include/views directory. - Add initial top-level window (CefWindow), control (CefBrowserView, CefLabelButton, CefMenuButton, CefPanel, CefScrollView, CefTextfield) and layout (CefBoxLayout, CefFlowLayout) support. See libcef/browser/views/view_impl.h comments for implementation details. - Add Views example usage in cefclient and cefsimple and Views unit tests in cef_unittests. Pass the `--use-views` command-line flag to cefclient, cefsimple and cef_unittests to run using the Views framework instead of platform APIs. For cefclient and cefsimple this will create the browser window and all related functionality using the Views framework. For cef_unittests this will run all tests (except OSR tests) in a Views-based browser window. Views- specific unit tests (`--gtest_filter=Views*`) will be run even if the the `--use-views` flag is not specified. - Pass the `--hide-frame` command-line flag to cefclient to demo a frameless Views-based browser window. - Pass the `--hide-controls` command-line flag to cefclient to demo a browser window without top controls. This also works in non-Views mode. - Pass the `--enable-high-dpi-support` command-line flag to cef_unittests on Windows to test high-DPI support on a display that supports it. - Add CefImage for reading/writing image file formats. - Add CefBrowser::DownloadImage() for downloading image URLs as a CefImage representation. This is primarily for loading favicons. - Add CefMenuModel::CreateMenuModel() and CefMenuModelDelegate for creating custom menus. This is primarily for use with CefMenuButton. - Add CefBrowser::TryCloseBrowser() helper for closing a browser. Also improve related documentation in cef_life_span_handler.h. - Rename cef_page_range_t to cef_range_t. It is now also used by CefTextfield. - Remove CefLifeSpanHandler::RunModal() which is never called. - Add draggable regions example to cefclient.
2016-01-19 21:09:01 +01:00
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the name Chromium Embedded
// Framework nor the names of its contributors may be used to endorse
// or promote products derived from this software without specific prior
// written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// ---------------------------------------------------------------------------
//
// This file was generated by the CEF translator tool and should not edited
// by hand. See the translator.README.txt file in the tools directory for
// more information.
//
#ifndef CEF_INCLUDE_CAPI_VIEWS_CEF_WINDOW_CAPI_H_
#define CEF_INCLUDE_CAPI_VIEWS_CEF_WINDOW_CAPI_H_
#pragma once
#include "include/capi/cef_image_capi.h"
#include "include/capi/cef_menu_model_capi.h"
#include "include/capi/views/cef_display_capi.h"
#include "include/capi/views/cef_panel_capi.h"
#include "include/capi/views/cef_window_delegate_capi.h"
#ifdef __cplusplus
extern "C" {
#endif
///
// A Window is a top-level Window/widget in the Views hierarchy. By default it
// will have a non-client area with title bar, icon and buttons that supports
// moving and resizing. All size and position values are in density independent
// pixels (DIP) unless otherwise indicated. Methods must be called on the
// browser process UI thread unless otherwise indicated.
///
typedef struct _cef_window_t {
///
// Base structure.
///
cef_panel_t base;
///
// Show the Window.
///
void (CEF_CALLBACK *show)(struct _cef_window_t* self);
///
// Hide the Window.
///
void (CEF_CALLBACK *hide)(struct _cef_window_t* self);
///
// Sizes the Window to |size| and centers it in the current display.
///
void (CEF_CALLBACK *center_window)(struct _cef_window_t* self,
const cef_size_t* size);
///
// Close the Window.
///
void (CEF_CALLBACK *close)(struct _cef_window_t* self);
///
// Returns true (1) if the Window has been closed.
///
int (CEF_CALLBACK *is_closed)(struct _cef_window_t* self);
///
// Activate the Window, assuming it already exists and is visible.
///
void (CEF_CALLBACK *activate)(struct _cef_window_t* self);
///
// Deactivate the Window, making the next Window in the Z order the active
// Window.
///
void (CEF_CALLBACK *deactivate)(struct _cef_window_t* self);
///
// Returns whether the Window is the currently active Window.
///
int (CEF_CALLBACK *is_active)(struct _cef_window_t* self);
///
// Bring this Window to the top of other Windows in the Windowing system.
///
void (CEF_CALLBACK *bring_to_top)(struct _cef_window_t* self);
///
// Set the Window to be on top of other Windows in the Windowing system.
///
void (CEF_CALLBACK *set_always_on_top)(struct _cef_window_t* self,
int on_top);
///
// Returns whether the Window has been set to be on top of other Windows in
// the Windowing system.
///
int (CEF_CALLBACK *is_always_on_top)(struct _cef_window_t* self);
///
// Maximize the Window.
///
void (CEF_CALLBACK *maximize)(struct _cef_window_t* self);
///
// Minimize the Window.
///
void (CEF_CALLBACK *minimize)(struct _cef_window_t* self);
///
// Restore the Window.
///
void (CEF_CALLBACK *restore)(struct _cef_window_t* self);
///
// Set fullscreen Window state.
///
void (CEF_CALLBACK *set_fullscreen)(struct _cef_window_t* self,
int fullscreen);
///
// Returns true (1) if the Window is maximized.
///
int (CEF_CALLBACK *is_maximized)(struct _cef_window_t* self);
///
// Returns true (1) if the Window is minimized.
///
int (CEF_CALLBACK *is_minimized)(struct _cef_window_t* self);
///
// Returns true (1) if the Window is fullscreen.
///
int (CEF_CALLBACK *is_fullscreen)(struct _cef_window_t* self);
///
// Set the Window title.
///
void (CEF_CALLBACK *set_title)(struct _cef_window_t* self,
const cef_string_t* title);
///
// Get the Window title.
///
// The resulting string must be freed by calling cef_string_userfree_free().
cef_string_userfree_t (CEF_CALLBACK *get_title)(struct _cef_window_t* self);
///
// Set the Window icon. This should be a 16x16 icon suitable for use in the
// Windows's title bar.
///
void (CEF_CALLBACK *set_window_icon)(struct _cef_window_t* self,
struct _cef_image_t* image);
///
// Get the Window icon.
///
struct _cef_image_t* (CEF_CALLBACK *get_window_icon)(
struct _cef_window_t* self);
///
// Set the Window App icon. This should be a larger icon for use in the host
// environment app switching UI. On Windows, this is the ICON_BIG used in Alt-
// Tab list and Windows taskbar. The Window icon will be used by default if no
// Window App icon is specified.
///
void (CEF_CALLBACK *set_window_app_icon)(struct _cef_window_t* self,
struct _cef_image_t* image);
///
// Get the Window App icon.
///
struct _cef_image_t* (CEF_CALLBACK *get_window_app_icon)(
struct _cef_window_t* self);
///
// Show a menu with contents |menu_model|. |screen_point| specifies the menu
// position in screen coordinates. |anchor_position| specifies how the menu
// will be anchored relative to |screen_point|.
///
void (CEF_CALLBACK *show_menu)(struct _cef_window_t* self,
struct _cef_menu_model_t* menu_model, const cef_point_t* screen_point,
cef_menu_anchor_position_t anchor_position);
///
// Cancel the menu that is currently showing, if any.
///
void (CEF_CALLBACK *cancel_menu)(struct _cef_window_t* self);
///
// Returns the Display that most closely intersects the bounds of this Window.
// May return NULL if this Window is not currently displayed.
///
struct _cef_display_t* (CEF_CALLBACK *get_display)(
struct _cef_window_t* self);
///
// Returns the bounds (size and position) of this Window's client area.
// Position is in screen coordinates.
///
cef_rect_t (CEF_CALLBACK *get_client_area_bounds_in_screen)(
struct _cef_window_t* self);
///
// Set the regions where mouse events will be intercepted by this Window to
// support drag operations. Call this function with an NULL vector to clear
// the draggable regions. The draggable region bounds should be in window
// coordinates.
///
void (CEF_CALLBACK *set_draggable_regions)(struct _cef_window_t* self,
size_t regionsCount, cef_draggable_region_t const* regions);
///
// Retrieve the platform window handle for this Window.
///
cef_window_handle_t (CEF_CALLBACK *get_window_handle)(
struct _cef_window_t* self);
///
// Simulate a key press. |key_code| is the VKEY_* value from Chromium's
// ui/events/keycodes/keyboard_codes.h header (VK_* values on Windows).
// |event_flags| is some combination of EVENTFLAG_SHIFT_DOWN,
// EVENTFLAG_CONTROL_DOWN and/or EVENTFLAG_ALT_DOWN. This function is exposed
// primarily for testing purposes.
///
void (CEF_CALLBACK *send_key_press)(struct _cef_window_t* self, int key_code,
uint32 event_flags);
///
// Simulate a mouse move. The mouse cursor will be moved to the specified
// (screen_x, screen_y) position. This function is exposed primarily for
// testing purposes.
///
void (CEF_CALLBACK *send_mouse_move)(struct _cef_window_t* self, int screen_x,
int screen_y);
///
// Simulate mouse down and/or mouse up events. |button| is the mouse button
// type. If |mouse_down| is true (1) a mouse down event will be sent. If
// |mouse_up| is true (1) a mouse up event will be sent. If both are true (1)
// a mouse down event will be sent followed by a mouse up event (equivalent to
// clicking the mouse button). The events will be sent using the current
// cursor position so make sure to call send_mouse_move() first to position
// the mouse. This function is exposed primarily for testing purposes.
///
void (CEF_CALLBACK *send_mouse_events)(struct _cef_window_t* self,
cef_mouse_button_type_t button, int mouse_down, int mouse_up);
} cef_window_t;
///
// Create a new Window.
///
CEF_EXPORT cef_window_t* cef_window_create_top_level(
struct _cef_window_delegate_t* delegate);
#ifdef __cplusplus
}
#endif
#endif // CEF_INCLUDE_CAPI_VIEWS_CEF_WINDOW_CAPI_H_