cef/patch/patches/ime_1610.patch

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diff --git ui/base/ime/input_method_win.cc ui/base/ime/input_method_win.cc
index 3e33b5a74170..6b425cc0fbee 100644
--- ui/base/ime/input_method_win.cc
+++ ui/base/ime/input_method_win.cc
@@ -688,8 +688,9 @@ bool InputMethodWin::IsWindowFocused(const TextInputClient* client) const {
// receiving keyboard input as long as it is an active window. This works well
// even when the |attached_window_handle| becomes active but has not received
// WM_FOCUS yet.
+ // With CEF |toplevel_window_handle_| may be a child window.
return toplevel_window_handle_ &&
- GetActiveWindow() == toplevel_window_handle_;
+ GetActiveWindow() == ::GetAncestor(toplevel_window_handle_, GA_ROOT);
}
ui::EventDispatchDetails InputMethodWin::DispatchFabricatedKeyEvent(