2012-04-03 03:34:16 +02:00
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// Copyright (c) 2011 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#include "cefclient/client_handler.h"
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2012-06-28 19:21:18 +02:00
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2012-04-03 03:34:16 +02:00
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#include <string>
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2012-06-28 19:21:18 +02:00
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#include <windows.h>
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#include <shlobj.h>
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2012-04-03 03:34:16 +02:00
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#include "include/cef_browser.h"
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#include "include/cef_frame.h"
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#include "cefclient/resource.h"
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void ClientHandler::OnAddressChange(CefRefPtr<CefBrowser> browser,
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CefRefPtr<CefFrame> frame,
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const CefString& url) {
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REQUIRE_UI_THREAD();
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if (m_BrowserId == browser->GetIdentifier() && frame->IsMain()) {
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// Set the edit window text
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SetWindowText(m_EditHwnd, std::wstring(url).c_str());
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}
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}
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void ClientHandler::OnTitleChange(CefRefPtr<CefBrowser> browser,
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const CefString& title) {
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REQUIRE_UI_THREAD();
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// Set the frame window title bar
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CefWindowHandle hwnd = browser->GetHost()->GetWindowHandle();
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if (m_BrowserId == browser->GetIdentifier()) {
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// The frame window will be the parent of the browser window
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hwnd = GetParent(hwnd);
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}
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SetWindowText(hwnd, std::wstring(title).c_str());
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}
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void ClientHandler::SendNotification(NotificationType type) {
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UINT id;
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switch (type) {
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case NOTIFY_CONSOLE_MESSAGE:
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id = ID_WARN_CONSOLEMESSAGE;
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break;
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case NOTIFY_DOWNLOAD_COMPLETE:
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id = ID_WARN_DOWNLOADCOMPLETE;
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break;
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case NOTIFY_DOWNLOAD_ERROR:
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id = ID_WARN_DOWNLOADERROR;
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break;
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default:
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return;
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}
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PostMessage(m_MainHwnd, WM_COMMAND, id, 0);
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}
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void ClientHandler::SetLoading(bool isLoading) {
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ASSERT(m_EditHwnd != NULL && m_ReloadHwnd != NULL && m_StopHwnd != NULL);
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EnableWindow(m_EditHwnd, TRUE);
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EnableWindow(m_ReloadHwnd, !isLoading);
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EnableWindow(m_StopHwnd, isLoading);
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}
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void ClientHandler::SetNavState(bool canGoBack, bool canGoForward) {
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ASSERT(m_BackHwnd != NULL && m_ForwardHwnd != NULL);
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EnableWindow(m_BackHwnd, canGoBack);
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EnableWindow(m_ForwardHwnd, canGoForward);
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}
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2012-06-28 19:21:18 +02:00
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std::string ClientHandler::GetDownloadPath(const std::string& file_name) {
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TCHAR szFolderPath[MAX_PATH];
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std::string path;
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// Save the file in the user's "My Documents" folder.
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if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL | CSIDL_FLAG_CREATE,
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NULL, 0, szFolderPath))) {
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path = CefString(szFolderPath);
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path += "\\" + file_name;
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}
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return path;
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}
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