cef/libcef/webwidget_host_mac.mm

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// Copyright (c) 2008-2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import <Cocoa/Cocoa.h>
#import "webwidget_host.h"
#import "base/logging.h"
#import "skia/ext/platform_canvas.h"
#import "third_party/WebKit/Source/WebKit/chromium/public/mac/WebInputEventFactory.h"
#import "third_party/WebKit/Source/WebKit/chromium/public/mac/WebScreenInfoFactory.h"
#import "third_party/WebKit/Source/WebKit/chromium/public/WebInputEvent.h"
#import "third_party/WebKit/Source/WebKit/chromium/public/WebPopupMenu.h"
#import "third_party/WebKit/Source/WebKit/chromium/public/WebScreenInfo.h"
#import "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h"
#import "ui/gfx/rect.h"
#import "ui/gfx/size.h"
#import "webkit/glue/webkit_glue.h"
using WebKit::WebInputEvent;
using WebKit::WebInputEventFactory;
using WebKit::WebKeyboardEvent;
using WebKit::WebMouseEvent;
using WebKit::WebMouseWheelEvent;
using WebKit::WebPopupMenu;
using WebKit::WebScreenInfo;
using WebKit::WebScreenInfoFactory;
using WebKit::WebSize;
using WebKit::WebWidgetClient;
/*static*/
WebWidgetHost* WebWidgetHost::Create(NSView* parent_view,
WebWidgetClient* client,
PaintDelegate* paint_delegate) {
WebWidgetHost* host = new WebWidgetHost();
const NSRect bounds = [parent_view bounds];
host->view_ = [[NSView alloc] initWithFrame:bounds];
[parent_view addSubview:host->view_];
host->painting_ = false;
host->layouting_ = false;
host->webwidget_ = WebPopupMenu::create(client);
host->webwidget_->resize(WebSize(NSWidth(bounds), NSHeight(bounds)));
return host;
}
void WebWidgetHost::DidInvalidateRect(const gfx::Rect& damaged_rect) {
const gfx::Rect client_rect(NSRectToCGRect([view_ bounds]));
const gfx::Rect damaged_rect_in_client = client_rect.Intersect(damaged_rect);
if (!damaged_rect_in_client.IsEmpty()) {
paint_rect_ = paint_rect_.Union(damaged_rect_in_client);
NSRect r = NSRectFromCGRect(damaged_rect_in_client.ToCGRect());
r.origin.y = NSHeight([view_ bounds]) - NSMaxY(r);
[view_ setNeedsDisplayInRect:r];
}
}
void WebWidgetHost::DidScrollRect(int dx, int dy, const gfx::Rect& clip_rect) {
DCHECK(dx || dy);
const gfx::Rect client_rect(NSRectToCGRect([view_ bounds]));
gfx::Rect rect = clip_rect.Intersect(client_rect);
const int x = rect.x();
const int y = rect.y();
const int r = rect.right();
const int b = rect.bottom();
const int w = rect.width();
const int h = rect.height();
const int Dx = ABS(dx);
const int Dy = ABS(dy);
// If we're in a state right now where we cannot draw into the view then just
// mark the scrolling rect as dirty and it will be completely redrawn instead.
// The Paint() method can end up calling this method indirectly if the view
// needs to be laid out; calling scrollRect:by: in this situation leads to
// unwanted behavior. Finally, scrolling the rectangle by more than the size
// of the view means we can just invalidate the entire scroll rect.
if (![view_ canDraw] || painting_ || layouting_ || Dx >= w || Dy >= h) {
DidInvalidateRect(clip_rect);
return;
}
// The scrolling rect must not scroll outside the clip rect because that will
// clobber the scrollbars. As a result we shorten the rectangle a bit from the
// leading side of the scroll (could be either horizontally or vertically).
if (dx > 0)
rect = gfx::Rect(x, y, w - dx, h);
else if (dx < 0)
rect = gfx::Rect(x - dx, y, w + dx, h);
else if (dy > 0)
rect = gfx::Rect(x, y, w, h - dy);
else if (dy < 0)
rect = gfx::Rect(x, y - dy, w, h + dy);
// Convert the scroll rectangle to the view's coordinate system and perform
// the scroll directly without invalidating the view. In theory this could
// cause some kind of performance issue since we're not coalescing redraw
// events. In practice, however, we get much smoother scrolling of big views
// since just copying the pixels within the window is much faster than
// redrawing them.
NSRect cocoa_rect = NSRectFromCGRect(rect.ToCGRect());
cocoa_rect.origin.y = NSHeight([view_ bounds]) - NSMaxY(cocoa_rect);
[view_ scrollRect:cocoa_rect by:NSMakeSize(dx, -dy)];
const gfx::Rect saved_paint_rect = paint_rect_;
if (![view_ lockFocusIfCanDraw])
return;
// Repaint the rectangle that was revealed when scrolling the given rectangle.
// We don't want to invalidate this rectangle because that would cause the
// invalidated area to be L-shaped due to the combination of this narrow area
// and the scrollbar area that may also be invalidated. The union of these two
// rectangles is pretty much the entire view area and we would not save any
// work by doing the scrollRect: call above.
if (dx > 0)
paint_rect_ = gfx::Rect(x, y, dx, h);
else if (dx < 0)
paint_rect_ = gfx::Rect(r + dx, y, -dx, h);
else if (dy > 0)
paint_rect_ = gfx::Rect(x, y, w, dy);
else if (dy < 0)
paint_rect_ = gfx::Rect(x, b + dy, w, -dy);
paint_rect_ = paint_rect_.Intersect(client_rect);
if (!paint_rect_.IsEmpty())
Paint(paint_rect_);
// If any part of the scrolled rect was marked as dirty make sure to redraw
// it in the new scrolled-to location. Otherwise we can end up with artifacts
// for overlapping elements.
gfx::Rect moved_paint_rect = saved_paint_rect.Intersect(clip_rect);
if (!moved_paint_rect.IsEmpty()) {
moved_paint_rect.Offset(dx, dy);
paint_rect_ = moved_paint_rect;
paint_rect_ = paint_rect_.Intersect(client_rect);
if (!paint_rect_.IsEmpty())
Paint(paint_rect_);
}
[view_ unlockFocus];
paint_rect_ = saved_paint_rect;
}
void WebWidgetHost::ScheduleComposite() {
if (!webwidget_)
return;
const WebSize size = webwidget_->size();
[view_ setNeedsDisplayInRect:NSMakeRect(0, 0, size.width, size.height)];
}
WebWidgetHost::WebWidgetHost()
: view_(NULL),
paint_delegate_(NULL),
webwidget_(NULL),
canvas_w_(0),
canvas_h_(0),
popup_(false),
has_update_task_(false),
ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) {
set_painting(false);
}
WebWidgetHost::~WebWidgetHost() {
}
void WebWidgetHost::Paint(const gfx::Rect& dirty_rect) {
gfx::Rect client_rect(NSRectToCGRect([view_ bounds]));
gfx::Rect copy_rect = dirty_rect;
// Union the rectangle that WebKit think needs repainting with the rectangle
// of the view that must be painted now. In most situations this will not
// affect the painted rectangle. In some situations we could end up re-
// painting areas that are already in the canvas and only dirty in the view
// itself. However, if we don't do this we can get artifacts when scrolling
// because contents of the canvas are no longer correct after scrolling only
// in the view.
paint_rect_ = paint_rect_.Union(dirty_rect);
// When we are not using accelerated compositing the canvas area is allowed
// to differ in size from the client by a certain number of pixels (128 in
// this case). When accelerated compositing is in effect the size must match
// exactly.
const int extra_w = (webwidget_->isAcceleratedCompositingActive()? 0: 128);
const int extra_h = (webwidget_->isAcceleratedCompositingActive()? 0: 128);
const int min_w = client_rect.width();
const int min_h = client_rect.height();
const int max_w = client_rect.width() + extra_w * 2;
const int max_h = client_rect.height() + extra_h * 2;
const bool too_small = (canvas_w_ < min_w || canvas_h_ < min_h);
const bool too_large = (canvas_w_ > max_w || canvas_h_ > max_h);
if (!canvas_.get() || too_small || too_large) {
canvas_w_ = client_rect.width() + extra_w;
canvas_h_ = client_rect.height() + extra_h;
canvas_.reset(new skia::PlatformCanvas(canvas_w_, canvas_h_, true));
}
// Animate the view and layout any views that have not been laid out yet. The
// latter may result in more invalidation. Keep track of the fact that we are
// laying out views, because this will sometimes cause ScrollRect to be called
// and we don't want to try to scrollRect:by: then.
layouting_ = true;
webwidget_->animate(0.0);
webwidget_->layout();
layouting_ = false;
// Draw into the graphics context of the canvas instead of the view's context.
// The view's context is pushed onto the context stack to be restored below.
CGContextRef bitmap = skia::GetBitmapContext(skia::GetTopDevice(*canvas_));
NSGraphicsContext* paint_context =
[NSGraphicsContext graphicsContextWithGraphicsPort:bitmap flipped:YES];
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext setCurrentContext:paint_context];
// Paint the canvas if necessary. The painting operation can cause additional
// rectangles to be invalidated because some elements are laid out only the
// first time they are painted.
paint_rect_ = client_rect.Intersect(paint_rect_);
const gfx::Rect paint_rect = paint_rect_;
paint_rect_ = gfx::Rect();
PaintRect(paint_rect);
if (!paint_rect_.IsEmpty()) {
copy_rect = copy_rect.Union(paint_rect_);
const gfx::Rect paint_rect = paint_rect_;
paint_rect_ = gfx::Rect();
PaintRect(paint_rect);
}
// Set the context back to our view and copy the bitmap that we just painted
// into to the view. Only the region that was updated is copied.
[NSGraphicsContext restoreGraphicsState];
NSGraphicsContext* view_context = [NSGraphicsContext currentContext];
CGContextRef context = static_cast<CGContextRef>([view_context graphicsPort]);
CGRect bitmap_rect = { { copy_rect.x(), copy_rect.y() },
{ copy_rect.width(), copy_rect.height() } };
skia::DrawToNativeContext(canvas_.get(), context, copy_rect.x(),
client_rect.height() - copy_rect.bottom(), &bitmap_rect);
}
void WebWidgetHost::SetTooltipText(const CefString& tooltip_text)
{
// TODO(port): Implement this method as part of tooltip support.
}
void WebWidgetHost::InvalidateRect(const gfx::Rect& rect)
{
// TODO(port): Implement this method as part of off-screen rendering support.
NOTIMPLEMENTED();
}
bool WebWidgetHost::GetImage(int width, int height, void* rgba_buffer)
{
if (!canvas_.get())
return false;
// TODO(port): Implement this method as part of off-screen rendering support.
NOTIMPLEMENTED();
return false;
}
WebScreenInfo WebWidgetHost::GetScreenInfo() {
return WebScreenInfoFactory::screenInfo(view_);
}
void WebWidgetHost::Resize(const gfx::Rect& rect) {
SetSize(rect.width(), rect.height());
}
void WebWidgetHost::MouseEvent(NSEvent *event) {
const WebMouseEvent& web_event = WebInputEventFactory::mouseEvent(
event, view_);
webwidget_->handleInputEvent(web_event);
}
void WebWidgetHost::WheelEvent(NSEvent *event) {
webwidget_->handleInputEvent(
WebInputEventFactory::mouseWheelEvent(event, view_));
}
void WebWidgetHost::KeyEvent(NSEvent *event) {
WebKeyboardEvent keyboard_event(WebInputEventFactory::keyboardEvent(event));
last_key_event_ = keyboard_event;
webwidget_->handleInputEvent(keyboard_event);
if ([event type] == NSKeyDown &&
!([event modifierFlags] & NSNumericPadKeyMask)) {
// Send a Char event here to emulate the keyboard events. Do not send a
// Char event for arrow keys (NSNumericPadKeyMask modifier will be set).
// TODO(hbono): Bug 20852 <http://crbug.com/20852> implement the
// NSTextInput protocol and remove this code.
keyboard_event.type = WebInputEvent::Char;
last_key_event_ = keyboard_event;
webwidget_->handleInputEvent(keyboard_event);
}
}
void WebWidgetHost::SetFocus(bool enable) {
webwidget_->setFocus(enable);
}
void WebWidgetHost::PaintRect(const gfx::Rect& rect) {
#ifndef NDEBUG
DCHECK(!painting_);
#endif
DCHECK(canvas_.get());
if (!rect.IsEmpty()) {
set_painting(true);
webwidget_->paint(webkit_glue::ToWebCanvas(canvas_.get()), rect);
set_painting(false);
}
}
void WebWidgetHost::SendKeyEvent(cef_key_type_t type, int key, int modifiers,
bool sysChar, bool imeChar)
{
// TODO(port): Implement this method as part of off-screen rendering support.
NOTIMPLEMENTED();
}
void WebWidgetHost::SendMouseClickEvent(int x, int y,
cef_mouse_button_type_t type,
bool mouseUp, int clickCount)
{
// TODO(port): Implement this method as part of off-screen rendering support.
NOTIMPLEMENTED();
}
void WebWidgetHost::SendMouseMoveEvent(int x, int y, bool mouseLeave)
{
// TODO(port): Implement this method as part of off-screen rendering support.
NOTIMPLEMENTED();
}
void WebWidgetHost::SendMouseWheelEvent(int x, int y, int delta)
{
// TODO(port): Implement this method as part of off-screen rendering support.
NOTIMPLEMENTED();
}
void WebWidgetHost::SendFocusEvent(bool setFocus)
{
// TODO(port): Implement this method as part of off-screen rendering support.
NOTIMPLEMENTED();
}
void WebWidgetHost::SendCaptureLostEvent()
{
// TODO(port): Implement this method as part of off-screen rendering support.
NOTIMPLEMENTED();
}
void WebWidgetHost::EnsureTooltip()
{
// TODO(port): Implement this method as part of tooltip support.
}
void WebWidgetHost::ResetTooltip()
{
// TODO(port): Implement this method as part of tooltip support.
}