122 lines
4.9 KiB
C
122 lines
4.9 KiB
C
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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef _DOM_STORAGE_CONTEXT_H
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#define _DOM_STORAGE_CONTEXT_H
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#include <map>
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#include <set>
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#include "base/file_path.h"
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#include "base/string16.h"
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#include "base/time.h"
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class DOMStorageArea;
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class DOMStorageNamespace;
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// This is owned by CefContext and is all the dom storage information that's
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// shared by all of the browser windows. The specifics of responsibilities are
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// fairly well documented here and in StorageNamespace and StorageArea.
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// Everything is only to be accessed on the WebKit thread unless noted
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// otherwise.
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//
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// NOTE: Virtual methods facilitate mocking functions for testing.
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class DOMStorageContext {
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public:
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DOMStorageContext();
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virtual ~DOMStorageContext();
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// Allocate a new storage area id. Only call on the WebKit thread.
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int64 AllocateStorageAreaId();
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// Allocate a new session storage id. Only call on the UI or IO thread.
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int64 AllocateSessionStorageNamespaceId();
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// Clones a session storage namespace and returns the cloned namespaces' id.
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// Only call on the IO thread.
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int64 CloneSessionStorage(int64 original_id);
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// Various storage area methods. The storage area is owned by one of the
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// namespaces that's owned by this class.
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void RegisterStorageArea(DOMStorageArea* storage_area);
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void UnregisterStorageArea(DOMStorageArea* storage_area);
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DOMStorageArea* GetStorageArea(int64 id);
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// Called on WebKit thread when a session storage namespace can be deleted.
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void DeleteSessionStorageNamespace(int64 namespace_id);
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// Get a namespace from an id. What's returned is owned by this class. If
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// allocation_allowed is true, then this function will create the storage
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// namespace if it hasn't been already.
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DOMStorageNamespace* GetStorageNamespace(int64 id, bool allocation_allowed);
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// Tells storage namespaces to purge any memory they do not need.
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virtual void PurgeMemory();
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// Delete any local storage files that have been touched since the cutoff
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// date that's supplied.
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void DeleteDataModifiedSince(const base::Time& cutoff,
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const char* url_scheme_to_be_skipped,
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const std::vector<string16>& protected_origins);
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// Deletes a single local storage file.
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void DeleteLocalStorageFile(const FilePath& file_path);
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// Deletes the local storage file for the given origin.
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void DeleteLocalStorageForOrigin(const string16& origin_id);
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// Deletes all local storage files.
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void DeleteAllLocalStorageFiles();
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// The local storage directory.
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static const FilePath::CharType kLocalStorageDirectory[];
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// The local storage file extension.
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static const FilePath::CharType kLocalStorageExtension[];
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// Delete all non-extension local storage files.
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static void ClearLocalState(const FilePath& profile_path,
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const char* url_scheme_to_be_skipped);
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// Get the file name of the local storage file for the given origin.
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FilePath GetLocalStorageFilePath(const string16& origin_id) const;
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private:
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// Get the local storage instance. The object is owned by this class.
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DOMStorageNamespace* CreateLocalStorage();
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// Get a new session storage namespace. The object is owned by this class.
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DOMStorageNamespace* CreateSessionStorage(int64 namespace_id);
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// Used internally to register storage namespaces we create.
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void RegisterStorageNamespace(DOMStorageNamespace* storage_namespace);
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// The WebKit thread half of CloneSessionStorage above. Static because
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// DOMStorageContext isn't ref counted thus we can't use a runnable method.
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// That said, we know this is safe because this class is destroyed on the
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// WebKit thread, so there's no way it could be destroyed before this is run.
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static void CompleteCloningSessionStorage(DOMStorageContext* context,
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int64 existing_id, int64 clone_id);
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// The last used storage_area_id and storage_namespace_id's. For the storage
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// namespaces, IDs allocated on the UI thread are positive and count up while
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// IDs allocated on the IO thread are negative and count down. This allows us
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// to allocate unique IDs on both without any locking. All storage area ids
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// are allocated on the WebKit thread.
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int64 last_storage_area_id_;
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int64 last_session_storage_namespace_id_on_ui_thread_;
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int64 last_session_storage_namespace_id_on_io_thread_;
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// Maps ids to StorageAreas. We do NOT own these objects. StorageNamespace
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// (which does own them) will notify us when we should remove the entries.
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typedef std::map<int64, DOMStorageArea*> StorageAreaMap;
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StorageAreaMap storage_area_map_;
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// Maps ids to StorageNamespaces. We own these objects.
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typedef std::map<int64, DOMStorageNamespace*> StorageNamespaceMap;
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StorageNamespaceMap storage_namespace_map_;
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};
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#endif // _DOM_STORAGE_CONTEXT_H
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