cef/tests/cefclient/thread_util.h

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// Copyright (c) 2010 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#pragma once
#include <windows.h>
class Thread
{
public:
// Interface for thread execution.
class Handler
{
public:
virtual DWORD Run() =0;
virtual void Destroy() =0;
};
// Create and execute a new thread for the specified handler.
static HANDLE Execute(Handler* pHandler)
{
if (!pHandler)
return 0;
Thread* pThread = new Thread(pHandler);
return pThread->Execute();
}
private:
Thread(Handler* pHandler) : m_hThread(NULL), m_pHandler(pHandler) {}
~Thread()
{
if (m_hThread)
CloseHandle(m_hThread);
m_pHandler->Destroy();
}
HANDLE Execute()
{
m_hThread = CreateThread(NULL, 4096, ThreadHandler,
reinterpret_cast<LPVOID>(this), 0, NULL);
if (m_hThread == NULL) {
delete this;
return NULL;
}
return m_hThread;
}
static DWORD WINAPI ThreadHandler(LPVOID lpThreadParameter)
{
Thread* pThread = reinterpret_cast<Thread*>(lpThreadParameter);
DWORD ret = pThread->m_pHandler->Run();
delete pThread;
return ret;
}
Handler* m_pHandler;
HANDLE m_hThread;
};