cef/libcef_dll/ctocpp/ctocpp.h

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// Copyright (c) 2009 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#ifndef _CTOCPP_H
#define _CTOCPP_H
#include "cef.h"
#include "cef_capi.h"
#include "base/logging.h"
// Wrap a C structure with a C++ class.
template <class ClassName, class StructName>
class CefCToCpp : public CefThreadSafeBase<ClassName>
{
public:
CefCToCpp(StructName* str)
: struct_(str)
{
DCHECK(str);
#ifdef _DEBUG
CefAtomicIncrement(&DebugObjCt);
#endif
}
virtual ~CefCToCpp()
{
#ifdef _DEBUG
CefAtomicDecrement(&DebugObjCt);
#endif
}
// If returning the structure across the DLL boundary you should call
// UnderlyingAddRef() on this wrapping CefCToCpp object. On the other side of
// the DLL boundary, call Release() on the CefCppToC object.
StructName* GetStruct() { return struct_; }
// CefBase methods increment/decrement reference counts on both this object
// and the underlying wrapped structure.
virtual int AddRef()
{
UnderlyingAddRef();
return CefThreadSafeBase<ClassName>::AddRef();
}
virtual int Release()
{
UnderlyingRelease();
return CefThreadSafeBase<ClassName>::Release();
}
// Increment/decrement reference counts on only the underlying class.
int UnderlyingAddRef()
{
if(!struct_->base.add_ref)
return 0;
return struct_->base.add_ref(&struct_->base);
}
int UnderlyingRelease()
{
if(!struct_->base.release)
return 0;
return struct_->base.release(&struct_->base);
}
int UnderlyingGetRefCt()
{
if(!struct_->base.get_refct)
return 0;
return struct_->base.get_refct(&struct_->base);
}
#ifdef _DEBUG
// Simple tracking of allocated objects.
static long DebugObjCt;
#endif
protected:
StructName* struct_;
};
#endif // _CTOCPP_H