cef/include/internal/cef_string_wrappers.h

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// Copyright (c) 2010 Marshall A. Greenblatt. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the name Chromium Embedded
// Framework nor the names of its contributors may be used to endorse
// or promote products derived from this software without specific prior
// written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef CEF_INCLUDE_INTERNAL_CEF_STRING_WRAPPERS_H_
#define CEF_INCLUDE_INTERNAL_CEF_STRING_WRAPPERS_H_
#pragma once
#include <memory.h>
#include <string>
#include "include/base/cef_string16.h"
#include "include/internal/cef_string_types.h"
#if defined(USING_CHROMIUM_INCLUDES)
#include "base/files/file_path.h"
#endif
///
// Traits implementation for wide character strings.
///
struct CefStringTraitsWide {
typedef wchar_t char_type;
typedef cef_string_wide_t struct_type;
typedef cef_string_userfree_wide_t userfree_struct_type;
static inline void clear(struct_type *s) { cef_string_wide_clear(s); }
static inline int set(const char_type* src, size_t src_size,
struct_type* output, int copy) {
return cef_string_wide_set(src, src_size, output, copy);
}
static inline int compare(const struct_type* s1, const struct_type* s2) {
return cef_string_wide_cmp(s1, s2);
}
static inline userfree_struct_type userfree_alloc() {
return cef_string_userfree_wide_alloc();
}
static inline void userfree_free(userfree_struct_type ufs) {
return cef_string_userfree_wide_free(ufs);
}
// Conversion methods.
static inline bool from_ascii(const char* str, size_t len, struct_type *s) {
return cef_string_ascii_to_wide(str, len, s) ? true : false;
}
static inline std::string to_string(const struct_type *s) {
cef_string_utf8_t cstr;
memset(&cstr, 0, sizeof(cstr));
cef_string_wide_to_utf8(s->str, s->length, &cstr);
std::string str;
if (cstr.length > 0)
str = std::string(cstr.str, cstr.length);
cef_string_utf8_clear(&cstr);
return str;
}
static inline bool from_string(const std::string& str, struct_type *s) {
return cef_string_utf8_to_wide(str.c_str(), str.length(), s) ? true : false;
}
static inline std::wstring to_wstring(const struct_type *s) {
return std::wstring(s->str, s->length);
}
static inline bool from_wstring(const std::wstring& str, struct_type *s) {
return cef_string_wide_set(str.c_str(), str.length(), s, true) ?
true : false;
}
#if defined(WCHAR_T_IS_UTF32)
static inline base::string16 to_string16(const struct_type *s) {
cef_string_utf16_t cstr;
memset(&cstr, 0, sizeof(cstr));
cef_string_wide_to_utf16(s->str, s->length, &cstr);
base::string16 str;
if (cstr.length > 0)
str = base::string16(cstr.str, cstr.length);
cef_string_utf16_clear(&cstr);
return str;
}
static inline bool from_string16(const base::string16& str,
struct_type *s) {
return cef_string_utf16_to_wide(str.c_str(), str.length(), s) ?
true : false;
}
#else // WCHAR_T_IS_UTF32
static inline base::string16 to_string16(const struct_type *s) {
return base::string16(s->str, s->length);
}
static inline bool from_string16(const base::string16& str, struct_type *s) {
return cef_string_wide_set(str.c_str(), str.length(), s, true) ?
true : false;
}
#endif // WCHAR_T_IS_UTF32
};
///
// Traits implementation for utf8 character strings.
///
struct CefStringTraitsUTF8 {
typedef char char_type;
typedef cef_string_utf8_t struct_type;
typedef cef_string_userfree_utf8_t userfree_struct_type;
static inline void clear(struct_type *s) { cef_string_utf8_clear(s); }
static inline int set(const char_type* src, size_t src_size,
struct_type* output, int copy) {
return cef_string_utf8_set(src, src_size, output, copy);
}
static inline int compare(const struct_type* s1, const struct_type* s2) {
return cef_string_utf8_cmp(s1, s2);
}
static inline userfree_struct_type userfree_alloc() {
return cef_string_userfree_utf8_alloc();
}
static inline void userfree_free(userfree_struct_type ufs) {
return cef_string_userfree_utf8_free(ufs);
}
// Conversion methods.
static inline bool from_ascii(const char* str, size_t len, struct_type* s) {
return cef_string_utf8_copy(str, len, s) ? true : false;
}
static inline std::string to_string(const struct_type* s) {
return std::string(s->str, s->length);
}
static inline bool from_string(const std::string& str, struct_type* s) {
return cef_string_utf8_copy(str.c_str(), str.length(), s) ? true : false;
}
static inline std::wstring to_wstring(const struct_type* s) {
cef_string_wide_t cstr;
memset(&cstr, 0, sizeof(cstr));
cef_string_utf8_to_wide(s->str, s->length, &cstr);
std::wstring str;
if (cstr.length > 0)
str = std::wstring(cstr.str, cstr.length);
cef_string_wide_clear(&cstr);
return str;
}
static inline bool from_wstring(const std::wstring& str, struct_type* s) {
return cef_string_wide_to_utf8(str.c_str(), str.length(), s) ? true : false;
}
static inline base::string16 to_string16(const struct_type* s) {
cef_string_utf16_t cstr;
memset(&cstr, 0, sizeof(cstr));
cef_string_utf8_to_utf16(s->str, s->length, &cstr);
base::string16 str;
if (cstr.length > 0)
str = base::string16(cstr.str, cstr.length);
cef_string_utf16_clear(&cstr);
return str;
}
static inline bool from_string16(const base::string16& str, struct_type* s) {
return cef_string_utf16_to_utf8(str.c_str(), str.length(), s) ?
true : false;
}
};
///
// Traits implementation for utf16 character strings.
///
struct CefStringTraitsUTF16 {
typedef char16 char_type;
typedef cef_string_utf16_t struct_type;
typedef cef_string_userfree_utf16_t userfree_struct_type;
static inline void clear(struct_type *s) { cef_string_utf16_clear(s); }
static inline int set(const char_type* src, size_t src_size,
struct_type* output, int copy) {
return cef_string_utf16_set(src, src_size, output, copy);
}
static inline int compare(const struct_type* s1, const struct_type* s2) {
return cef_string_utf16_cmp(s1, s2);
}
static inline userfree_struct_type userfree_alloc() {
return cef_string_userfree_utf16_alloc();
}
static inline void userfree_free(userfree_struct_type ufs) {
return cef_string_userfree_utf16_free(ufs);
}
// Conversion methods.
static inline bool from_ascii(const char* str, size_t len, struct_type* s) {
return cef_string_ascii_to_utf16(str, len, s) ? true : false;
}
static inline std::string to_string(const struct_type* s) {
cef_string_utf8_t cstr;
memset(&cstr, 0, sizeof(cstr));
cef_string_utf16_to_utf8(s->str, s->length, &cstr);
std::string str;
if (cstr.length > 0)
str = std::string(cstr.str, cstr.length);
cef_string_utf8_clear(&cstr);
return str;
}
static inline bool from_string(const std::string& str, struct_type* s) {
return cef_string_utf8_to_utf16(str.c_str(), str.length(), s) ?
true : false;
}
#if defined(WCHAR_T_IS_UTF32)
static inline std::wstring to_wstring(const struct_type* s) {
cef_string_wide_t cstr;
memset(&cstr, 0, sizeof(cstr));
cef_string_utf16_to_wide(s->str, s->length, &cstr);
std::wstring str;
if (cstr.length > 0)
str = std::wstring(cstr.str, cstr.length);
cef_string_wide_clear(&cstr);
return str;
}
static inline bool from_wstring(const std::wstring& str, struct_type* s) {
return cef_string_wide_to_utf16(str.c_str(), str.length(), s) ?
true : false;
}
#else // WCHAR_T_IS_UTF32
static inline std::wstring to_wstring(const struct_type* s) {
return std::wstring(s->str, s->length);
}
static inline bool from_wstring(const std::wstring& str, struct_type* s) {
return cef_string_utf16_set(str.c_str(), str.length(), s, true) ?
true : false;
}
#endif // WCHAR_T_IS_UTF32
static inline base::string16 to_string16(const struct_type* s) {
return base::string16(s->str, s->length);
}
static inline bool from_string16(const base::string16& str, struct_type* s) {
return cef_string_utf16_set(str.c_str(), str.length(), s, true) ?
true : false;
}
};
///
// CEF string classes can convert between all supported string types. For
// example, the CefStringWide class uses wchar_t as the underlying character
// type and provides two approaches for converting data to/from a UTF8 string
// (std::string).
// <p>
// 1. Implicit conversion using the assignment operator overload.
// <pre>
// CefStringWide aCefString;
// std::string aUTF8String;
// aCefString = aUTF8String; // Assign std::string to CefStringWide
// aUTF8String = aCefString; // Assign CefStringWide to std::string
// </pre>
// 2. Explicit conversion using the FromString/ToString methods.
// <pre>
// CefStringWide aCefString;
// std::string aUTF8String;
// aCefString.FromString(aUTF8String); // Assign std::string to CefStringWide
// aUTF8String = aCefString.ToString(); // Assign CefStringWide to std::string
// </pre>
// Conversion will only occur if the assigned value is a different string type.
// Assigning a std::string to a CefStringUTF8, for example, will copy the data
// without performing a conversion.
// </p>
// CEF string classes are safe for reading from multiple threads but not for
// modification. It is the user's responsibility to provide synchronization if
// modifying CEF strings from multiple threads.
///
template <class traits>
class CefStringBase {
public:
typedef typename traits::char_type char_type;
typedef typename traits::struct_type struct_type;
typedef typename traits::userfree_struct_type userfree_struct_type;
///
// Default constructor.
///
CefStringBase() : string_(NULL), owner_(false) {}
///
// Create a new string from an existing string. Data will always be copied.
///
CefStringBase(const CefStringBase& str)
: string_(NULL), owner_(false) {
FromString(str.c_str(), str.length(), true);
}
///
// Create a new string from an existing std::string. Data will be always
// copied. Translation will occur if necessary based on the underlying string
// type.
///
CefStringBase(const std::string& src) // NOLINT(runtime/explicit)
: string_(NULL), owner_(false) {
FromString(src);
}
CefStringBase(const char* src) // NOLINT(runtime/explicit)
: string_(NULL), owner_(false) {
if (src)
FromString(std::string(src));
}
///
// Create a new string from an existing std::wstring. Data will be always
// copied. Translation will occur if necessary based on the underlying string
// type.
///
CefStringBase(const std::wstring& src) // NOLINT(runtime/explicit)
: string_(NULL), owner_(false) {
FromWString(src);
}
CefStringBase(const wchar_t* src) // NOLINT(runtime/explicit)
: string_(NULL), owner_(false) {
if (src)
FromWString(std::wstring(src));
}
#if defined(WCHAR_T_IS_UTF32)
///
// Create a new string from an existing string16. Data will be always
// copied. Translation will occur if necessary based on the underlying string
// type.
///
CefStringBase(const base::string16& src) // NOLINT(runtime/explicit)
: string_(NULL), owner_(false) {
FromString16(src);
}
CefStringBase(const char16* src) // NOLINT(runtime/explicit)
: string_(NULL), owner_(false) {
if (src)
FromString16(base::string16(src));
}
#endif // WCHAR_T_IS_UTF32
///
// Create a new string from an existing character array. If |copy| is true
// this class will copy the data. Otherwise, this class will reference the
// existing data. Referenced data must exist for the lifetime of this class
// and will not be freed by this class.
///
CefStringBase(const char_type* src, size_t src_len, bool copy)
: string_(NULL), owner_(false) {
if (src && src_len > 0)
FromString(src, src_len, copy);
}
///
// Create a new string referencing an existing string structure without taking
// ownership. Referenced structures must exist for the lifetime of this class
// and will not be freed by this class.
///
CefStringBase(const struct_type* src) // NOLINT(runtime/explicit)
: string_(NULL), owner_(false) {
if (!src)
return;
// Reference the existing structure without taking ownership.
Attach(const_cast<struct_type*>(src), false);
}
virtual ~CefStringBase() { ClearAndFree(); }
// The following methods are named for compatibility with the standard library
// string template types.
///
// Return a read-only pointer to the string data.
///
const char_type* c_str() const { return (string_ ? string_->str : NULL); }
///
// Return the length of the string data.
///
size_t length() const { return (string_ ? string_->length : 0); }
///
// Return the length of the string data.
///
inline size_t size() const { return length(); }
///
// Returns true if the string is empty.
///
bool empty() const { return (string_ == NULL || string_->length == 0); }
///
// Compare this string to the specified string.
///
int compare(const CefStringBase& str) const {
if (empty() && str.empty())
return 0;
if (empty())
return -1;
if (str.empty())
return 1;
return traits::compare(string_, str.GetStruct());
}
///
// Clear the string data.
///
void clear() {
if (string_)
traits::clear(string_);
}
///
// Swap this string's contents with the specified string.
///
void swap(CefStringBase& str) {
struct_type* tmp_string = string_;
bool tmp_owner = owner_;
string_ = str.string_;
owner_ = str.owner_;
str.string_ = tmp_string;
str.owner_ = tmp_owner;
}
// The following methods are unique to CEF string template types.
///
// Returns true if this class owns the underlying string structure.
///
bool IsOwner() const { return owner_; }
///
// Returns a read-only pointer to the underlying string structure. May return
// NULL if no structure is currently allocated.
///
const struct_type* GetStruct() const { return string_; }
///
// Returns a writable pointer to the underlying string structure. Will never
// return NULL.
///
struct_type* GetWritableStruct() {
AllocIfNeeded();
return string_;
}
///
// Clear the state of this class. The underlying string structure and data
// will be freed if this class owns the structure.
///
void ClearAndFree() {
if (!string_)
return;
if (owner_) {
clear();
delete string_;
}
string_ = NULL;
owner_ = false;
}
///
// Attach to the specified string structure. If |owner| is true this class
// will take ownership of the structure.
///
void Attach(struct_type* str, bool owner) {
// Free the previous structure and data, if any.
ClearAndFree();
string_ = str;
owner_ = owner;
}
///
// Take ownership of the specified userfree structure's string data. The
// userfree structure itself will be freed. Only use this method with userfree
// structures.
///
void AttachToUserFree(userfree_struct_type str) {
// Free the previous structure and data, if any.
ClearAndFree();
if (!str)
return;
AllocIfNeeded();
owner_ = true;
memcpy(string_, str, sizeof(struct_type));
// Free the |str| structure but not the data.
memset(str, 0, sizeof(struct_type));
traits::userfree_free(str);
}
///
// Detach from the underlying string structure. To avoid memory leaks only use
// this method if you already hold a pointer to the underlying string
// structure.
///
void Detach() {
string_ = NULL;
owner_ = false;
}
///
// Create a userfree structure and give it ownership of this class' string
// data. This class will be disassociated from the data. May return NULL if
// this string class currently contains no data.
///
userfree_struct_type DetachToUserFree() {
if (empty())
return NULL;
userfree_struct_type str = traits::userfree_alloc();
memcpy(str, string_, sizeof(struct_type));
// Free this class' structure but not the data.
memset(string_, 0, sizeof(struct_type));
ClearAndFree();
return str;
}
///
// Set this string's data to the specified character array. If |copy| is true
// this class will copy the data. Otherwise, this class will reference the
// existing data. Referenced data must exist for the lifetime of this class
// and will not be freed by this class.
///
bool FromString(const char_type* src, size_t src_len, bool copy) {
if (src == NULL || src_len == 0) {
clear();
return true;
}
AllocIfNeeded();
return traits::set(src, src_len, string_, copy) ? true : false;
}
///
// Set this string's data from an existing ASCII string. Data will be always
// copied. Translation will occur if necessary based on the underlying string
// type.
///
bool FromASCII(const char* str) {
size_t len = str ? strlen(str) : 0;
if (len == 0) {
clear();
return true;
}
AllocIfNeeded();
return traits::from_ascii(str, len, string_);
}
///
// Return this string's data as a std::string. Translation will occur if
// necessary based on the underlying string type.
///
std::string ToString() const {
if (empty())
return std::string();
return traits::to_string(string_);
}
///
// Set this string's data from an existing std::string. Data will be always
// copied. Translation will occur if necessary based on the underlying string
// type.
///
bool FromString(const std::string& str) {
if (str.empty()) {
clear();
return true;
}
AllocIfNeeded();
return traits::from_string(str, string_);
}
///
// Return this string's data as a std::wstring. Translation will occur if
// necessary based on the underlying string type.
///
std::wstring ToWString() const {
if (empty())
return std::wstring();
return traits::to_wstring(string_);
}
///
// Set this string's data from an existing std::wstring. Data will be always
// copied. Translation will occur if necessary based on the underlying string
// type.
///
bool FromWString(const std::wstring& str) {
if (str.empty()) {
clear();
return true;
}
AllocIfNeeded();
return traits::from_wstring(str, string_);
}
///
// Return this string's data as a string16. Translation will occur if
// necessary based on the underlying string type.
///
base::string16 ToString16() const {
if (empty())
return base::string16();
return traits::to_string16(string_);
}
///
// Set this string's data from an existing string16. Data will be always
// copied. Translation will occur if necessary based on the underlying string
// type.
///
bool FromString16(const base::string16& str) {
if (str.empty()) {
clear();
return true;
}
AllocIfNeeded();
return traits::from_string16(str, string_);
}
///
// Comparison operator overloads.
///
bool operator<(const CefStringBase& str) const {
return (compare(str) < 0);
}
bool operator<=(const CefStringBase& str) const {
return (compare(str) <= 0);
}
bool operator>(const CefStringBase& str) const {
return (compare(str) > 0);
}
bool operator>=(const CefStringBase& str) const {
return (compare(str) >= 0);
}
bool operator==(const CefStringBase& str) const {
return (compare(str) == 0);
}
bool operator!=(const CefStringBase& str) const {
return (compare(str) != 0);
}
///
// Assignment operator overloads.
///
CefStringBase& operator=(const CefStringBase& str) {
FromString(str.c_str(), str.length(), true);
return *this;
}
operator std::string() const {
return ToString();
}
CefStringBase& operator=(const std::string& str) {
FromString(str);
return *this;
}
CefStringBase& operator=(const char* str) {
FromString(std::string(str));
return *this;
}
operator std::wstring() const {
return ToWString();
}
CefStringBase& operator=(const std::wstring& str) {
FromWString(str);
return *this;
}
CefStringBase& operator=(const wchar_t* str) {
FromWString(std::wstring(str));
return *this;
}
#if defined(WCHAR_T_IS_UTF32)
operator base::string16() const {
return ToString16();
}
CefStringBase& operator=(const base::string16& str) {
FromString16(str);
return *this;
}
CefStringBase& operator=(const char16* str) {
FromString16(base::string16(str));
return *this;
}
#endif // WCHAR_T_IS_UTF32
#if defined(USING_CHROMIUM_INCLUDES)
// The base::FilePath constructor is marked as explicit so provide the
// conversion here for convenience.
operator base::FilePath() const {
#if defined(OS_WIN)
return base::FilePath(ToWString());
#else
return base::FilePath(ToString());
#endif
}
#endif // USING_CHROMIUM_INCLUDES
private:
// Allocate the string structure if it doesn't already exist.
void AllocIfNeeded() {
if (string_ == NULL) {
string_ = new struct_type;
memset(string_, 0, sizeof(struct_type));
owner_ = true;
}
}
struct_type* string_;
bool owner_;
};
typedef CefStringBase<CefStringTraitsWide> CefStringWide;
typedef CefStringBase<CefStringTraitsUTF8> CefStringUTF8;
typedef CefStringBase<CefStringTraitsUTF16> CefStringUTF16;
#endif // CEF_INCLUDE_INTERNAL_CEF_STRING_WRAPPERS_H_