harbour-boxing-timer/documentation/html/class_boxing_settings.html

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&#160;<span id="projectnumber">0.1a</span>
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<a href="#signals">Signals</a> &#124;
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<div class="title">BoxingSettings Class Reference</div> </div>
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<p>Handle settings about timer. Can save, load and delete a specific preset.
<a href="class_boxing_settings.html#details">More...</a></p>
<p><code>#include &lt;<a class="el" href="boxingsettings_8h_source.html">boxingsettings.h</a>&gt;</code></p>
<div class="dynheader">
Inheritance diagram for BoxingSettings:</div>
<div class="dyncontent">
<div class="center">
<img src="class_boxing_settings.png" usemap="#BoxingSettings_map" alt=""/>
<map id="BoxingSettings_map" name="BoxingSettings_map">
</map>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="signals"></a>
Signals</h2></td></tr>
<tr class="memitem:a811dbd6c80f86ad219bbb9166571a2e9"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a811dbd6c80f86ad219bbb9166571a2e9">presetChanged</a> ()</td></tr>
<tr class="separator:a811dbd6c80f86ad219bbb9166571a2e9"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a507b3038f2851cff0d17fffc027019de"><td class="memItemLeft" align="right" valign="top">Q_INVOKABLE const QStringList&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a507b3038f2851cff0d17fffc027019de">presetsList</a> ()</td></tr>
<tr class="separator:a507b3038f2851cff0d17fffc027019de"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8402eca09f44d4b3773ac1fd12e8dcda"><td class="memItemLeft" align="right" valign="top">Q_INVOKABLE void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a8402eca09f44d4b3773ac1fd12e8dcda">savePreset</a> (const QString &amp;name, const int &amp;rounds, const int &amp;roundMilliseconds, const int &amp;restMilliseconds, const QList&lt; int &gt; &amp;innerTimers)</td></tr>
<tr class="memdesc:a8402eca09f44d4b3773ac1fd12e8dcda"><td class="mdescLeft">&#160;</td><td class="mdescRight">Save or override settings about specific preset. <a href="#a8402eca09f44d4b3773ac1fd12e8dcda">More...</a><br /></td></tr>
<tr class="separator:a8402eca09f44d4b3773ac1fd12e8dcda"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6475be7b9b7eacc3b4a9ca853311b5a9"><td class="memItemLeft" align="right" valign="top">Q_INVOKABLE void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a6475be7b9b7eacc3b4a9ca853311b5a9">deletePreset</a> (const QString &amp;name)</td></tr>
<tr class="memdesc:a6475be7b9b7eacc3b4a9ca853311b5a9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Delete a specified preset. <a href="#a6475be7b9b7eacc3b4a9ca853311b5a9">More...</a><br /></td></tr>
<tr class="separator:a6475be7b9b7eacc3b4a9ca853311b5a9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7ddc31fa4c9bea682674cb938d2d9e24"><td class="memItemLeft" align="right" valign="top">Q_INVOKABLE int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a7ddc31fa4c9bea682674cb938d2d9e24">getInnerTimer</a> (const int &amp;index)</td></tr>
<tr class="memdesc:a7ddc31fa4c9bea682674cb938d2d9e24"><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="class_boxing_settings.html#a7ddc31fa4c9bea682674cb938d2d9e24" title="getInnerTimer(const int &amp;index) ">getInnerTimer(const int &amp;index)</a> <a href="#a7ddc31fa4c9bea682674cb938d2d9e24">More...</a><br /></td></tr>
<tr class="separator:a7ddc31fa4c9bea682674cb938d2d9e24"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a62af206ef42670b751e0cec59c206896"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a62af206ef42670b751e0cec59c206896">BoxingSettings</a> ()</td></tr>
<tr class="separator:a62af206ef42670b751e0cec59c206896"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6dc7071565573dbd59d3eb94613b2433"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a6dc7071565573dbd59d3eb94613b2433">BoxingSettings</a> (const int &amp;rounds, const int &amp;roundMilliseconds, const int &amp;restMilliseconds)</td></tr>
<tr class="separator:a6dc7071565573dbd59d3eb94613b2433"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae57079ed791d793bfb310712063b1dab"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#ae57079ed791d793bfb310712063b1dab">getRounds</a> ()</td></tr>
<tr class="separator:ae57079ed791d793bfb310712063b1dab"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2b9ff4ab1dbd14f5e8f37b88677e73f4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a2b9ff4ab1dbd14f5e8f37b88677e73f4">getRoundMilliseconds</a> ()</td></tr>
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<tr class="memitem:a84fd6052ef19488b015638c68fa2be72"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a84fd6052ef19488b015638c68fa2be72">getRestMilliseconds</a> ()</td></tr>
<tr class="separator:a84fd6052ef19488b015638c68fa2be72"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abdabae9cd200706c2d207ada15b1c04c"><td class="memItemLeft" align="right" valign="top">QList&lt; int &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#abdabae9cd200706c2d207ada15b1c04c">getInnerTimers</a> ()</td></tr>
<tr class="memdesc:abdabae9cd200706c2d207ada15b1c04c"><td class="mdescLeft">&#160;</td><td class="mdescRight">gerInnerTimers() <a href="#abdabae9cd200706c2d207ada15b1c04c">More...</a><br /></td></tr>
<tr class="separator:abdabae9cd200706c2d207ada15b1c04c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2d03c793ed7ad6e97894e21b1f85105b"><td class="memItemLeft" align="right" valign="top">QString&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a2d03c793ed7ad6e97894e21b1f85105b">getPreset</a> ()</td></tr>
<tr class="separator:a2d03c793ed7ad6e97894e21b1f85105b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac0641004a9f244dcce8056c722685065"><td class="memItemLeft" align="right" valign="top">QString&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#ac0641004a9f244dcce8056c722685065">getPresetName</a> ()</td></tr>
<tr class="separator:ac0641004a9f244dcce8056c722685065"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5fee80840f4bfe8cb0fa95dea161e586"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a5fee80840f4bfe8cb0fa95dea161e586">setRounds</a> (const int &amp;rounds)</td></tr>
<tr class="memdesc:a5fee80840f4bfe8cb0fa95dea161e586"><td class="mdescLeft">&#160;</td><td class="mdescRight">Setter for number of rounds. <a href="#a5fee80840f4bfe8cb0fa95dea161e586">More...</a><br /></td></tr>
<tr class="separator:a5fee80840f4bfe8cb0fa95dea161e586"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aaa691ab3a2fa5d1812975207b7e9f9ed"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#aaa691ab3a2fa5d1812975207b7e9f9ed">setRoundMilliseconds</a> (const int &amp;roundMilliseconds)</td></tr>
<tr class="memdesc:aaa691ab3a2fa5d1812975207b7e9f9ed"><td class="mdescLeft">&#160;</td><td class="mdescRight">Setter for duration of round (in milliseconds) <a href="#aaa691ab3a2fa5d1812975207b7e9f9ed">More...</a><br /></td></tr>
<tr class="separator:aaa691ab3a2fa5d1812975207b7e9f9ed"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad7c283d2b4ebe1333c1680a0fd19cb0c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#ad7c283d2b4ebe1333c1680a0fd19cb0c">setRestMilliseconds</a> (const int &amp;restMilliseconds)</td></tr>
<tr class="memdesc:ad7c283d2b4ebe1333c1680a0fd19cb0c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Setter for milliseconds of rest. <a href="#ad7c283d2b4ebe1333c1680a0fd19cb0c">More...</a><br /></td></tr>
<tr class="separator:ad7c283d2b4ebe1333c1680a0fd19cb0c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a71e6d017856266fa95b07ed0030ed05b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_boxing_settings.html#a71e6d017856266fa95b07ed0030ed05b">setPreset</a> (const QString &amp;preset)</td></tr>
<tr class="memdesc:a71e6d017856266fa95b07ed0030ed05b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Setter for preset. <a href="#a71e6d017856266fa95b07ed0030ed05b">More...</a><br /></td></tr>
<tr class="separator:a71e6d017856266fa95b07ed0030ed05b"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Handle settings about timer. Can save, load and delete a specific preset. </p>
<p>QML Part of view </p>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a id="a62af206ef42670b751e0cec59c206896"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a62af206ef42670b751e0cec59c206896">&#9670;&nbsp;</a></span>BoxingSettings() <span class="overload">[1/2]</span></h2>
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<td class="memname">BoxingSettings::BoxingSettings </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a6dc7071565573dbd59d3eb94613b2433">&#9670;&nbsp;</a></span>BoxingSettings() <span class="overload">[2/2]</span></h2>
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<td class="memname">BoxingSettings::BoxingSettings </td>
<td>(</td>
<td class="paramtype">const int &amp;&#160;</td>
<td class="paramname"><em>rounds</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">const int &amp;&#160;</td>
<td class="paramname"><em>roundMilliseconds</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">const int &amp;&#160;</td>
<td class="paramname"><em>restMilliseconds</em>&#160;</td>
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<td></td>
<td>)</td>
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<h2 class="groupheader">Member Function Documentation</h2>
<a id="a6475be7b9b7eacc3b4a9ca853311b5a9"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a6475be7b9b7eacc3b4a9ca853311b5a9">&#9670;&nbsp;</a></span>deletePreset()</h2>
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<td class="memname">void BoxingSettings::deletePreset </td>
<td>(</td>
<td class="paramtype">const QString &amp;&#160;</td>
<td class="paramname"><em>name</em></td><td>)</td>
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<p>Delete a specified preset. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">name</td><td>string name of preset</td></tr>
</table>
</dd>
</dl>
<dl class="section author"><dt>Author</dt><dd>Claudio Maradonna <a href="#" onclick="location.href='mai'+'lto:'+'cla'+'ud'+'io@'+'un'+'ito'+'o.'+'pw'; return false;">claud<span style="display: none;">.nosp@m.</span>io@u<span style="display: none;">.nosp@m.</span>nitoo<span style="display: none;">.nosp@m.</span>.pw</a> </dd></dl>
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<a id="a7ddc31fa4c9bea682674cb938d2d9e24"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a7ddc31fa4c9bea682674cb938d2d9e24">&#9670;&nbsp;</a></span>getInnerTimer()</h2>
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<td class="memname">int BoxingSettings::getInnerTimer </td>
<td>(</td>
<td class="paramtype">const int &amp;&#160;</td>
<td class="paramname"><em>index</em></td><td>)</td>
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<p><a class="el" href="class_boxing_settings.html#a7ddc31fa4c9bea682674cb938d2d9e24" title="getInnerTimer(const int &amp;index) ">getInnerTimer(const int &amp;index)</a> </p>
<dl class="section return"><dt>Returns</dt><dd>the specific timer in milliseconds </dd></dl>
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<a id="abdabae9cd200706c2d207ada15b1c04c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#abdabae9cd200706c2d207ada15b1c04c">&#9670;&nbsp;</a></span>getInnerTimers()</h2>
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<td class="memname">QList&lt;int&gt; BoxingSettings::getInnerTimers </td>
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<p>gerInnerTimers() </p>
<dl class="section return"><dt>Returns</dt><dd>the list of inner timers </dd></dl>
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<a id="a2d03c793ed7ad6e97894e21b1f85105b"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a2d03c793ed7ad6e97894e21b1f85105b">&#9670;&nbsp;</a></span>getPreset()</h2>
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<td class="memname">QString BoxingSettings::getPreset </td>
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<dl class="section return"><dt>Returns</dt><dd>the loaded preset </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ac0641004a9f244dcce8056c722685065">&#9670;&nbsp;</a></span>getPresetName()</h2>
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<dl class="section return"><dt>Returns</dt><dd>the human readable name of preset </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#a84fd6052ef19488b015638c68fa2be72">&#9670;&nbsp;</a></span>getRestMilliseconds()</h2>
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<td class="memname">int BoxingSettings::getRestMilliseconds </td>
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<dl class="section return"><dt>Returns</dt><dd>milliseconds of rest </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#a2b9ff4ab1dbd14f5e8f37b88677e73f4">&#9670;&nbsp;</a></span>getRoundMilliseconds()</h2>
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<td class="memname">int BoxingSettings::getRoundMilliseconds </td>
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<dl class="section return"><dt>Returns</dt><dd>duration in milliseconds of a rounds </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ae57079ed791d793bfb310712063b1dab">&#9670;&nbsp;</a></span>getRounds()</h2>
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<td class="memname">int BoxingSettings::getRounds </td>
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<dl class="section return"><dt>Returns</dt><dd>number of rounds </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#a811dbd6c80f86ad219bbb9166571a2e9">&#9670;&nbsp;</a></span>presetChanged</h2>
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<td class="memname">void BoxingSettings::presetChanged </td>
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<span class="mlabels"><span class="mlabel">signal</span></span> </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a507b3038f2851cff0d17fffc027019de">&#9670;&nbsp;</a></span>presetsList()</h2>
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<td class="memname">const QStringList BoxingSettings::presetsList </td>
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<dl class="section author"><dt>Author</dt><dd>Claudio Maradonna <a href="#" onclick="location.href='mai'+'lto:'+'cla'+'ud'+'io@'+'un'+'ito'+'o.'+'pw'; return false;">claud<span style="display: none;">.nosp@m.</span>io@u<span style="display: none;">.nosp@m.</span>nitoo<span style="display: none;">.nosp@m.</span>.pw</a> </dd></dl>
<dl class="section return"><dt>Returns</dt><dd>a list with available (probably saved) presets </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#a8402eca09f44d4b3773ac1fd12e8dcda">&#9670;&nbsp;</a></span>savePreset()</h2>
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<td class="memname">void BoxingSettings::savePreset </td>
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<td class="paramtype">const QString &amp;&#160;</td>
<td class="paramname"><em>name</em>, </td>
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<p>Save or override settings about specific preset. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">name</td><td>string name of preset </td></tr>
<tr><td class="paramname">rounds</td><td>int number of rounds </td></tr>
<tr><td class="paramname">roundMilliseconds</td><td>int duration of round </td></tr>
<tr><td class="paramname">restMilliseconds</td><td>int duration of rest</td></tr>
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<dl class="section author"><dt>Author</dt><dd>Claudio Maradonna <a href="#" onclick="location.href='mai'+'lto:'+'cla'+'ud'+'io@'+'un'+'ito'+'o.'+'pw'; return false;">claud<span style="display: none;">.nosp@m.</span>io@u<span style="display: none;">.nosp@m.</span>nitoo<span style="display: none;">.nosp@m.</span>.pw</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#a71e6d017856266fa95b07ed0030ed05b">&#9670;&nbsp;</a></span>setPreset()</h2>
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<td class="memname">void BoxingSettings::setPreset </td>
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<p>Setter for preset. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">preset</td><td>QString </td></tr>
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<h2 class="memtitle"><span class="permalink"><a href="#ad7c283d2b4ebe1333c1680a0fd19cb0c">&#9670;&nbsp;</a></span>setRestMilliseconds()</h2>
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<td class="memname">void BoxingSettings::setRestMilliseconds </td>
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<td class="paramtype">const int &amp;&#160;</td>
<td class="paramname"><em>restMilliseconds</em></td><td>)</td>
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<p>Setter for milliseconds of rest. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">restMilliseconds</td><td>int </td></tr>
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<h2 class="memtitle"><span class="permalink"><a href="#aaa691ab3a2fa5d1812975207b7e9f9ed">&#9670;&nbsp;</a></span>setRoundMilliseconds()</h2>
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<td class="memname">void BoxingSettings::setRoundMilliseconds </td>
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<td class="paramtype">const int &amp;&#160;</td>
<td class="paramname"><em>roundMilliseconds</em></td><td>)</td>
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<p>Setter for duration of round (in milliseconds) </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">roundMilliseconds</td><td>int </td></tr>
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</dd>
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<h2 class="memtitle"><span class="permalink"><a href="#a5fee80840f4bfe8cb0fa95dea161e586">&#9670;&nbsp;</a></span>setRounds()</h2>
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<td class="memname">void BoxingSettings::setRounds </td>
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<td class="paramtype">const int &amp;&#160;</td>
<td class="paramname"><em>rounds</em></td><td>)</td>
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<p>Setter for number of rounds. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">rounds</td><td>int </td></tr>
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<hr/>The documentation for this class was generated from the following files:<ul>
<li>src/<a class="el" href="boxingsettings_8h_source.html">boxingsettings.h</a></li>
<li>src/<a class="el" href="boxingsettings_8cpp.html">boxingsettings.cpp</a></li>
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