GoToSocial/internal/gotosocial/gotosocial.go
Tobi Smethurst 3d77f81c7f
Move a lot of stuff + tidy stuff (#37)
Lots of renaming and moving stuff, some bug fixes, more lenient parsing of notifications and home timeline.
2021-05-30 13:12:00 +02:00

81 lines
2.8 KiB
Go

/*
GoToSocial
Copyright (C) 2021 GoToSocial Authors admin@gotosocial.org
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gotosocial
import (
"context"
"github.com/superseriousbusiness/gotosocial/internal/config"
"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/federation"
"github.com/superseriousbusiness/gotosocial/internal/router"
)
// Server is the 'main' function of the gotosocial server, and the place where everything hangs together.
// The logic of stopping and starting the entire server is contained here.
type Server interface {
// Start starts up the gotosocial server. If something goes wrong
// while starting the server, then an error will be returned.
Start(context.Context) error
// Stop closes down the gotosocial server, first closing the router
// then the database. If something goes wrong while stopping, an
// error will be returned.
Stop(context.Context) error
}
// NewServer returns a new gotosocial server, initialized with the given configuration.
// An error will be returned the caller if something goes wrong during initialization
// eg., no db or storage connection, port for router already in use, etc.
func NewServer(db db.DB, apiRouter router.Router, federator federation.Federator, config *config.Config) (Server, error) {
return &gotosocial{
db: db,
apiRouter: apiRouter,
federator: federator,
config: config,
}, nil
}
// gotosocial fulfils the gotosocial interface.
type gotosocial struct {
db db.DB
apiRouter router.Router
federator federation.Federator
config *config.Config
}
// Start starts up the gotosocial server. If something goes wrong
// while starting the server, then an error will be returned.
func (gts *gotosocial) Start(ctx context.Context) error {
gts.apiRouter.Start()
return nil
}
// Stop closes down the gotosocial server, first closing the router
// then the database. If something goes wrong while stopping, an
// error will be returned.
func (gts *gotosocial) Stop(ctx context.Context) error {
if err := gts.apiRouter.Stop(ctx); err != nil {
return err
}
if err := gts.db.Stop(ctx); err != nil {
return err
}
return nil
}