GoToSocial/internal/timeline/index.go
tobi f5c004d67d
[feature] Add List functionality (#1802)
* start working on lists

* further list work

* test list db functions nicely

* more work on lists

* peepoopeepoo

* poke

* start list timeline func

* we're getting there lads

* couldn't be me working on stuff... could it?

* hook up handlers

* fiddling

* weeee

* woah

* screaming, pissing

* fix streaming being a whiny baby

* lint, small test fix, swagger

* tidying up, testing

* fucked! by the linter

* move timelines to state like a boss

* add timeline start to tests using state

* invalidate lists
2023-05-25 10:37:38 +02:00

285 lines
6.8 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package timeline
import (
"container/list"
"context"
"errors"
"fmt"
"codeberg.org/gruf/go-kv"
"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/log"
)
func (t *timeline) indexXBetweenIDs(ctx context.Context, amount int, behindID string, beforeID string, frontToBack bool) error {
l := log.
WithContext(ctx).
WithFields(kv.Fields{
{"amount", amount},
{"behindID", behindID},
{"beforeID", beforeID},
{"frontToBack", frontToBack},
}...)
l.Trace("entering indexXBetweenIDs")
if beforeID >= behindID {
// This is an impossible situation, we
// can't index anything between these.
return nil
}
t.Lock()
defer t.Unlock()
// Lazily init indexed items.
if t.items.data == nil {
t.items.data = &list.List{}
t.items.data.Init()
}
// Start by mapping out the list so we know what
// we have to do. Depending on the current state
// of the list we might not have to do *anything*.
var (
position int
listLen = t.items.data.Len()
behindIDPosition int
beforeIDPosition int
)
for e := t.items.data.Front(); e != nil; e = e.Next() {
entry := e.Value.(*indexedItemsEntry) //nolint:forcetypeassert
position++
if entry.itemID > behindID {
l.Trace("item is too new, continuing")
continue
}
if behindIDPosition == 0 {
// Gone far enough through the list
// and found our behindID mark.
// We only need to set this once.
l.Tracef("found behindID mark %s at position %d", entry.itemID, position)
behindIDPosition = position
}
if entry.itemID >= beforeID {
// Push the beforeID mark back
// one place every iteration.
l.Tracef("setting beforeID mark %s at position %d", entry.itemID, position)
beforeIDPosition = position
}
if entry.itemID <= beforeID {
// We've gone beyond the bounds of
// items we're interested in; stop.
l.Trace("reached older items, breaking")
break
}
}
// We can now figure out if we need to make db calls.
var grabMore bool
switch {
case listLen < amount:
// The whole list is shorter than the
// amount we're being asked to return,
// make up the difference.
grabMore = true
amount -= listLen
case beforeIDPosition-behindIDPosition < amount:
// Not enough items between behindID and
// beforeID to return amount required,
// try to get more.
grabMore = true
}
if !grabMore {
// We're good!
return nil
}
// Fetch additional items.
items, err := t.grab(ctx, amount, behindID, beforeID, frontToBack)
if err != nil {
return err
}
// Index all the items we got. We already have
// a lock on the timeline, so don't call IndexOne
// here, since that will also try to get a lock!
for _, item := range items {
entry := &indexedItemsEntry{
itemID: item.GetID(),
boostOfID: item.GetBoostOfID(),
accountID: item.GetAccountID(),
boostOfAccountID: item.GetBoostOfAccountID(),
}
if _, err := t.items.insertIndexed(ctx, entry); err != nil {
return fmt.Errorf("error inserting entry with itemID %s into index: %w", entry.itemID, err)
}
}
return nil
}
// grab wraps the timeline's grabFunction in paging + filtering logic.
func (t *timeline) grab(ctx context.Context, amount int, behindID string, beforeID string, frontToBack bool) ([]Timelineable, error) {
var (
sinceID string
minID string
grabbed int
maxID = behindID
filtered = make([]Timelineable, 0, amount)
)
if frontToBack {
sinceID = beforeID
} else {
minID = beforeID
}
for attempts := 0; attempts < 5; attempts++ {
if grabbed >= amount {
// We got everything we needed.
break
}
items, stop, err := t.grabFunction(
ctx,
t.timelineID,
maxID,
sinceID,
minID,
// Don't grab more than we need to.
amount-grabbed,
)
if err != nil {
// Grab function already checks for
// db.ErrNoEntries, so if an error
// is returned then it's a real one.
return nil, err
}
if stop || len(items) == 0 {
// No items left.
break
}
// Set next query parameters.
if frontToBack {
// Page down.
maxID = items[len(items)-1].GetID()
if maxID <= beforeID {
// Can't go any further.
break
}
} else {
// Page up.
minID = items[0].GetID()
if minID >= behindID {
// Can't go any further.
break
}
}
for _, item := range items {
ok, err := t.filterFunction(ctx, t.timelineID, item)
if err != nil {
if !errors.Is(err, db.ErrNoEntries) {
// Real error here.
return nil, err
}
log.Warnf(ctx, "errNoEntries while filtering item %s: %s", item.GetID(), err)
continue
}
if ok {
filtered = append(filtered, item)
grabbed++ // count this as grabbed
}
}
}
return filtered, nil
}
func (t *timeline) IndexAndPrepareOne(ctx context.Context, statusID string, boostOfID string, accountID string, boostOfAccountID string) (bool, error) {
t.Lock()
defer t.Unlock()
postIndexEntry := &indexedItemsEntry{
itemID: statusID,
boostOfID: boostOfID,
accountID: accountID,
boostOfAccountID: boostOfAccountID,
}
if inserted, err := t.items.insertIndexed(ctx, postIndexEntry); err != nil {
return false, fmt.Errorf("IndexAndPrepareOne: error inserting indexed: %w", err)
} else if !inserted {
// Entry wasn't inserted, so
// don't bother preparing it.
return false, nil
}
preparable, err := t.prepareFunction(ctx, t.timelineID, statusID)
if err != nil {
return true, fmt.Errorf("IndexAndPrepareOne: error preparing: %w", err)
}
postIndexEntry.prepared = preparable
return true, nil
}
func (t *timeline) Len() int {
t.Lock()
defer t.Unlock()
if t.items == nil || t.items.data == nil {
// indexedItems hasnt been initialized yet.
return 0
}
return t.items.data.Len()
}
func (t *timeline) OldestIndexedItemID() string {
t.Lock()
defer t.Unlock()
if t.items == nil || t.items.data == nil {
// indexedItems hasnt been initialized yet.
return ""
}
e := t.items.data.Back()
if e == nil {
// List was empty.
return ""
}
return e.Value.(*indexedItemsEntry).itemID //nolint:forcetypeassert
}