GoToSocial/vendor/github.com/go-openapi/runtime/client_response.go

111 lines
3.2 KiB
Go

// Copyright 2015 go-swagger maintainers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package runtime
import (
"encoding/json"
"fmt"
"io"
)
// A ClientResponse represents a client response
// This bridges between responses obtained from different transports
type ClientResponse interface {
Code() int
Message() string
GetHeader(string) string
GetHeaders(string) []string
Body() io.ReadCloser
}
// A ClientResponseReaderFunc turns a function into a ClientResponseReader interface implementation
type ClientResponseReaderFunc func(ClientResponse, Consumer) (interface{}, error)
// ReadResponse reads the response
func (read ClientResponseReaderFunc) ReadResponse(resp ClientResponse, consumer Consumer) (interface{}, error) {
return read(resp, consumer)
}
// A ClientResponseReader is an interface for things want to read a response.
// An application of this is to create structs from response values
type ClientResponseReader interface {
ReadResponse(ClientResponse, Consumer) (interface{}, error)
}
// NewAPIError creates a new API error
func NewAPIError(opName string, payload interface{}, code int) *APIError {
return &APIError{
OperationName: opName,
Response: payload,
Code: code,
}
}
// APIError wraps an error model and captures the status code
type APIError struct {
OperationName string
Response interface{}
Code int
}
func (o *APIError) Error() string {
var resp []byte
if err, ok := o.Response.(error); ok {
resp = []byte("'" + err.Error() + "'")
} else {
resp, _ = json.Marshal(o.Response)
}
return fmt.Sprintf("%s (status %d): %s", o.OperationName, o.Code, resp)
}
func (o *APIError) String() string {
return o.Error()
}
// IsSuccess returns true when this elapse o k response returns a 2xx status code
func (o *APIError) IsSuccess() bool {
return o.Code/100 == 2
}
// IsRedirect returns true when this elapse o k response returns a 3xx status code
func (o *APIError) IsRedirect() bool {
return o.Code/100 == 3
}
// IsClientError returns true when this elapse o k response returns a 4xx status code
func (o *APIError) IsClientError() bool {
return o.Code/100 == 4
}
// IsServerError returns true when this elapse o k response returns a 5xx status code
func (o *APIError) IsServerError() bool {
return o.Code/100 == 5
}
// IsCode returns true when this elapse o k response returns a 4xx status code
func (o *APIError) IsCode(code int) bool {
return o.Code == code
}
// A ClientResponseStatus is a common interface implemented by all responses on the generated code
// You can use this to treat any client response based on status code
type ClientResponseStatus interface {
IsSuccess() bool
IsRedirect() bool
IsClientError() bool
IsServerError() bool
IsCode(int) bool
}