GoToSocial/internal/state/state.go
kim e58d2d8122
[chore] move caches to a separate State{} structure (#1078)
* move caches to a separate State{} structure

Signed-off-by: kim <grufwub@gmail.com>

* fix call to log.Panic not using formatted call

Signed-off-by: kim <grufwub@gmail.com>

* move caches to use interfaces, to make switchouts easier in future

Signed-off-by: kim <grufwub@gmail.com>

* fix rebase issue

Signed-off-by: kim <grufwub@gmail.com>

* improve code comment

Signed-off-by: kim <grufwub@gmail.com>

* fix further issues after rebase

Signed-off-by: kim <grufwub@gmail.com>

* heh

Signed-off-by: kim <grufwub@gmail.com>

* add missing license text

Signed-off-by: kim <grufwub@gmail.com>

Signed-off-by: kim <grufwub@gmail.com>
2022-12-08 18:35:14 +01:00

50 lines
1.6 KiB
Go

/*
GoToSocial
Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package state
import (
"github.com/superseriousbusiness/gotosocial/internal/cache"
"github.com/superseriousbusiness/gotosocial/internal/db"
)
// State provides a means of dependency injection and sharing of resources
// across different subpackages of the GoToSocial codebase. DO NOT assume
// that any particular field will be initialized if you are accessing this
// during initialization. A pointer to a State{} is often passed during
// subpackage initialization, while the returned subpackage type will later
// then be set and stored within the State{} itself.
type State struct {
// Caches provides access to this state's collection of caches.
Caches cache.Caches
// DB provides access to the database.
DB db.DB
// prevent pass-by-value.
_ nocopy
}
// nocopy when embedded will signal linter to
// error on pass-by-value of parent struct.
type nocopy struct{}
func (*nocopy) Lock() {}
func (*nocopy) Unlock() {}