GoToSocial/internal/gotosocial/gotosocial.go
kim acc95923da
[performance] processing media and scheduled jobs improvements (#1482)
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling

* improved code comment

* fix worker tryUntil function, update go-runners/go-sched

* make preprocess functions package public, use these where possible to stop doubled up processing

* remove separate emoji worker pool

* limit calls to time.Now() during media preprocessing

* use Processor{} to manage singular runtime of processing media

* ensure workers get started when media manager is used

* improved error setting in processing media, fix media test

* port changes from processingmedia to processing emoji

* finish code commenting

* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced

* linterrrrrrrrrrrrrrrr

---------

Signed-off-by: kim <grufwub@gmail.com>
2023-02-13 18:40:48 +00:00

81 lines
2.8 KiB
Go

/*
GoToSocial
Copyright (C) 2021-2023 GoToSocial Authors admin@gotosocial.org
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gotosocial
import (
"context"
"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/federation"
"github.com/superseriousbusiness/gotosocial/internal/media"
"github.com/superseriousbusiness/gotosocial/internal/router"
)
// Server is the 'main' function of the gotosocial server, and the place where everything hangs together.
// The logic of stopping and starting the entire server is contained here.
type Server interface {
// Start starts up the gotosocial server. If something goes wrong
// while starting the server, then an error will be returned.
Start(context.Context) error
// Stop closes down the gotosocial server, first closing the router
// then the database. If something goes wrong while stopping, an
// error will be returned.
Stop(context.Context) error
}
// NewServer returns a new gotosocial server, initialized with the given configuration.
// An error will be returned the caller if something goes wrong during initialization
// eg., no db or storage connection, port for router already in use, etc.
func NewServer(db db.DB, apiRouter router.Router, federator federation.Federator, mediaManager media.Manager) (Server, error) {
return &gotosocial{
db: db,
apiRouter: apiRouter,
federator: federator,
mediaManager: mediaManager,
}, nil
}
// gotosocial fulfils the gotosocial interface.
type gotosocial struct {
db db.DB
apiRouter router.Router
federator federation.Federator
mediaManager media.Manager
}
// Start starts up the gotosocial server. If something goes wrong
// while starting the server, then an error will be returned.
func (gts *gotosocial) Start(ctx context.Context) error {
gts.apiRouter.Start()
return nil
}
// Stop closes down the gotosocial server, first closing the router,
// then the media manager, then the database.
// If something goes wrong while stopping, an error will be returned.
func (gts *gotosocial) Stop(ctx context.Context) error {
if err := gts.apiRouter.Stop(ctx); err != nil {
return err
}
if err := gts.db.Stop(ctx); err != nil {
return err
}
return nil
}