GoToSocial/internal/transport/delivery/delivery.go

159 lines
4.2 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package delivery
import (
"bytes"
"encoding/json"
"io"
"net/http"
"time"
"github.com/superseriousbusiness/gotosocial/internal/httpclient"
)
// Delivery wraps an httpclient.Request{}
// to add ActivityPub ID IRI fields of the
// outgoing activity, so that deliveries may
// be indexed (and so, dropped from queue)
// by any of these possible ID IRIs.
type Delivery struct {
// PubKeyID is the signing public key
// ID of the actor performing request.
PubKeyID string
// ActorID contains the ActivityPub
// actor ID IRI (if any) of the activity
// being sent out by this request.
ActorID string
// ObjectID contains the ActivityPub
// object ID IRI (if any) of the activity
// being sent out by this request.
ObjectID string
// TargetID contains the ActivityPub
// target ID IRI (if any) of the activity
// being sent out by this request.
TargetID string
// Request is the prepared (+ wrapped)
// httpclient.Client{} request that
// constitutes this ActivtyPub delivery.
Request httpclient.Request
// internal fields.
next time.Time
}
// delivery is an internal type
// for Delivery{} that provides
// a json serialize / deserialize
// able shape that minimizes data.
type delivery struct {
PubKeyID string `json:"pub_key_id,omitempty"`
ActorID string `json:"actor_id,omitempty"`
ObjectID string `json:"object_id,omitempty"`
TargetID string `json:"target_id,omitempty"`
Method string `json:"method,omitempty"`
Header map[string][]string `json:"header,omitempty"`
URL string `json:"url,omitempty"`
Body []byte `json:"body,omitempty"`
}
// Serialize will serialize the delivery data as data blob for storage,
// note that this will flatten some of the data, dropping signing funcs.
func (dlv *Delivery) Serialize() ([]byte, error) {
var body []byte
if dlv.Request.GetBody != nil {
// Fetch a fresh copy of request body.
rbody, err := dlv.Request.GetBody()
if err != nil {
return nil, err
}
// Read request body into memory.
body, err = io.ReadAll(rbody)
// Done with body.
_ = rbody.Close()
if err != nil {
return nil, err
}
}
// Marshal as internal JSON type.
return json.Marshal(delivery{
PubKeyID: dlv.PubKeyID,
ActorID: dlv.ActorID,
ObjectID: dlv.ObjectID,
TargetID: dlv.TargetID,
Method: dlv.Request.Method,
Header: dlv.Request.Header,
URL: dlv.Request.URL.String(),
Body: body,
})
}
// Deserialize will attempt to deserialize a blob of task data,
// which will involve unflattening previously serialized data and
// leave delivery incomplete, still requiring signing func setup.
func (dlv *Delivery) Deserialize(data []byte) error {
var idlv delivery
// Unmarshal as internal JSON type.
err := json.Unmarshal(data, &idlv)
if err != nil {
return err
}
// Copy over simplest fields.
dlv.PubKeyID = idlv.PubKeyID
dlv.ActorID = idlv.ActorID
dlv.ObjectID = idlv.ObjectID
dlv.TargetID = idlv.TargetID
var body io.Reader
if idlv.Body != nil {
// Create new body reader from data.
body = bytes.NewReader(idlv.Body)
}
// Create a new request object from unmarshaled details.
r, err := http.NewRequest(idlv.Method, idlv.URL, body)
if err != nil {
return err
}
// Wrap request in httpclient type.
dlv.Request = httpclient.WrapRequest(r)
return nil
}
// backoff returns a valid (>= 0) backoff duration.
func (dlv *Delivery) backoff() time.Duration {
if dlv.next.IsZero() {
return 0
}
return time.Until(dlv.next)
}