GoToSocial/testrig/teststructs.go
tobi f23f04e0b1
[feature] Interaction requests client api + settings panel (#3215)
* [feature] Interaction requests client api + settings panel

* test accept / reject

* fmt

* don't pin rejected interaction

* use single db model for interaction accept, reject, and request

* swaggor

* env sharting

* append errors

* remove ErrNoEntries checks

* change intReqID to reqID

* rename "pend" to "request"

* markIntsPending -> mark interactionsPending

* use log instead of returning error when rejecting interaction

* empty migration

* jolly renaming

* make interactionURI unique again

* swag grr

* remove unnecessary locks

* invalidate as last step
2024-08-24 11:49:37 +02:00

122 lines
3.6 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package testrig
import (
"github.com/superseriousbusiness/gotosocial/internal/cleaner"
"github.com/superseriousbusiness/gotosocial/internal/email"
"github.com/superseriousbusiness/gotosocial/internal/filter/interaction"
"github.com/superseriousbusiness/gotosocial/internal/filter/visibility"
"github.com/superseriousbusiness/gotosocial/internal/processing"
"github.com/superseriousbusiness/gotosocial/internal/processing/common"
"github.com/superseriousbusiness/gotosocial/internal/state"
"github.com/superseriousbusiness/gotosocial/internal/typeutils"
)
// TestStructs encapsulates structs needed to
// run one test independently. Each test should
// call SetupTestStructs to get a new TestStructs,
// and defer TearDownTestStructs to close it when
// the test is complete. The reason for doing things
// this way here is to prevent the tests in a
// package from overwriting one another's processors
// and worker queues, which was causing issues
// when running all tests at once.
type TestStructs struct {
State *state.State
Common *common.Processor
Processor *processing.Processor
HTTPClient *MockHTTPClient
TypeConverter *typeutils.Converter
EmailSender email.Sender
}
func SetupTestStructs(
rMediaPath string,
rTemplatePath string,
) *TestStructs {
state := state.State{}
state.Caches.Init()
db := NewTestDB(&state)
state.DB = db
storage := NewInMemoryStorage()
state.Storage = storage
typeconverter := typeutils.NewConverter(&state)
visFilter := visibility.NewFilter(&state)
intFilter := interaction.NewFilter(&state)
StartTimelines(
&state,
visFilter,
typeconverter,
)
httpClient := NewMockHTTPClient(nil, rMediaPath)
httpClient.TestRemotePeople = NewTestFediPeople()
httpClient.TestRemoteStatuses = NewTestFediStatuses()
transportController := NewTestTransportController(&state, httpClient)
mediaManager := NewTestMediaManager(&state)
federator := NewTestFederator(&state, transportController, mediaManager)
oauthServer := NewTestOauthServer(db)
emailSender := NewEmailSender(rTemplatePath, nil)
common := common.New(
&state,
mediaManager,
typeconverter,
federator,
visFilter,
)
processor := processing.NewProcessor(
cleaner.New(&state),
typeconverter,
federator,
oauthServer,
mediaManager,
&state,
emailSender,
visFilter,
intFilter,
)
StartWorkers(&state, processor.Workers())
StandardDBSetup(db, nil)
StandardStorageSetup(storage, rMediaPath)
return &TestStructs{
State: &state,
Common: &common,
Processor: processor,
HTTPClient: httpClient,
TypeConverter: typeconverter,
EmailSender: emailSender,
}
}
func TearDownTestStructs(testStructs *TestStructs) {
StandardDBTeardown(testStructs.State.DB)
StandardStorageTeardown(testStructs.State.Storage)
StopWorkers(testStructs.State)
}