GoToSocial/internal/api/client/streaming
kim 291e180990
[bugfix] fix possible mutex lockup during streaming code (#2633)
* rewrite Stream{} to use much less mutex locking, update related code

* use new context for the stream context

* ensure stream gets closed on return of writeTo / readFrom WSConn()

* ensure stream write timeout gets cancelled

* remove embedded context type from Stream{}, reformat log messages for consistency

* use c.Request.Context() for context passed into Stream().Open()

* only return 1 boolean, fix tests to expect multiple stream types in messages

* changes to ping logic

* further improved ping logic

* don't export unused function types, update message sending to only include relevant stream type

* ensure stream gets closed 🤦

* update to error log on failed json marshal (instead of panic)

* inverse websocket read error checking to _ignore_ expected close errors
2024-02-20 18:07:49 +00:00
..
stream.go [bugfix] fix possible mutex lockup during streaming code (#2633) 2024-02-20 18:07:49 +00:00
streaming.go [chore/bugfix] Break Websockets logic into smaller read/write functions, don't log expected errors (#1932) 2023-07-04 12:55:10 +02:00
streaming_test.go [chore]: Bump github.com/gorilla/websocket from 1.5.0 to 1.5.1 (#2335) 2023-11-28 11:05:07 +00:00