GoToSocial/vendor/google.golang.org/grpc/internal/channelz/server.go

120 lines
3.0 KiB
Go

/*
*
* Copyright 2024 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package channelz
import (
"fmt"
"sync/atomic"
)
// Server is the channelz representation of a server.
type Server struct {
Entity
ID int64
RefName string
ServerMetrics ServerMetrics
closeCalled bool
sockets map[int64]string
listenSockets map[int64]string
cm *channelMap
}
// ServerMetrics defines a struct containing metrics for servers.
type ServerMetrics struct {
// The number of incoming calls started on the server.
CallsStarted atomic.Int64
// The number of incoming calls that have completed with an OK status.
CallsSucceeded atomic.Int64
// The number of incoming calls that have a completed with a non-OK status.
CallsFailed atomic.Int64
// The last time a call was started on the server.
LastCallStartedTimestamp atomic.Int64
}
// NewServerMetricsForTesting returns an initialized ServerMetrics.
func NewServerMetricsForTesting(started, succeeded, failed, timestamp int64) *ServerMetrics {
sm := &ServerMetrics{}
sm.CallsStarted.Store(started)
sm.CallsSucceeded.Store(succeeded)
sm.CallsFailed.Store(failed)
sm.LastCallStartedTimestamp.Store(timestamp)
return sm
}
func (sm *ServerMetrics) CopyFrom(o *ServerMetrics) {
sm.CallsStarted.Store(o.CallsStarted.Load())
sm.CallsSucceeded.Store(o.CallsSucceeded.Load())
sm.CallsFailed.Store(o.CallsFailed.Load())
sm.LastCallStartedTimestamp.Store(o.LastCallStartedTimestamp.Load())
}
// ListenSockets returns the listening sockets for s.
func (s *Server) ListenSockets() map[int64]string {
db.mu.RLock()
defer db.mu.RUnlock()
return copyMap(s.listenSockets)
}
// String returns a printable description of s.
func (s *Server) String() string {
return fmt.Sprintf("Server #%d", s.ID)
}
func (s *Server) id() int64 {
return s.ID
}
func (s *Server) addChild(id int64, e entry) {
switch v := e.(type) {
case *Socket:
switch v.SocketType {
case SocketTypeNormal:
s.sockets[id] = v.RefName
case SocketTypeListen:
s.listenSockets[id] = v.RefName
}
default:
logger.Errorf("cannot add a child (id = %d) of type %T to a server", id, e)
}
}
func (s *Server) deleteChild(id int64) {
delete(s.sockets, id)
delete(s.listenSockets, id)
s.deleteSelfIfReady()
}
func (s *Server) triggerDelete() {
s.closeCalled = true
s.deleteSelfIfReady()
}
func (s *Server) deleteSelfIfReady() {
if !s.closeCalled || len(s.sockets)+len(s.listenSockets) != 0 {
return
}
s.cm.deleteEntry(s.ID)
}
func (s *Server) getParentID() int64 {
return 0
}