mirror of
https://github.com/superseriousbusiness/gotosocial
synced 2024-12-11 16:20:16 +01:00
7ec1e1332e
* rewrite cache library as codeberg.org/gruf/go-structr, implement in gotosocial
* use actual go-structr release version (not just commit hash)
* revert go toolchain changes (damn you go for auto changing this)
* fix go mod woes
* ensure %w is used in calls to errs.Appendf()
* fix error checking
* fix possible panic
* remove unnecessary start/stop functions, move to main Cache{} struct, add note regarding which caches require start/stop
* fix copy-paste artifact... 😇
* fix all comment copy-paste artifacts
* remove dropID() function, now we can just use slices.DeleteFunc()
* use util.Deduplicate() instead of collate(), move collate to util
* move orderByIDs() to util package and "generify"
* add a util.DeleteIf() function, use this to delete entries on failed population
* use slices.DeleteFunc() instead of util.DeleteIf() (i had the logic mixed up in my head somehow lol)
* add note about how collate differs from deduplicate
142 lines
4.0 KiB
Go
142 lines
4.0 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package cache
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import (
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"time"
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"github.com/superseriousbusiness/gotosocial/internal/cache/headerfilter"
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"github.com/superseriousbusiness/gotosocial/internal/log"
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)
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type Caches struct {
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// GTS provides access to the collection of
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// gtsmodel object caches. (used by the database).
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GTS GTSCaches
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// AllowHeaderFilters provides access to
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// the allow []headerfilter.Filter cache.
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AllowHeaderFilters headerfilter.Cache
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// BlockHeaderFilters provides access to
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// the block []headerfilter.Filter cache.
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BlockHeaderFilters headerfilter.Cache
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// Visibility provides access to the item visibility
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// cache. (used by the visibility filter).
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Visibility VisibilityCache
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// prevent pass-by-value.
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_ nocopy
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}
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// Init will (re)initialize both the GTS and AP cache collections.
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// NOTE: the cache MUST NOT be in use anywhere, this is not thread-safe.
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func (c *Caches) Init() {
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log.Infof(nil, "init: %p", c)
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c.initAccount()
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c.initAccountNote()
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c.initApplication()
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c.initBlock()
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c.initBlockIDs()
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c.initBoostOfIDs()
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c.initDomainAllow()
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c.initDomainBlock()
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c.initEmoji()
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c.initEmojiCategory()
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c.initFollow()
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c.initFollowIDs()
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c.initFollowRequest()
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c.initFollowRequestIDs()
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c.initInReplyToIDs()
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c.initInstance()
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c.initList()
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c.initListEntry()
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c.initMarker()
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c.initMedia()
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c.initMention()
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c.initNotification()
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c.initPoll()
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c.initPollVote()
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c.initPollVoteIDs()
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c.initReport()
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c.initStatus()
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c.initStatusFave()
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c.initTag()
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c.initThreadMute()
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c.initStatusFaveIDs()
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c.initTombstone()
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c.initUser()
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c.initWebfinger()
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c.initVisibility()
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}
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// Start will start any caches that require a background
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// routine, which usually means any kind of TTL caches.
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func (c *Caches) Start() {
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log.Infof(nil, "start: %p", c)
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tryUntil("starting *gtsmodel.Webfinger cache", 5, func() bool {
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return c.GTS.Webfinger.Start(5 * time.Minute)
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})
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}
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// Stop will stop any caches that require a background
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// routine, which usually means any kind of TTL caches.
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func (c *Caches) Stop() {
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log.Infof(nil, "stop: %p", c)
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tryUntil("stopping *gtsmodel.Webfinger cache", 5, c.GTS.Webfinger.Stop)
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}
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// Sweep will sweep all the available caches to ensure none
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// are above threshold percent full to their total capacity.
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//
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// This helps with cache performance, as a full cache will
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// require an eviction on every single write, which adds
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// significant overhead to all cache writes.
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func (c *Caches) Sweep(threshold float64) {
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c.GTS.Account.Trim(threshold)
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c.GTS.AccountNote.Trim(threshold)
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c.GTS.Block.Trim(threshold)
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c.GTS.BlockIDs.Trim(threshold)
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c.GTS.Emoji.Trim(threshold)
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c.GTS.EmojiCategory.Trim(threshold)
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c.GTS.Follow.Trim(threshold)
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c.GTS.FollowIDs.Trim(threshold)
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c.GTS.FollowRequest.Trim(threshold)
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c.GTS.FollowRequestIDs.Trim(threshold)
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c.GTS.Instance.Trim(threshold)
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c.GTS.List.Trim(threshold)
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c.GTS.ListEntry.Trim(threshold)
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c.GTS.Marker.Trim(threshold)
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c.GTS.Media.Trim(threshold)
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c.GTS.Mention.Trim(threshold)
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c.GTS.Notification.Trim(threshold)
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c.GTS.Poll.Trim(threshold)
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c.GTS.Report.Trim(threshold)
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c.GTS.Status.Trim(threshold)
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c.GTS.StatusFave.Trim(threshold)
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c.GTS.Tag.Trim(threshold)
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c.GTS.ThreadMute.Trim(threshold)
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c.GTS.Tombstone.Trim(threshold)
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c.GTS.User.Trim(threshold)
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c.Visibility.Trim(threshold)
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}
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