Files
GoToSocial/web/source/frontend_prerender/index.js
tobi f7323c065a [feature] Update attachment format, receive + send focalPoint prop + use it on the frontend (#4052)
* [feature] Update attachment format, receive + send `focalPoint` prop + use it on the frontend

* whoops

* boop

* restore function signature of ExtractAttachments
2025-04-26 15:03:05 +02:00

276 lines
7.7 KiB
JavaScript

/*
GoToSocial
Copyright (C) GoToSocial Authors admin@gotosocial.org
SPDX-License-Identifier: AGPL-3.0-or-later
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
WHAT SHOULD GO IN THIS FILE?
This script is loaded just before the end of the HTML body, so
put stuff in here that should be run *before* the user sees the page.
So, stuff that shifts the layout or causes elements to jump around.
*/
import { decode } from "blurhash";
const reduceMotion = window.matchMedia('(prefers-reduced-motion: reduce)');
// Adjust object-position of any image that has a focal point set.
document.querySelectorAll("img[data-object-position]").forEach(img => {
img.style["object-position"] = img.dataset.objectPosition;
});
// Generate a blurhash canvas for each image for
// each blurhash container and put it in the summary.
Array.from(document.getElementsByClassName('blurhash-container')).forEach(blurhashContainer => {
const hash = blurhashContainer.dataset.blurhashHash;
const thumbHeight = blurhashContainer.dataset.blurhashHeight;
const thumbWidth = blurhashContainer.dataset.blurhashWidth;
const thumbAspect = blurhashContainer.dataset.blurhashAspect;
const objectPosition = blurhashContainer.dataset.blurhashObjectPosition;
/*
It's very expensive to draw big canvases
with blurhashes, so use tiny ones, keeping
aspect ratio of the original thumbnail.
*/
var useWidth = 32;
var useHeight = 32;
switch (true) {
case thumbWidth > thumbHeight:
useHeight = Math.round(useWidth / thumbAspect);
break;
case thumbHeight > thumbWidth:
useWidth = Math.round(useHeight * thumbAspect);
break;
}
const pixels = decode(
hash,
useWidth,
useHeight,
);
// Create canvas of appropriate size.
const canvas = document.createElement("canvas");
canvas.width = useWidth;
canvas.height = useHeight;
// Draw the image data into the canvas.
const ctx = canvas.getContext("2d");
const imageData = ctx.createImageData(
useWidth,
useHeight,
);
imageData.data.set(pixels);
ctx.putImageData(imageData, 0, 0);
// Set object-position css property on
// the canvas if it's set on the container.
if (objectPosition) {
canvas.style["object-position"] = objectPosition;
}
// Put the canvas inside the container.
blurhashContainer.appendChild(canvas);
});
// Add a smooth transition from blurhash
// to image for each sensitive image.
Array.from(document.getElementsByTagName('img')).forEach(img => {
if (!img.dataset.blurhashHash) {
// Has no blurhash,
// can't transition smoothly.
return;
}
if (img.dataset.sensitive !== "true") {
// Not sensitive, smooth
// transition doesn't matter.
return;
}
if (img.complete) {
// Image already loaded,
// don't stub it with anything.
return;
}
const parentSlide = img.closest(".photoswipe-slide");
if (!parentSlide) {
// Parent slide was nil,
// can't do anything.
return;
}
const blurhashContainer = document.querySelector("div[data-blurhash-hash=\"" + img.dataset.blurhashHash + "\"]");
if (!blurhashContainer) {
// Blurhash div was nil,
// can't do anything.
return;
}
const canvas = blurhashContainer.children[0];
if (!canvas) {
// Canvas was nil,
// can't do anything.
return;
}
// "Replace" the hidden img with a canvas
// that will show initially when it's clicked.
const clone = canvas.cloneNode(true);
clone.getContext("2d").drawImage(canvas, 0, 0);
parentSlide.prepend(clone);
img.className = img.className + " hidden";
// Add a listener so that when the spoiler
// is opened, loading of the image begins.
const parentSummary = img.closest(".media-spoiler");
parentSummary.addEventListener("toggle", (_) => {
if (parentSummary.hasAttribute("open") && !img.complete) {
img.loading = "eager";
}
});
// Add a callback that triggers
// when image loading is complete.
img.addEventListener("load", () => {
// Show the image now that it's loaded.
img.className = img.className.replace(" hidden", "");
// Reset the lazy loading tag to its initial
// value. This doesn't matter too much since
// it's already loaded but it feels neater.
img.loading = "lazy";
// Remove the temporary blurhash
// canvas so only the image shows.
const canvas = parentSlide.getElementsByTagName("canvas")[0];
if (canvas) {
canvas.remove();
}
});
});
// Change the spoiler / content warning boxes from generic
// "toggle visibility" to show/hide depending on state,
// and add keyboard functionality to spoiler buttons.
function dynamicSpoiler(className, updateFunc) {
Array.from(document.getElementsByClassName(className)).forEach((spoiler) => {
const update = updateFunc(spoiler);
if (update) {
update();
spoiler.addEventListener("toggle", update);
}
});
}
dynamicSpoiler("text-spoiler", (details) => {
const summary = details.children[0];
const button = details.querySelector(".button");
// Use button *instead of summary*
// to toggle post visibility.
summary.tabIndex = "-1";
button.tabIndex = "0";
button.setAttribute("aria-role", "button");
button.onclick = (e) => {
e.preventDefault();
return details.hasAttribute("open")
? details.removeAttribute("open")
: details.setAttribute("open", "");
};
// Let enter also trigger the button
// (for those using keyboard to navigate).
button.addEventListener("keydown", (e) => {
if (e.key === "Enter") {
e.preventDefault();
button.click();
}
});
// Change button text depending on
// whether spoiler is open or closed rn.
return () => {
button.textContent = details.open
? "Show less"
: "Show more";
};
});
dynamicSpoiler("media-spoiler", (details) => {
const summary = details.children[0];
const button = details.querySelector(".eye.button");
const video = details.querySelector(".plyr-video");
const loopingAuto = !reduceMotion.matches && video != null && video.classList.contains("gifv");
// Use button *instead of summary*
// to toggle media visibility.
summary.tabIndex = "-1";
button.tabIndex = "0";
button.setAttribute("aria-role", "button");
button.onclick = (e) => {
e.preventDefault();
return details.hasAttribute("open")
? details.removeAttribute("open")
: details.setAttribute("open", "");
};
// Let enter also trigger the button
// (for those using keyboard to navigate).
button.addEventListener("keydown", (e) => {
if (e.key === "Enter") {
e.preventDefault();
button.click();
}
});
return () => {
if (details.open) {
button.setAttribute("aria-label", "Hide media");
} else {
button.setAttribute("aria-label", "Show media");
if (video && !loopingAuto) {
video.pause();
}
}
};
});
// Reformat time text to browser locale.
// Define + reuse one DateTimeFormat (cheaper).
const dateTimeFormat = Intl.DateTimeFormat(
undefined,
{
year: 'numeric',
month: 'short',
day: '2-digit',
hour: '2-digit',
minute: '2-digit',
hour12: false
},
);
Array.from(document.getElementsByTagName('time')).forEach(timeTag => {
const datetime = timeTag.getAttribute('datetime');
const currentText = timeTag.textContent.trim();
// Only format if current text contains precise time.
if (currentText.match(/\d{2}:\d{2}/)) {
const date = new Date(datetime);
timeTag.textContent = dateTimeFormat.format(date);
}
});