GoToSocial/internal/cache/domain/domain.go
Daenney 5e2bf0bdca
[chore] Improve copyright header handling (#1608)
* [chore] Remove years from all license headers

Years or year ranges aren't required in license headers. Many projects
have removed them in recent years and it avoids a bit of yearly toil.

In many cases our copyright claim was also a bit dodgy since we added
the 2021-2023 header to files created after 2021 but you can't claim
copyright into the past that way.

* [chore] Add license header check

This ensures a license header is always added to any new file. This
avoids maintainers/reviewers needing to remember to check for and ask
for it in case a contribution doesn't include it.

* [chore] Add missing license headers

* [chore] Further updates to license header

* Use the more common // indentend comment format
* Remove the hack we had for the linter now that we use the // format
* Add SPDX license identifier
2023-03-12 16:00:57 +01:00

170 lines
5.6 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package domain
import (
"fmt"
"time"
"codeberg.org/gruf/go-cache/v3/ttl"
"github.com/miekg/dns"
)
// BlockCache provides a means of caching domain blocks in memory to reduce load
// on an underlying storage mechanism, e.g. a database.
//
// It consists of a TTL primary cache that stores calculated domain string to block results,
// that on cache miss is filled by calculating block status by iterating over a list of all of
// the domain blocks stored in memory. This reduces CPU usage required by not need needing to
// iterate through a possible 100-1000s long block list, while saving memory by having a primary
// cache of limited size that evicts stale entries. The raw list of all domain blocks should in
// most cases be negligible when it comes to memory usage.
//
// The in-memory block list is kept up-to-date by means of a passed loader function during every
// call to .IsBlocked(). In the case of a nil internal block list, the loader function is called to
// hydrate the cache with the latest list of domain blocks. The .Clear() function can be used to invalidate
// the cache, e.g. when a domain block is added / deleted from the database. It will drop the current
// list of domain blocks and clear all entries from the primary cache.
type BlockCache struct {
pcache *ttl.Cache[string, bool] // primary cache of domains -> block results
blocks []block // raw list of all domain blocks, nil => not loaded.
}
// New returns a new initialized BlockCache instance with given primary cache capacity and TTL.
func New(pcap int, pttl time.Duration) *BlockCache {
c := new(BlockCache)
c.pcache = new(ttl.Cache[string, bool])
c.pcache.Init(0, pcap, pttl)
return c
}
// Start will start the cache background eviction routine with given sweep frequency. If already running or a freq <= 0 provided, this is a no-op. This will block until the eviction routine has started.
func (b *BlockCache) Start(pfreq time.Duration) bool {
return b.pcache.Start(pfreq)
}
// Stop will stop cache background eviction routine. If not running this is a no-op. This will block until the eviction routine has stopped.
func (b *BlockCache) Stop() bool {
return b.pcache.Stop()
}
// IsBlocked checks whether domain is blocked. If the cache is not currently loaded, then the provided load function is used to hydrate it.
// NOTE: be VERY careful using any kind of locking mechanism within the load function, as this itself is ran within the cache mutex lock.
func (b *BlockCache) IsBlocked(domain string, load func() ([]string, error)) (bool, error) {
var blocked bool
// Acquire cache lock
b.pcache.Lock()
defer b.pcache.Unlock()
// Check primary cache for result
entry, ok := b.pcache.Cache.Get(domain)
if ok {
return entry.Value, nil
}
if b.blocks == nil {
// Cache is not hydrated
//
// Load domains from callback
domains, err := load()
if err != nil {
return false, fmt.Errorf("error reloading cache: %w", err)
}
// Drop all domain blocks and recreate
b.blocks = make([]block, len(domains))
for i, domain := range domains {
// Store pre-split labels for each domain block
b.blocks[i].labels = dns.SplitDomainName(domain)
}
}
// Split domain into it separate labels
labels := dns.SplitDomainName(domain)
// Compare this to our stored blocks
for _, block := range b.blocks {
if block.Blocks(labels) {
blocked = true
break
}
}
// Store block result in primary cache
b.pcache.Cache.Set(domain, &ttl.Entry[string, bool]{
Key: domain,
Value: blocked,
Expiry: time.Now().Add(b.pcache.TTL),
})
return blocked, nil
}
// Clear will drop the currently loaded domain list, and clear the primary cache.
// This will trigger a reload on next call to .IsBlocked().
func (b *BlockCache) Clear() {
// Drop all blocks.
b.pcache.Lock()
b.blocks = nil
b.pcache.Unlock()
// Clear needs to be done _outside_ of
// lock, as also acquires a mutex lock.
b.pcache.Clear()
}
// block represents a domain block, and stores the
// deconstructed labels of a singular domain block.
// e.g. []string{"gts", "superseriousbusiness", "org"}.
type block struct {
labels []string
}
// Blocks checks whether the separated domain labels of an
// incoming domain matches the stored (receiving struct) block.
func (b block) Blocks(labels []string) bool {
// Calculate length difference
d := len(labels) - len(b.labels)
if d < 0 {
return false
}
// Iterate backwards through domain block's
// labels, omparing against the incoming domain's.
//
// So for the following input:
// labels = []string{"mail", "google", "com"}
// b.labels = []string{"google", "com"}
//
// These would be matched in reverse order along
// the entirety of the block object's labels:
// "com" => match
// "google" => match
//
// And so would reach the end and return true.
for i := len(b.labels) - 1; i >= 0; i-- {
if b.labels[i] != labels[i+d] {
return false
}
}
return true
}