GoToSocial/internal/typeutils/internal.go
tobi f23f04e0b1
[feature] Interaction requests client api + settings panel (#3215)
* [feature] Interaction requests client api + settings panel

* test accept / reject

* fmt

* don't pin rejected interaction

* use single db model for interaction accept, reject, and request

* swaggor

* env sharting

* append errors

* remove ErrNoEntries checks

* change intReqID to reqID

* rename "pend" to "request"

* markIntsPending -> mark interactionsPending

* use log instead of returning error when rejecting interaction

* empty migration

* jolly renaming

* make interactionURI unique again

* swag grr

* remove unnecessary locks

* invalidate as last step
2024-08-24 11:49:37 +02:00

178 lines
5.4 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package typeutils
import (
"context"
"github.com/superseriousbusiness/gotosocial/internal/gtserror"
"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
"github.com/superseriousbusiness/gotosocial/internal/id"
"github.com/superseriousbusiness/gotosocial/internal/uris"
"github.com/superseriousbusiness/gotosocial/internal/util"
)
// FollowRequestToFollow just converts a follow request
// into a follow, that's it! No bells and whistles.
func (c *Converter) FollowRequestToFollow(
ctx context.Context,
fr *gtsmodel.FollowRequest,
) *gtsmodel.Follow {
return &gtsmodel.Follow{
ID: fr.ID,
CreatedAt: fr.CreatedAt,
UpdatedAt: fr.UpdatedAt,
AccountID: fr.AccountID,
TargetAccountID: fr.TargetAccountID,
ShowReblogs: util.Ptr(*fr.ShowReblogs),
URI: fr.URI,
Notify: util.Ptr(*fr.Notify),
}
}
// StatusToBoost wraps the target status into a
// boost wrapper status owned by the requester.
func (c *Converter) StatusToBoost(
ctx context.Context,
target *gtsmodel.Status,
booster *gtsmodel.Account,
applicationID string,
) (*gtsmodel.Status, error) {
// The boost won't use the same IDs as the
// target so we need to generate new ones.
boostID := id.NewULID()
accountURIs := uris.GenerateURIsForAccount(booster.Username)
boost := &gtsmodel.Status{
ID: boostID,
URI: accountURIs.StatusesURI + "/" + boostID,
URL: accountURIs.StatusesURL + "/" + boostID,
// Inherit some fields from the booster account.
Local: util.Ptr(booster.IsLocal()),
AccountID: booster.ID,
Account: booster,
AccountURI: booster.URI,
CreatedWithApplicationID: applicationID,
// Replies can be boosted, but
// boosts are never replies.
InReplyToID: "",
InReplyToAccountID: "",
// These will all be wrapped in the
// boosted status so set them empty.
AttachmentIDs: []string{},
TagIDs: []string{},
MentionIDs: []string{},
EmojiIDs: []string{},
// Boosts are not considered sensitive even if their target is.
Sensitive: util.Ptr(false),
// Remaining fields all
// taken from boosted status.
ActivityStreamsType: target.ActivityStreamsType,
BoostOfID: target.ID,
BoostOf: target,
BoostOfAccountID: target.AccountID,
BoostOfAccount: target.Account,
Visibility: target.Visibility,
Federated: util.Ptr(*target.Federated),
}
return boost, nil
}
func StatusToInteractionRequest(
ctx context.Context,
status *gtsmodel.Status,
) (*gtsmodel.InteractionRequest, error) {
reqID, err := id.NewULIDFromTime(status.CreatedAt)
if err != nil {
return nil, gtserror.Newf("error generating ID: %w", err)
}
var (
targetID string
target *gtsmodel.Status
targetAccountID string
targetAccount *gtsmodel.Account
interactionType gtsmodel.InteractionType
reply *gtsmodel.Status
announce *gtsmodel.Status
)
if status.InReplyToID != "" {
// It's a reply.
targetID = status.InReplyToID
target = status.InReplyTo
targetAccountID = status.InReplyToAccountID
targetAccount = status.InReplyToAccount
interactionType = gtsmodel.InteractionReply
reply = status
} else {
// It's a boost.
targetID = status.BoostOfID
target = status.BoostOf
targetAccountID = status.BoostOfAccountID
targetAccount = status.BoostOfAccount
interactionType = gtsmodel.InteractionAnnounce
announce = status
}
return &gtsmodel.InteractionRequest{
ID: reqID,
CreatedAt: status.CreatedAt,
StatusID: targetID,
Status: target,
TargetAccountID: targetAccountID,
TargetAccount: targetAccount,
InteractingAccountID: status.AccountID,
InteractingAccount: status.Account,
InteractionURI: status.URI,
InteractionType: interactionType,
Reply: reply,
Announce: announce,
}, nil
}
func StatusFaveToInteractionRequest(
ctx context.Context,
fave *gtsmodel.StatusFave,
) (*gtsmodel.InteractionRequest, error) {
reqID, err := id.NewULIDFromTime(fave.CreatedAt)
if err != nil {
return nil, gtserror.Newf("error generating ID: %w", err)
}
return &gtsmodel.InteractionRequest{
ID: reqID,
CreatedAt: fave.CreatedAt,
StatusID: fave.StatusID,
Status: fave.Status,
TargetAccountID: fave.TargetAccountID,
TargetAccount: fave.TargetAccount,
InteractingAccountID: fave.AccountID,
InteractingAccount: fave.Account,
InteractionURI: fave.URI,
InteractionType: gtsmodel.InteractionLike,
Like: fave,
}, nil
}