GoToSocial/vendor/github.com/golang/geo/s2/query_entry.go
Tobi Smethurst 98263a7de6
Grand test fixup (#138)
* start fixing up tests

* fix up tests + automate with drone

* fiddle with linting

* messing about with drone.yml

* some more fiddling

* hmmm

* add cache

* add vendor directory

* verbose

* ci updates

* update some little things

* update sig
2021-08-12 21:03:24 +02:00

94 lines
2.6 KiB
Go

// Copyright 2020 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package s2
import "container/heap"
// A queryQueueEntry stores CellIDs and distance from a target. It is used by the
// different S2 Query types to efficiently build their internal priority queue
// in the optimized algorithm implementations.
type queryQueueEntry struct {
// A lower bound on the distance from the target to ID. This is the key
// of the priority queue.
distance distance
// The cell being queued.
id CellID
// If the CellID belongs to a ShapeIndex, this field stores the
// corresponding ShapeIndexCell. Otherwise ID is a proper ancestor of
// one or more ShapeIndexCells and this field stores is nil.
indexCell *ShapeIndexCell
}
// queryQueue is used by the optimized algorithm to maintain a priority queue of
// unprocessed CellIDs, sorted in increasing order of distance from the target.
type queryQueue struct {
queue queryPQ
}
// newQueryQueue returns a new initialized queryQueue.
func newQueryQueue() *queryQueue {
q := &queryQueue{
queue: make(queryPQ, 0),
}
heap.Init(&q.queue)
return q
}
// push adds the given entry to the top of this queue.
func (q *queryQueue) push(e *queryQueueEntry) {
heap.Push(&q.queue, e)
}
// pop returns the top element of this queue.
func (q *queryQueue) pop() *queryQueueEntry {
return heap.Pop(&q.queue).(*queryQueueEntry)
}
func (q *queryQueue) size() int {
return q.queue.Len()
}
func (q *queryQueue) reset() {
q.queue = q.queue[:0]
}
// queryPQ is a priority queue that implements the heap interface.
type queryPQ []*queryQueueEntry
func (q queryPQ) Len() int { return len(q) }
func (q queryPQ) Less(i, j int) bool {
return q[i].distance.less(q[j].distance)
}
// Swap swaps the two entries.
func (q queryPQ) Swap(i, j int) {
q[i], q[j] = q[j], q[i]
}
// Push adds the given entry to the queue.
func (q *queryPQ) Push(x interface{}) {
item := x.(*queryQueueEntry)
*q = append(*q, item)
}
// Pop returns the top element of the queue.
func (q *queryPQ) Pop() interface{} {
item := (*q)[len(*q)-1]
*q = (*q)[:len(*q)-1]
return item
}