GoToSocial/vendor/codeberg.org/gruf/go-cache/v2/lookup.go

215 lines
5.9 KiB
Go

package cache
// LookupCfg is the LookupCache configuration.
type LookupCfg[OGKey, AltKey comparable, Value any] struct {
// RegisterLookups is called on init to register lookups
// within LookupCache's internal LookupMap
RegisterLookups func(*LookupMap[OGKey, AltKey])
// AddLookups is called on each addition to the cache, to
// set any required additional key lookups for supplied item
AddLookups func(*LookupMap[OGKey, AltKey], Value)
// DeleteLookups is called on each eviction/invalidation of
// an item in the cache, to remove any unused key lookups
DeleteLookups func(*LookupMap[OGKey, AltKey], Value)
}
// LookupCache is a cache built on-top of TTLCache, providing multi-key
// lookups for items in the cache by means of additional lookup maps. These
// maps simply store additional keys => original key, with hook-ins to automatically
// call user supplied functions on adding an item, or on updating/deleting an
// item to keep the LookupMap up-to-date.
type LookupCache[OGKey, AltKey comparable, Value any] interface {
Cache[OGKey, Value]
// GetBy fetches a cached value by supplied lookup identifier and key
GetBy(lookup string, key AltKey) (value Value, ok bool)
// CASBy will attempt to perform a CAS operation on supplied lookup identifier and key
CASBy(lookup string, key AltKey, cmp, swp Value) bool
// SwapBy will attempt to perform a swap operation on supplied lookup identifier and key
SwapBy(lookup string, key AltKey, swp Value) Value
// HasBy checks if a value is cached under supplied lookup identifier and key
HasBy(lookup string, key AltKey) bool
// InvalidateBy invalidates a value by supplied lookup identifier and key
InvalidateBy(lookup string, key AltKey) bool
}
type lookupTTLCache[OK, AK comparable, V any] struct {
config LookupCfg[OK, AK, V]
lookup LookupMap[OK, AK]
TTLCache[OK, V]
}
// NewLookup returns a new initialized LookupCache.
func NewLookup[OK, AK comparable, V any](cfg LookupCfg[OK, AK, V]) LookupCache[OK, AK, V] {
switch {
case cfg.RegisterLookups == nil:
panic("cache: nil lookups register function")
case cfg.AddLookups == nil:
panic("cache: nil lookups add function")
case cfg.DeleteLookups == nil:
panic("cache: nil delete lookups function")
}
c := lookupTTLCache[OK, AK, V]{config: cfg}
c.TTLCache.Init()
c.lookup.lookup = make(map[string]map[AK]OK)
c.config.RegisterLookups(&c.lookup)
c.SetEvictionCallback(nil)
c.SetInvalidateCallback(nil)
c.lookup.initd = true
return &c
}
func (c *lookupTTLCache[OK, AK, V]) SetEvictionCallback(hook Hook[OK, V]) {
if hook == nil {
hook = emptyHook[OK, V]
}
c.TTLCache.SetEvictionCallback(func(key OK, value V) {
hook(key, value)
c.config.DeleteLookups(&c.lookup, value)
})
}
func (c *lookupTTLCache[OK, AK, V]) SetInvalidateCallback(hook Hook[OK, V]) {
if hook == nil {
hook = emptyHook[OK, V]
}
c.TTLCache.SetInvalidateCallback(func(key OK, value V) {
hook(key, value)
c.config.DeleteLookups(&c.lookup, value)
})
}
func (c *lookupTTLCache[OK, AK, V]) GetBy(lookup string, key AK) (V, bool) {
c.Lock()
origKey, ok := c.lookup.Get(lookup, key)
if !ok {
c.Unlock()
var value V
return value, false
}
v, ok := c.GetUnsafe(origKey)
c.Unlock()
return v, ok
}
func (c *lookupTTLCache[OK, AK, V]) Put(key OK, value V) bool {
c.Lock()
put := c.PutUnsafe(key, value)
if put {
c.config.AddLookups(&c.lookup, value)
}
c.Unlock()
return put
}
func (c *lookupTTLCache[OK, AK, V]) Set(key OK, value V) {
c.Lock()
defer c.Unlock()
c.SetUnsafe(key, value)
c.config.AddLookups(&c.lookup, value)
}
func (c *lookupTTLCache[OK, AK, V]) CASBy(lookup string, key AK, cmp, swp V) bool {
c.Lock()
defer c.Unlock()
origKey, ok := c.lookup.Get(lookup, key)
if !ok {
return false
}
return c.CASUnsafe(origKey, cmp, swp)
}
func (c *lookupTTLCache[OK, AK, V]) SwapBy(lookup string, key AK, swp V) V {
c.Lock()
defer c.Unlock()
origKey, ok := c.lookup.Get(lookup, key)
if !ok {
var value V
return value
}
return c.SwapUnsafe(origKey, swp)
}
func (c *lookupTTLCache[OK, AK, V]) HasBy(lookup string, key AK) bool {
c.Lock()
has := c.lookup.Has(lookup, key)
c.Unlock()
return has
}
func (c *lookupTTLCache[OK, AK, V]) InvalidateBy(lookup string, key AK) bool {
c.Lock()
defer c.Unlock()
origKey, ok := c.lookup.Get(lookup, key)
if !ok {
return false
}
c.InvalidateUnsafe(origKey)
return true
}
// LookupMap is a structure that provides lookups for
// keys to primary keys under supplied lookup identifiers.
// This is essentially a wrapper around map[string](map[K1]K2).
type LookupMap[OK comparable, AK comparable] struct {
initd bool
lookup map[string](map[AK]OK)
}
// RegisterLookup registers a lookup identifier in the LookupMap,
// note this can only be doing during the cfg.RegisterLookups() hook.
func (l *LookupMap[OK, AK]) RegisterLookup(id string) {
if l.initd {
panic("cache: cannot register lookup after initialization")
} else if _, ok := l.lookup[id]; ok {
panic("cache: lookup mapping already exists for identifier")
}
l.lookup[id] = make(map[AK]OK, 100)
}
// Get fetches an entry's primary key for lookup identifier and key.
func (l *LookupMap[OK, AK]) Get(id string, key AK) (OK, bool) {
keys, ok := l.lookup[id]
if !ok {
var key OK
return key, false
}
origKey, ok := keys[key]
return origKey, ok
}
// Set adds a lookup to the LookupMap under supplied lookup identifier,
// linking supplied key to the supplied primary (original) key.
func (l *LookupMap[OK, AK]) Set(id string, key AK, origKey OK) {
keys, ok := l.lookup[id]
if !ok {
panic("cache: invalid lookup identifier")
}
keys[key] = origKey
}
// Has checks if there exists a lookup for supplied identifier and key.
func (l *LookupMap[OK, AK]) Has(id string, key AK) bool {
keys, ok := l.lookup[id]
if !ok {
return false
}
_, ok = keys[key]
return ok
}
// Delete removes a lookup from LookupMap with supplied identifier and key.
func (l *LookupMap[OK, AK]) Delete(id string, key AK) {
keys, ok := l.lookup[id]
if !ok {
return
}
delete(keys, key)
}