GoToSocial/vendor/golang.org/x/net/http2/writesched_random.go
kim a156188b3e
[chore] update dependencies, bump to Go 1.19.1 (#826)
* update dependencies, bump Go version to 1.19

* bump test image Go version

* update golangci-lint

* update gotosocial-drone-build

* sign

* linting, go fmt

* update swagger docs

* update swagger docs

* whitespace

* update contributing.md

* fuckin whoopsie doopsie

* linterino, linteroni

* fix followrequest test not starting processor

* fix other api/client tests not starting processor

* fix remaining tests where processor not started

* bump go-runners version

* don't check last-webfingered-at, processor may have updated this

* update swagger command

* update bun to latest version

* fix embed to work the same as before with new bun

Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2022-09-28 18:30:40 +01:00

78 lines
2.0 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package http2
import "math"
// NewRandomWriteScheduler constructs a WriteScheduler that ignores HTTP/2
// priorities. Control frames like SETTINGS and PING are written before DATA
// frames, but if no control frames are queued and multiple streams have queued
// HEADERS or DATA frames, Pop selects a ready stream arbitrarily.
func NewRandomWriteScheduler() WriteScheduler {
return &randomWriteScheduler{sq: make(map[uint32]*writeQueue)}
}
type randomWriteScheduler struct {
// zero are frames not associated with a specific stream.
zero writeQueue
// sq contains the stream-specific queues, keyed by stream ID.
// When a stream is idle, closed, or emptied, it's deleted
// from the map.
sq map[uint32]*writeQueue
// pool of empty queues for reuse.
queuePool writeQueuePool
}
func (ws *randomWriteScheduler) OpenStream(streamID uint32, options OpenStreamOptions) {
// no-op: idle streams are not tracked
}
func (ws *randomWriteScheduler) CloseStream(streamID uint32) {
q, ok := ws.sq[streamID]
if !ok {
return
}
delete(ws.sq, streamID)
ws.queuePool.put(q)
}
func (ws *randomWriteScheduler) AdjustStream(streamID uint32, priority PriorityParam) {
// no-op: priorities are ignored
}
func (ws *randomWriteScheduler) Push(wr FrameWriteRequest) {
if wr.isControl() {
ws.zero.push(wr)
return
}
id := wr.StreamID()
q, ok := ws.sq[id]
if !ok {
q = ws.queuePool.get()
ws.sq[id] = q
}
q.push(wr)
}
func (ws *randomWriteScheduler) Pop() (FrameWriteRequest, bool) {
// Control and RST_STREAM frames first.
if !ws.zero.empty() {
return ws.zero.shift(), true
}
// Iterate over all non-idle streams until finding one that can be consumed.
for streamID, q := range ws.sq {
if wr, ok := q.consume(math.MaxInt32); ok {
if q.empty() {
delete(ws.sq, streamID)
ws.queuePool.put(q)
}
return wr, true
}
}
return FrameWriteRequest{}, false
}