GoToSocial/testrig/federator.go
tobi c9b6220fef
[chore] Add interaction filter to complement existing visibility filter (#3111)
* [chore] Add interaction filter to complement existing visibility filter

* pass in ptr to visibility and interaction filters to Processor{} to ensure shared

* use int constants for for match type, cache db calls in filterctx

* function name typo 😇

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Co-authored-by: kim <grufwub@gmail.com>
2024-07-24 12:27:42 +01:00

42 lines
1.7 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package testrig
import (
"github.com/superseriousbusiness/gotosocial/internal/federation"
"github.com/superseriousbusiness/gotosocial/internal/filter/interaction"
"github.com/superseriousbusiness/gotosocial/internal/filter/visibility"
"github.com/superseriousbusiness/gotosocial/internal/media"
"github.com/superseriousbusiness/gotosocial/internal/state"
"github.com/superseriousbusiness/gotosocial/internal/transport"
"github.com/superseriousbusiness/gotosocial/internal/typeutils"
)
// NewTestFederator returns a federator with the given database and (mock!!) transport controller.
func NewTestFederator(state *state.State, tc transport.Controller, mediaManager *media.Manager) *federation.Federator {
return federation.NewFederator(
state,
NewTestFederatingDB(state),
tc,
typeutils.NewConverter(state),
visibility.NewFilter(state),
interaction.NewFilter(state),
mediaManager,
)
}