GoToSocial/vendor/github.com/jackc/pgx/v5/pgproto3/frontend.go

368 lines
10 KiB
Go

package pgproto3
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"io"
)
// Frontend acts as a client for the PostgreSQL wire protocol version 3.
type Frontend struct {
cr *chunkReader
w io.Writer
// tracer is used to trace messages when Send or Receive is called. This means an outbound message is traced
// before it is actually transmitted (i.e. before Flush). It is safe to change this variable when the Frontend is
// idle. Setting and unsetting tracer provides equivalent functionality to PQtrace and PQuntrace in libpq.
tracer *tracer
wbuf []byte
// Backend message flyweights
authenticationOk AuthenticationOk
authenticationCleartextPassword AuthenticationCleartextPassword
authenticationMD5Password AuthenticationMD5Password
authenticationGSS AuthenticationGSS
authenticationGSSContinue AuthenticationGSSContinue
authenticationSASL AuthenticationSASL
authenticationSASLContinue AuthenticationSASLContinue
authenticationSASLFinal AuthenticationSASLFinal
backendKeyData BackendKeyData
bindComplete BindComplete
closeComplete CloseComplete
commandComplete CommandComplete
copyBothResponse CopyBothResponse
copyData CopyData
copyInResponse CopyInResponse
copyOutResponse CopyOutResponse
copyDone CopyDone
dataRow DataRow
emptyQueryResponse EmptyQueryResponse
errorResponse ErrorResponse
functionCallResponse FunctionCallResponse
noData NoData
noticeResponse NoticeResponse
notificationResponse NotificationResponse
parameterDescription ParameterDescription
parameterStatus ParameterStatus
parseComplete ParseComplete
readyForQuery ReadyForQuery
rowDescription RowDescription
portalSuspended PortalSuspended
bodyLen int
msgType byte
partialMsg bool
authType uint32
}
// NewFrontend creates a new Frontend.
func NewFrontend(r io.Reader, w io.Writer) *Frontend {
cr := newChunkReader(r, 0)
return &Frontend{cr: cr, w: w}
}
// Send sends a message to the backend (i.e. the server). The message is not guaranteed to be written until Flush is
// called.
//
// Send can work with any FrontendMessage. Some commonly used message types such as Bind have specialized send methods
// such as SendBind. These methods should be preferred when the type of message is known up front (e.g. when building an
// extended query protocol query) as they may be faster due to knowing the type of msg rather than it being hidden
// behind an interface.
func (f *Frontend) Send(msg FrontendMessage) {
prevLen := len(f.wbuf)
f.wbuf = msg.Encode(f.wbuf)
if f.tracer != nil {
f.tracer.traceMessage('F', int32(len(f.wbuf)-prevLen), msg)
}
}
// Flush writes any pending messages to the backend (i.e. the server).
func (f *Frontend) Flush() error {
if len(f.wbuf) == 0 {
return nil
}
n, err := f.w.Write(f.wbuf)
const maxLen = 1024
if len(f.wbuf) > maxLen {
f.wbuf = make([]byte, 0, maxLen)
} else {
f.wbuf = f.wbuf[:0]
}
if err != nil {
return &writeError{err: err, safeToRetry: n == 0}
}
return nil
}
// Trace starts tracing the message traffic to w. It writes in a similar format to that produced by the libpq function
// PQtrace.
func (f *Frontend) Trace(w io.Writer, options TracerOptions) {
f.tracer = &tracer{
w: w,
buf: &bytes.Buffer{},
TracerOptions: options,
}
}
// Untrace stops tracing.
func (f *Frontend) Untrace() {
f.tracer = nil
}
// SendBind sends a Bind message to the backend (i.e. the server). The message is not guaranteed to be written until
// Flush is called.
func (f *Frontend) SendBind(msg *Bind) {
prevLen := len(f.wbuf)
f.wbuf = msg.Encode(f.wbuf)
if f.tracer != nil {
f.tracer.traceBind('F', int32(len(f.wbuf)-prevLen), msg)
}
}
// SendParse sends a Parse message to the backend (i.e. the server). The message is not guaranteed to be written until
// Flush is called.
func (f *Frontend) SendParse(msg *Parse) {
prevLen := len(f.wbuf)
f.wbuf = msg.Encode(f.wbuf)
if f.tracer != nil {
f.tracer.traceParse('F', int32(len(f.wbuf)-prevLen), msg)
}
}
// SendClose sends a Close message to the backend (i.e. the server). The message is not guaranteed to be written until
// Flush is called.
func (f *Frontend) SendClose(msg *Close) {
prevLen := len(f.wbuf)
f.wbuf = msg.Encode(f.wbuf)
if f.tracer != nil {
f.tracer.traceClose('F', int32(len(f.wbuf)-prevLen), msg)
}
}
// SendDescribe sends a Describe message to the backend (i.e. the server). The message is not guaranteed to be written until
// Flush is called.
func (f *Frontend) SendDescribe(msg *Describe) {
prevLen := len(f.wbuf)
f.wbuf = msg.Encode(f.wbuf)
if f.tracer != nil {
f.tracer.traceDescribe('F', int32(len(f.wbuf)-prevLen), msg)
}
}
// SendExecute sends a Execute message to the backend (i.e. the server). The message is not guaranteed to be written until
// Flush is called.
func (f *Frontend) SendExecute(msg *Execute) {
prevLen := len(f.wbuf)
f.wbuf = msg.Encode(f.wbuf)
if f.tracer != nil {
f.tracer.TraceQueryute('F', int32(len(f.wbuf)-prevLen), msg)
}
}
// SendSync sends a Sync message to the backend (i.e. the server). The message is not guaranteed to be written until
// Flush is called.
func (f *Frontend) SendSync(msg *Sync) {
prevLen := len(f.wbuf)
f.wbuf = msg.Encode(f.wbuf)
if f.tracer != nil {
f.tracer.traceSync('F', int32(len(f.wbuf)-prevLen), msg)
}
}
// SendQuery sends a Query message to the backend (i.e. the server). The message is not guaranteed to be written until
// Flush is called.
func (f *Frontend) SendQuery(msg *Query) {
prevLen := len(f.wbuf)
f.wbuf = msg.Encode(f.wbuf)
if f.tracer != nil {
f.tracer.traceQuery('F', int32(len(f.wbuf)-prevLen), msg)
}
}
// SendUnbufferedEncodedCopyData immediately sends an encoded CopyData message to the backend (i.e. the server). This method
// is more efficient than sending a CopyData message with Send as the message data is not copied to the internal buffer
// before being written out. The internal buffer is flushed before the message is sent.
func (f *Frontend) SendUnbufferedEncodedCopyData(msg []byte) error {
err := f.Flush()
if err != nil {
return err
}
n, err := f.w.Write(msg)
if err != nil {
return &writeError{err: err, safeToRetry: n == 0}
}
if f.tracer != nil {
f.tracer.traceCopyData('F', int32(len(msg)-1), &CopyData{})
}
return nil
}
func translateEOFtoErrUnexpectedEOF(err error) error {
if err == io.EOF {
return io.ErrUnexpectedEOF
}
return err
}
// Receive receives a message from the backend. The returned message is only valid until the next call to Receive.
func (f *Frontend) Receive() (BackendMessage, error) {
if !f.partialMsg {
header, err := f.cr.Next(5)
if err != nil {
return nil, translateEOFtoErrUnexpectedEOF(err)
}
f.msgType = header[0]
msgLength := int(binary.BigEndian.Uint32(header[1:]))
if msgLength < 4 {
return nil, fmt.Errorf("invalid message length: %d", msgLength)
}
f.bodyLen = msgLength - 4
f.partialMsg = true
}
msgBody, err := f.cr.Next(f.bodyLen)
if err != nil {
return nil, translateEOFtoErrUnexpectedEOF(err)
}
f.partialMsg = false
var msg BackendMessage
switch f.msgType {
case '1':
msg = &f.parseComplete
case '2':
msg = &f.bindComplete
case '3':
msg = &f.closeComplete
case 'A':
msg = &f.notificationResponse
case 'c':
msg = &f.copyDone
case 'C':
msg = &f.commandComplete
case 'd':
msg = &f.copyData
case 'D':
msg = &f.dataRow
case 'E':
msg = &f.errorResponse
case 'G':
msg = &f.copyInResponse
case 'H':
msg = &f.copyOutResponse
case 'I':
msg = &f.emptyQueryResponse
case 'K':
msg = &f.backendKeyData
case 'n':
msg = &f.noData
case 'N':
msg = &f.noticeResponse
case 'R':
var err error
msg, err = f.findAuthenticationMessageType(msgBody)
if err != nil {
return nil, err
}
case 's':
msg = &f.portalSuspended
case 'S':
msg = &f.parameterStatus
case 't':
msg = &f.parameterDescription
case 'T':
msg = &f.rowDescription
case 'V':
msg = &f.functionCallResponse
case 'W':
msg = &f.copyBothResponse
case 'Z':
msg = &f.readyForQuery
default:
return nil, fmt.Errorf("unknown message type: %c", f.msgType)
}
err = msg.Decode(msgBody)
if err != nil {
return nil, err
}
if f.tracer != nil {
f.tracer.traceMessage('B', int32(5+len(msgBody)), msg)
}
return msg, nil
}
// Authentication message type constants.
// See src/include/libpq/pqcomm.h for all
// constants.
const (
AuthTypeOk = 0
AuthTypeCleartextPassword = 3
AuthTypeMD5Password = 5
AuthTypeSCMCreds = 6
AuthTypeGSS = 7
AuthTypeGSSCont = 8
AuthTypeSSPI = 9
AuthTypeSASL = 10
AuthTypeSASLContinue = 11
AuthTypeSASLFinal = 12
)
func (f *Frontend) findAuthenticationMessageType(src []byte) (BackendMessage, error) {
if len(src) < 4 {
return nil, errors.New("authentication message too short")
}
f.authType = binary.BigEndian.Uint32(src[:4])
switch f.authType {
case AuthTypeOk:
return &f.authenticationOk, nil
case AuthTypeCleartextPassword:
return &f.authenticationCleartextPassword, nil
case AuthTypeMD5Password:
return &f.authenticationMD5Password, nil
case AuthTypeSCMCreds:
return nil, errors.New("AuthTypeSCMCreds is unimplemented")
case AuthTypeGSS:
return &f.authenticationGSS, nil
case AuthTypeGSSCont:
return &f.authenticationGSSContinue, nil
case AuthTypeSSPI:
return nil, errors.New("AuthTypeSSPI is unimplemented")
case AuthTypeSASL:
return &f.authenticationSASL, nil
case AuthTypeSASLContinue:
return &f.authenticationSASLContinue, nil
case AuthTypeSASLFinal:
return &f.authenticationSASLFinal, nil
default:
return nil, fmt.Errorf("unknown authentication type: %d", f.authType)
}
}
// GetAuthType returns the authType used in the current state of the frontend.
// See SetAuthType for more information.
func (f *Frontend) GetAuthType() uint32 {
return f.authType
}
func (f *Frontend) ReadBufferLen() int {
return f.cr.wp - f.cr.rp
}